Player Matchup

Baron Samedi
Baron Samedi
Ghôstî
Baron Samedi
Level 27
God Stats
7W - 8L
1,568 SR
Queue Stats
20W - 16L
1,514 Elo+
Solo
Neith
Neith
Gjalmar
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,729 Elo+
Party 2
Horus
Horus
GlisserdesH
Horus
Level 7
God Stats
3W - 0L
1,875 SR
Queue Stats
13W - 5L
1,771 Elo+
Party 2
Kukulkan
Kukulkan
Jeanculletat
Kukulkan
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 4L
1,828 Elo+
Party 2
Ravana
Ravana
Oseffrere
Ravana
Level 8
God Stats
11W - 6L
1,602 SR
Queue Stats
16W - 8L
1,705 Elo+
Party 2
Team Averages
Level 13
1,609 SR
1,709 Elo+

VS

Team Averages
Level 29
1,476 SR
1,417 Elo+
Chernobog
Chernobog
BinxJarJar
Chernobog
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 21L
1,352 Elo+
Party 1
The Morrigan
The Morrigan
DangelDawn
The Morrigan
Level 29
God Stats
3W - 3L
1,760 SR
Queue Stats
13W - 13L
1,516 Elo+
Solo
Odin
Odin
Mrspudweiser
Odin
Level 67
God Stats
1W - 4L
1,094 SR
Queue Stats
37W - 48L
1,506 Elo+
Party 3
Yemoja
Yemoja
Spelhax
Yemoja
Level 3
God Stats
3W - 5L
1,527 SR
Queue Stats
5W - 10L
1,397 Elo+
Party 3
Arachne
Arachne
skylarwolff
Arachne
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 82L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ghôstî
Baron Samedi
10
3 / 0 / 7
6,654
665
4,379
2,894
1,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Gjalmar
Neith
11
9 / 0 / 2
6,729
673
5,275
3,302
1,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 3 / 2
5,149
515
2,407
5,664
3,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Jeanculletat
Kukulkan
12
5 / 1 / 4
6,719
672
5,373
4,406
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Oseffrere
Ravana
10
3 / 1 / 6
5,779
578
4,076
5,277
1,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BinxJarJar
Chernobog
5
0 / 7 / 0
4,195
420
990
8,311
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
DangelDawn
The Morrigan
10
0 / 4 / 1
5,692
569
2,238
4,942
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 2 / 1
6,468
647
3,839
6,423
3,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Spelhax
Yemoja
7
1 / 3 / 2
4,881
488
1,474
3,954
1,533
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Arachne
skylarwolff
Arachne
7
0 / 5 / 0
4,605
461
1,145
6,876
2,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
21
Kills
5
5
Deaths
21
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BinxJarJar
Chernobog
0
7
0
0
L
The Morrigan
DangelDawn
The Morrigan
0
4
1
0.13
W
Baron Samedi
Ghôstî
Baron Samedi
3
0
7
6.5
W
Neith
Gjalmar
Neith
9
0
2
10
W
1
3
2
0.67
W
Kukulkan
Jeanculletat
Kukulkan
5
1
4
7
L
4
2
1
2.25
W
Ravana
Oseffrere
Ravana
3
1
6
6
L
Yemoja
Spelhax
Yemoja
1
3
2
0.67
L
Arachne
skylarwolff
Arachne
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,510
Damage
9,686
21,543
Taken
30,506
9,511
Mitigated
11,525
9,357
Healing
6,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BinxJarJar
Chernobog
990
705
0
914
8,311
2,453
0
3,559
4,752
0
10,086
L
The Morrigan
DangelDawn
The Morrigan
2,238
540
0
1,030
4,942
1,578
0
2,155
2,706
29,770
455
W
Baron Samedi
Ghôstî
Baron Samedi
4,379
1,001
310
1,992
2,894
1,068
521
508
2,348
19,877
0
W
Neith
Gjalmar
Neith
5,275
2,298
0
2,336
3,302
1,050
1,182
551
2,751
0
29,184
W
2,407
1,041
618
1,807
5,664
3,818
486
139
5,525
2,927
13,866
W
Kukulkan
Jeanculletat
Kukulkan
5,373
598
0
395
4,406
1,640
449
1,046
3,280
41,190
0
L
3,839
792
0
1,755
6,423
3,881
0
377
6,046
2,005
22,246
W
Ravana
Oseffrere
Ravana
4,076
1,564
0
1,899
5,277
1,935
73
1,024
4,193
0
22,107
L
Yemoja
Spelhax
Yemoja
1,474
443
268
246
3,954
1,533
0
1,432
2,522
4,938
0
L
Arachne
skylarwolff
Arachne
1,145
924
0
1,799
6,876
2,080
0
2,313
4,563
0
12,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,030
Gold Earned
25,841
242
Minions Killed
194
0
Camps Cleared
0
986,888
Distance Traveled
813,710
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,195
420
14
1
0
104,708
0
L
The Morrigan
5,692
569
71
7
0
174,002
2
W
Baron Samedi
6,654
665
37
4
0
187,518
4
W
Neith
6,729
673
56
6
0
189,221
2
W
Horus
5,149
515
26
3
0
203,683
7
W
Kukulkan
6,719
672
80
8
0
208,012
0
L
Odin
6,468
647
62
6
0
186,173
2
W
Ravana
5,779
578
43
4
0
198,454
1
L
Yemoja
4,881
488
6
1
0
188,730
2
L
Arachne
4,605
461
41
4
0
160,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role