Player Matchup

Scylla
Scylla
BigChungusMode
Scylla
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,445 Elo+
Party 1
Bastet
Bastet
Im Jums
Bastet
Level 159
God Stats
0W - 1L
1,834 SR
Queue Stats
7W - 8L
1,636 Elo+
Party 1
Ullr
Ullr
MilzY US
Ullr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
littlejwhitt
Cerberus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 135
1,584 SR
1,520 Elo+

VS

Team Averages
Level 86
1,631 SR
1,472 Elo+
Chang'e
Chang'e
Mouhas_JR
Chang'e
Level 114
God Stats
102W - 93L
1,725 SR
Queue Stats
781W - 810L
1,659 Elo+
Solo
Nike
Nike
NajaeNoKizzy
Nike
Level 59
God Stats
2W - 1L
1,785 SR
Queue Stats
3W - 2L
1,268 Elo+
Party 2
Awilix
Awilix
NoLxve7265
Awilix
Level 85
God Stats
8W - 8L
1,460 SR
Queue Stats
147W - 203L
1,466 Elo+
Solo
Chronos
Chronos
assasinjayshawn
Chronos
Level 87
God Stats
2W - 1L
1,553 SR
Queue Stats
4W - 3L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 1
7,983
726
7,353
5,109
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Im Jums
Bastet
15
4 / 3 / 2
8,908
810
11,496
13,003
4,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
13
1 / 3 / 1
7,727
702
3,300
7,295
2,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
littlejwhitt
Cerberus
13
0 / 4 / 4
8,208
746
6,126
14,133
11,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Mouhas_JR
Chang'e
15
2 / 1 / 4
9,175
834
9,824
7,429
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 2 / 3
9,966
906
10,317
9,662
7,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
NoLxve7265
Awilix
13
1 / 2 / 2
8,330
757
3,451
11,043
3,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
3 / 1 / 3
9,577
871
7,611
7,979
4,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
6
Kills
11
11
Deaths
6
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Bastet
Im Jums
Bastet
4
3
2
1.67
L
Ullr
1
3
1
0.5
W
Chang'e
Mouhas_JR
Chang'e
2
1
4
4
W
5
2
3
3.25
W
Awilix
NoLxve7265
Awilix
1
2
2
1
W
3
1
3
4.5
L
Cerberus
littlejwhitt
Cerberus
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,275
Damage
31,203
39,540
Taken
36,113
20,825
Mitigated
17,967
8,162
Healing
8,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,353
373
0
1,568
5,109
1,761
522
2,376
2,733
32,954
0
L
Bastet
Im Jums
Bastet
11,496
2,788
0
2,610
13,003
4,688
0
6,195
6,808
0
32,405
L
Ullr
3,300
1,564
0
1,572
7,295
2,482
587
4,077
3,218
0
17,569
W
Chang'e
Mouhas_JR
Chang'e
9,824
493
1,623
3,750
7,429
2,518
982
2,137
5,178
33,232
0
W
10,317
744
0
627
9,662
7,507
41
2,577
6,987
9,186
25,599
W
Awilix
NoLxve7265
Awilix
3,451
1,244
0
1,032
11,043
3,583
931
6,248
4,600
0
13,145
W
7,611
2,940
0
1,570
7,979
4,359
3,596
2,342
5,616
38,203
0
L
Cerberus
littlejwhitt
Cerberus
6,126
131
0
2,412
14,133
11,894
0
7,447
6,686
24,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,826
Gold Earned
37,048
206
Minions Killed
202
9
Camps Cleared
10
832,119
Distance Traveled
932,218
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,983
726
72
7
1
199,282
0
L
Bastet
8,908
810
45
4
7
230,373
0
L
Ullr
7,727
702
25
2
1
176,537
1
W
Chang'e
9,175
834
69
6
1
227,547
3
W
Nike
9,966
906
45
4
4
221,792
2
W
Awilix
8,330
757
15
1
1
245,736
5
W
Chronos
9,577
871
73
7
4
237,143
4
L
Cerberus
8,208
746
64
6
0
225,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role