Player Matchup

Neith
Neith
Bdosin
Neith
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 14L
1,678 Elo+
Solo
Ymir
Ymir
Jormund lV
Ymir
Level 23
God Stats
5W - 5L
1,614 SR
Queue Stats
59W - 77L
1,514 Elo+
Solo
Guan Yu
Guan Yu
MyThreeInch
Guan Yu
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Janus
Janus
Shiroyasha2610
Janus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,391 Elo+
Solo
Nemesis
Nemesis
TonyFladizzadeez
Nemesis
Level 18
God Stats
1W - 1L
1,559 SR
Queue Stats
5W - 1L
1,718 Elo+
Solo
Team Averages
Level 46
1,534 SR
1,560 Elo+

VS

Team Averages
Level 54
1,680 SR
1,692 Elo+
Odin
Odin
Arkaylia
Odin
Level 28
God Stats
0W - 2L
1,674 SR
Queue Stats
13W - 14L
1,441 Elo+
Solo
Ymir
Ymir
FarmerTom
Ymir
Level 45
God Stats
13W - 7L
1,803 SR
Queue Stats
116W - 68L
1,769 Elo+
Party 1
Thoth
Thoth
GC2MT
Thoth
Level 127
God Stats
6W - 2L
1,500 SR
Queue Stats
291W - 182L
1,828 Elo+
Party 1
Jing Wei
Jing Wei
HOOHAHH
Jing Wei
Level 40
God Stats
46W - 20L
1,924 SR
Queue Stats
496W - 391L
1,748 Elo+
Party 1
Thor
Thor
danxxyxjav
Thor
Level 28
God Stats
4W - 6L
1,500 SR
Queue Stats
114W - 105L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bdosin
Neith
20
6 / 1 / 8
13,196
880
17,600
7,851
4,082
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 3 / 12
10,367
691
7,536
14,696
11,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Guan Yu
MyThreeInch
Guan Yu
16
2 / 3 / 6
10,749
717
5,740
13,527
16,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
2 / 0 / 8
11,003
734
10,070
12,220
6,148
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
9 / 4 / 6
13,258
884
20,406
16,588
11,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
3 / 7 / 5
9,451
630
8,021
17,051
17,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
15
1 / 4 / 5
9,883
659
8,015
18,569
16,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
GC2MT
Thoth
17
3 / 5 / 5
10,722
715
16,890
10,863
3,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
HOOHAHH
Jing Wei
18
1 / 0 / 6
10,106
674
11,073
12,173
5,844
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
3 / 4 / 4
10,506
700
3,187
14,432
6,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
36
20
Kills
11
11
Deaths
20
40
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Odin
3
7
5
0.79
W
Neith
Bdosin
Neith
6
1
8
10
L
Ymir
1
4
5
0.88
L
Thoth
GC2MT
Thoth
3
5
5
1.1
L
Jing Wei
HOOHAHH
Jing Wei
1
0
6
4
W
1
3
12
2.33
W
Guan Yu
MyThreeInch
Guan Yu
2
3
6
1.67
W
2
0
8
6
W
9
4
6
3
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,352
Damage
47,186
64,882
Taken
73,088
49,555
Mitigated
49,286
25,540
Healing
11,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
8,021
1,374
0
800
17,051
17,029
21
4,348
12,523
817
20,957
W
Neith
Bdosin
Neith
17,600
10,962
0
3,578
7,851
4,082
3,758
3,492
4,208
0
84,014
L
Ymir
8,015
896
0
3,297
18,569
16,135
0
4,356
14,008
26,443
0
L
Thoth
GC2MT
Thoth
16,890
209
0
1,074
10,863
3,672
1
2,528
8,213
57,016
0
L
Jing Wei
HOOHAHH
Jing Wei
11,073
7,629
0
4,753
12,173
5,844
0
3,953
8,084
0
45,110
W
7,536
415
0
3,647
14,696
11,680
226
6,555
7,829
19,819
0
W
Guan Yu
MyThreeInch
Guan Yu
5,740
527
4,876
6,326
13,527
16,059
234
4,275
9,017
215
23,294
W
10,070
313
0
4,256
12,220
6,148
541
4,072
7,829
43,893
0
W
20,406
11,831
0
2,857
16,588
11,586
3,872
6,987
9,227
2,705
50,245
L
3,187
258
0
1,440
14,432
6,606
0
3,478
10,775
0
25,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,573
Gold Earned
50,668
400
Minions Killed
360
10
Camps Cleared
7
1,510,594
Distance Traveled
1,325,999
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,451
630
36
2
0
217,492
2
W
Neith
13,196
880
158
11
5
302,864
3
L
Ymir
9,883
659
50
3
1
272,029
2
L
Thoth
10,722
715
116
8
5
275,132
1
L
Jing Wei
10,106
674
94
6
0
333,955
2
W
Ymir
10,367
691
37
2
0
280,454
4
W
Guan Yu
10,749
717
40
3
0
290,844
3
W
Janus
11,003
734
82
5
1
315,538
1
W
Nemesis
13,258
884
83
6
4
320,894
2
L
Thor
10,506
700
64
4
1
227,391
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role