Player Matchup

Cthulhu
Cthulhu
FalloutFan7643
Cthulhu
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
80W - 85L
1,404 Elo+
Party 3
Agni
Agni
GeeFr0st
Agni
Level 14
God Stats
18W - 32L
1,300 SR
Queue Stats
81W - 133L
1,241 Elo+
Party 1
Nike
Nike
MathAlpha9
Nike
Level 19
God Stats
28W - 34L
1,441 SR
Queue Stats
96W - 167L
1,266 Elo+
Party 1
Danzaburou
Danzaburou
UrgentPigeon18
Danzaburou
Level 9
God Stats
54W - 70L
1,324 SR
Queue Stats
81W - 122L
1,304 Elo+
Party 1
Thor
Thor
frisbee_1611
Thor
Level 16
God Stats
19W - 21L
1,486 SR
Queue Stats
21W - 30L
1,404 Elo+
Party 3
Team Averages
Level 17
1,410 SR
1,324 Elo+

VS

Team Averages
Level 11
1,374 SR
1,203 Elo+
Cthulhu
Cthulhu
Dianelys
Cthulhu
Level 14
God Stats
6W - 25L
1,309 SR
Queue Stats
68W - 123L
1,034 Elo+
Party 2
Khepri
Khepri
Solaris2118
Khepri
Level 8
God Stats
9W - 9L
1,413 SR
Queue Stats
90W - 94L
1,292 Elo+
Solo
Baron Samedi
Baron Samedi
eFFFe
Baron Samedi
Level 8
God Stats
0W - 5L
1,358 SR
Queue Stats
10W - 32L
1,292 Elo+
Solo
Neith
Neith
honeycombs101
Neith
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 20L
1,182 Elo+
Solo
Hou Yi
Hou Yi
zunier22
Hou Yi
Level 18
God Stats
11W - 23L
1,288 SR
Queue Stats
221W - 299L
1,213 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 18
13,622
908
22,112
24,032
30,171
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Agni
20
6 / 2 / 14
14,233
949
25,361
11,825
5,678
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 1 / 16
13,280
885
7,695
14,390
10,899
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Danzaburou
UrgentPigeon18
Danzaburou
20
10 / 1 / 13
15,791
1,053
32,599
14,492
8,841
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 3 / 16
13,607
907
12,867
16,873
8,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

165

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dianelys
Cthulhu
18
1 / 6 / 6
12,086
806
4,940
19,442
11,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Khepri
20
4 / 4 / 8
15,362
1,024
19,084
33,393
56,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
eFFFe
Baron Samedi
19
4 / 8 / 6
13,727
915
29,503
25,098
16,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

18
1 / 3 / 4
12,334
822
11,794
13,414
6,222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
zunier22
Hou Yi
17
2 / 4 / 4
12,291
819
8,532
18,051
8,282
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
40
25
Kills
12
12
Deaths
25
77
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dianelys
Cthulhu
1
6
6
0.67
W
3
5
18
2.4
W
Agni
6
2
14
6.5
W
1
1
16
9
L
Khepri
4
4
8
2
W
Danzaburou
UrgentPigeon18
Danzaburou
10
1
13
16.5
L
Baron Samedi
eFFFe
Baron Samedi
4
8
6
0.88
W
5
3
16
4.33
L
1
3
4
1
L
Hou Yi
zunier22
Hou Yi
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,634
Damage
73,853
81,612
Taken
109,398
63,865
Mitigated
98,915
8,095
Healing
13,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dianelys
Cthulhu
4,940
155
0
321
19,442
11,031
0
9,677
9,611
11,890
0
W
22,112
1,767
1,782
818
24,032
30,171
0
16,018
8,014
41,001
0
W
Agni
25,361
6,468
0
615
11,825
5,678
0
7,308
4,517
61,819
0
W
7,695
1,415
0
2,170
14,390
10,899
0
10,061
4,329
0
26,573
L
Khepri
19,084
2,589
0
1,700
33,393
56,888
0
12,587
20,481
46,047
0
W
Danzaburou
UrgentPigeon18
Danzaburou
32,599
23,758
0
2,054
14,492
8,841
0
10,710
3,782
0
59,127
L
Baron Samedi
eFFFe
Baron Samedi
29,503
3,721
4,546
5,051
25,098
16,492
0
9,318
15,618
58,771
0
W
12,867
2,723
0
656
16,873
8,276
0
9,430
7,443
0
23,404
L
11,794
7,277
0
1,382
13,414
6,222
0
7,541
5,823
0
38,207
L
Hou Yi
zunier22
Hou Yi
8,532
1,781
0
128
18,051
8,282
0
7,459
10,392
0
19,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,533
Gold Earned
65,800
261
Minions Killed
253
3
Camps Cleared
1
1,378,018
Distance Traveled
1,131,326
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,086
806
18
1
0
248,202
0
W
Cthulhu
13,622
908
57
4
0
315,923
2
W
Agni
14,233
949
82
5
0
236,733
0
W
Nike
13,280
885
43
3
1
256,923
0
L
Khepri
15,362
1,024
51
3
1
269,465
0
W
Danzaburou
15,791
1,053
57
4
2
270,194
0
L
Baron Samedi
13,727
915
74
5
0
181,939
1
W
Thor
13,607
907
22
1
0
298,245
0
L
Neith
12,334
822
82
5
0
225,328
0
L
Hou Yi
12,291
819
28
2
0
206,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role