Player Matchup

Ares
Ares
Aleye
Ares
Level 26
God Stats
7W - 5L
1,709 SR
Queue Stats
15W - 13L
1,654 Elo+
Party 2
Anhur
Anhur
Honcho Papi
Anhur
Level 28
God Stats
2W - 1L
1,901 SR
Queue Stats
57W - 53L
1,625 Elo+
Party 2
Yemoja
Yemoja
RoiMufasa
Yemoja
Level 25
God Stats
8W - 8L
1,520 SR
Queue Stats
26W - 29L
1,629 Elo+
Party 2
Kukulkan
Kukulkan
landed-gaoler2
Kukulkan
Level 5
God Stats
7W - 2L
1,894 SR
Queue Stats
7W - 3L
1,814 Elo+
Solo
Ah Puch
Ah Puch
xKingQuise
Ah Puch
Level 26
God Stats
18W - 22L
1,565 SR
Queue Stats
39W - 42L
1,581 Elo+
Party 2
Team Averages
Level 22
1,718 SR
1,661 Elo+

VS

Team Averages
Level 11
1,559 SR
1,629 Elo+
Anhur
Anhur
AdrielXerife
Anhur
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 152L
1,736 Elo+
Party 1
Cthulhu
Cthulhu
DPlay0408
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,638 Elo+
Solo
Ao Kuang
Ao Kuang
Erivelton Prime
Ao Kuang
Level 13
God Stats
1W - 2L
1,487 SR
Queue Stats
126W - 153L
1,623 Elo+
Party 1
Zeus
Zeus
Frosty40k
Zeus
Level 15
God Stats
8W - 5L
1,582 SR
Queue Stats
21W - 9L
1,704 Elo+
Solo
Pele
Pele
MuseMartha
Pele
Level 21
God Stats
2W - 7L
1,724 SR
Queue Stats
164W - 169L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Aleye
Ares
13
2 / 1 / 15
7,270
1,212
4,781
9,316
4,727
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
9 / 0 / 8
7,819
1,303
8,610
5,806
2,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
RoiMufasa
Yemoja
12
1 / 0 / 14
7,187
1,198
2,127
2,728
1,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
13
3 / 0 / 9
7,652
1,275
5,208
3,305
1,334
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
xKingQuise
Ah Puch
12
3 / 0 / 14
7,044
1,174
6,572
2,518
913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

377

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,000
1,000
1,734
7,524
2,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
DPlay0408
Cthulhu
11
0 / 6 / 1
6,060
1,010
3,311
10,329
4,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ao Kuang
11
0 / 5 / 1
5,818
970
4,302
9,064
3,124
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Zeus
11
1 / 0 / 0
6,468
1,078
9,132
2,190
724
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 1
5,965
994
2,998
3,320
856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
5
18
Kills
1
1
Deaths
18
60
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Ares
Aleye
Ares
2
1
15
9.5
L
Cthulhu
DPlay0408
Cthulhu
0
6
1
0.08
L
Ao Kuang
0
5
1
0.1
L
Zeus
1
0
0
1
W
9
0
8
13
L
0
1
1
0.5
W
Yemoja
RoiMufasa
Yemoja
1
0
14
8
W
Kukulkan
3
0
9
7.5
W
Ah Puch
xKingQuise
Ah Puch
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,298
Damage
21,477
23,673
Taken
32,427
10,633
Mitigated
11,475
8,247
Healing
1,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,734
165
0
71
7,524
2,280
0
3,812
3,712
0
8,970
W
Ares
Aleye
Ares
4,781
931
0
348
9,316
4,727
0
7,334
1,932
14,253
0
L
Cthulhu
DPlay0408
Cthulhu
3,311
212
0
32
10,329
4,491
0
6,972
3,357
8,090
0
L
Ao Kuang
4,302
1,940
0
587
9,064
3,124
0
5,879
3,185
6,232
0
L
Zeus
9,132
489
0
227
2,190
724
0
1,331
859
31,358
0
W
8,610
4,604
0
732
5,806
2,306
0
3,706
2,050
0
13,380
L
2,998
428
0
776
3,320
856
0
694
2,626
0
9,658
W
Yemoja
RoiMufasa
Yemoja
2,127
881
4,820
1,155
2,728
1,353
0
2,277
451
5,316
0
W
Kukulkan
5,208
202
0
893
3,305
1,334
0
2,021
1,259
29,953
0
W
Ah Puch
xKingQuise
Ah Puch
6,572
1,134
0
299
2,518
913
0
1,282
1,236
9,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,972
Gold Earned
30,311
105
Minions Killed
99
3
Camps Cleared
2
622,951
Distance Traveled
521,634
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,000
1,000
15
3
0
97,010
0
W
Ares
7,270
1,212
27
5
2
128,130
0
L
Cthulhu
6,060
1,010
11
2
0
114,096
0
L
Ao Kuang
5,818
970
4
1
0
120,915
0
L
Zeus
6,468
1,078
58
10
0
125,501
0
W
Anhur
7,819
1,303
8
1
1
120,999
0
L
Pele
5,965
994
11
2
2
64,112
1
W
Yemoja
7,187
1,198
2
0
0
100,816
0
W
Kukulkan
7,652
1,275
63
11
0
136,483
0
W
Ah Puch
7,044
1,174
5
1
0
136,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role