Player Matchup

Bacchus
Bacchus
AdmiralQ
Bacchus
Level 65
God Stats
1W - 2L
1,318 SR
Queue Stats
4W - 10L
1,301 Elo+
Solo
Scylla
Scylla
DaJuiced1
Scylla
Level 82
God Stats
6W - 2L
1,679 SR
Queue Stats
262W - 274L
1,558 Elo+
Solo
Arachne
Arachne
MissesLayz
Arachne
Level 109
God Stats
8W - 13L
1,433 SR
Queue Stats
163W - 159L
1,509 Elo+
Solo
Team Averages
Level 85
1,477 SR
1,456 Elo+

VS

Team Averages
Level 75
1,722 SR
1,570 Elo+
Bacchus
Bacchus
Fenrirthatgamez
Bacchus
Level 69
God Stats
4W - 1L
1,500 SR
Queue Stats
159W - 195L
1,553 Elo+
Party 1
Artemis
Artemis
Throne Wolves
Artemis
Level 67
God Stats
9W - 4L
2,136 SR
Queue Stats
189W - 230L
1,567 Elo+
Party 1
Scylla
Scylla
ZoKnes SmoKe
Scylla
Level 88
God Stats
47W - 30L
1,529 SR
Queue Stats
426W - 365L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AdmiralQ
Bacchus
3
0 / 0 / 0
8,466
446
0
0
0
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
DaJuiced1
Scylla
18
3 / 2 / 2
11,796
621
16,452
11,051
4,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
MissesLayz
Arachne
15
2 / 3 / 1
10,934
575
6,284
12,508
4,648
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
10,608
558
4,180
14,594
13,164
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
17
4 / 1 / 1
12,763
672
7,912
12,761
4,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
17
1 / 0 / 3
11,938
628
6,251
5,690
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
5
Kills
5
5
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AdmiralQ
Bacchus
0
0
0
0
L
Scylla
DaJuiced1
Scylla
3
2
2
2
W
0
4
3
0.38
L
Arachne
MissesLayz
Arachne
2
3
1
0.83
W
Artemis
4
1
1
4.5
W
Scylla
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,736
Damage
18,343
23,559
Taken
33,045
8,884
Mitigated
19,260
4,081
Healing
12,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AdmiralQ
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
DaJuiced1
Scylla
16,452
200
0
2,964
11,051
4,236
0
5,435
5,330
79,912
0
W
4,180
93
731
1,854
14,594
13,164
180
5,185
9,142
22,710
0
L
Arachne
MissesLayz
Arachne
6,284
5,200
0
1,117
12,508
4,648
0
4,576
7,786
0
39,693
W
Artemis
7,912
3,742
0
6,911
12,761
4,288
1,893
7,358
5,069
0
94,797
W
Scylla
6,251
122
0
3,196
5,690
1,808
880
3,828
1,636
73,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,196
Gold Earned
35,309
181
Minions Killed
316
0
Camps Cleared
0
684,975
Distance Traveled
996,878
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,466
446
0
0
0
1,376
0
L
Scylla
11,796
621
112
6
0
328,209
1
W
Bacchus
10,608
558
33
2
0
349,846
3
L
Arachne
10,934
575
69
4
0
355,390
4
W
Artemis
12,763
672
137
7
0
302,408
1
W
Scylla
11,938
628
146
8
0
344,624
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role