Player Matchup

Kali
Kali
DumiAndrei
Kali
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 17L
1,500 Elo+
Solo
Cerberus
Cerberus
IMNexed
Cerberus
Level 6
God Stats
1W - 1L
1,267 SR
Queue Stats
5W - 4L
1,525 Elo+
Party 1
Scylla
Scylla
Icesplitter1990
Scylla
Level 8
God Stats
8W - 3L
1,559 SR
Queue Stats
13W - 8L
1,331 Elo+
Party 1
Hercules
Hercules
URHULK
Hercules
Level 29
God Stats
4W - 1L
1,608 SR
Queue Stats
8W - 2L
1,525 Elo+
Party 1
Apollo
Apollo
YoGrizzly
Apollo
Level 69
God Stats
1W - 1L
1,831 SR
Queue Stats
12W - 8L
1,331 Elo+
Party 1
Team Averages
Level 27
1,553 SR
1,442 Elo+

VS

Team Averages
Level 22
1,623 SR
1,451 Elo+
Ra
Ra
BloodyXshow
Ra
Level 14
God Stats
0W - 1L
1,716 SR
Queue Stats
2W - 14L
995 Elo+
Solo
Sol
Sol
Leonellus
Sol
Level 22
God Stats
10W - 5L
1,760 SR
Queue Stats
52W - 39L
1,631 Elo+
Solo
Thanatos
Thanatos
LuckFate
Thanatos
Level 20
God Stats
4W - 6L
1,496 SR
Queue Stats
15W - 21L
1,460 Elo+
Party 2
Ymir
Ymir
PoggSamm
Ymir
Level 24
God Stats
25W - 28L
1,530 SR
Queue Stats
26W - 31L
1,504 Elo+
Party 2
Erlang Shen
Erlang Shen
Rogerdin13
Erlang Shen
Level 28
God Stats
5W - 6L
1,610 SR
Queue Stats
49W - 49L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 12
11,475
546
7,523
18,359
8,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
IMNexed
Cerberus
14
3 / 6 / 6
9,645
459
4,432
17,603
15,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
17 / 3 / 11
13,574
646
20,306
12,595
6,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
URHULK
Hercules
18
4 / 3 / 8
12,035
573
9,370
11,840
10,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
YoGrizzly
Apollo
18
8 / 1 / 13
11,829
563
12,387
12,434
4,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 11 / 4
8,897
424
4,955
14,268
5,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 7 / 0
9,088
433
14,936
18,389
4,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
LuckFate
Thanatos
13
0 / 5 / 2
8,581
409
2,139
13,645
4,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
15
2 / 6 / 3
9,774
465
5,815
18,313
11,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
Rogerdin13
Erlang Shen
19
8 / 5 / 0
12,025
573
15,760
14,451
14,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
24
34
Kills
15
16
Deaths
34
50
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
11
4
0.27
W
2
3
12
2.67
W
Cerberus
IMNexed
Cerberus
3
6
6
1
W
17
3
11
7.5
L
4
7
0
0.57
L
Thanatos
LuckFate
Thanatos
0
5
2
0.2
L
Ymir
2
6
3
0.58
L
Erlang Shen
Rogerdin13
Erlang Shen
8
5
0
1.6
W
Hercules
URHULK
Hercules
4
3
8
2.67
W
Apollo
YoGrizzly
Apollo
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,018
Damage
43,605
72,831
Taken
79,066
46,278
Mitigated
41,248
25,970
Healing
21,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,955
801
44
220
14,268
5,003
304
7,133
7,114
31,339
0
W
7,523
5,119
0
10,438
18,359
8,045
1,072
5,968
12,391
0
76,538
W
Cerberus
IMNexed
Cerberus
4,432
533
0
2,716
17,603
15,679
0
8,602
9,001
22,255
0
W
20,306
2,214
0
3,764
12,595
6,877
292
4,048
8,547
86,818
0
L
14,936
4,861
0
6,566
18,389
4,764
938
4,550
13,814
65,019
0
L
Thanatos
LuckFate
Thanatos
2,139
537
0
9,147
13,645
4,886
0
3,714
9,906
0
49,835
L
Ymir
5,815
290
0
3,068
18,313
11,613
128
4,575
13,713
45,558
0
L
Erlang Shen
Rogerdin13
Erlang Shen
15,760
9,565
0
2,763
14,451
14,982
740
4,766
9,426
7,828
66,699
W
Hercules
URHULK
Hercules
9,370
3,814
0
3,501
11,840
10,830
664
1,858
9,982
0
64,638
W
Apollo
YoGrizzly
Apollo
12,387
9,093
0
5,551
12,434
4,847
2,136
6,185
6,249
0
74,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,558
Gold Earned
48,365
562
Minions Killed
440
0
Camps Cleared
0
1,889,207
Distance Traveled
1,645,991
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,897
424
52
2
0
337,512
1
W
Kali
11,475
546
112
5
0
442,576
0
W
Cerberus
9,645
459
50
2
0
333,483
0
W
Scylla
13,574
646
139
7
0
381,123
6
L
Sol
9,088
433
99
5
0
336,192
4
L
Thanatos
8,581
409
78
4
0
241,266
0
L
Ymir
9,774
465
76
4
0
346,817
4
L
Erlang Shen
12,025
573
135
6
0
384,204
1
W
Hercules
12,035
573
136
6
0
363,594
6
W
Apollo
11,829
563
125
6
0
368,431
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role