Player Matchup

Izanami
Izanami
Bronze III
Capo-NG
Izanami
Bronze III
Level 136
God Stats
14W - 16L
1,587 SR
Queue Stats
55W - 66L
1,368 MMR
Party 1
Sobek
Sobek
Bronze III
DatBoi_Jon
Sobek
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,354 MMR
Solo
Bakasura
Bakasura
Bronze III
EDDEEEZY
Bakasura
Bronze III
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 70L
1,320 MMR
Party 2
Guan Yu
Guan Yu
Bronze III
NOL3DG3E9
Guan Yu
Bronze III
Level 147
God Stats
8W - 7L
1,799 SR
Queue Stats
249W - 247L
1,320 MMR
Party 1
Discordia
Discordia
Bronze III
ZekeAttack1920
Discordia
Bronze III
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,367 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 116
1,577 SR
1,346 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,513 SR
1,346 MMR
Aphrodite
Aphrodite
Silver I
AMRF18
Aphrodite
Silver I
Level 83
God Stats
2W - 5L
1,067 SR
Queue Stats
31W - 39L
1,266 MMR
Party 3
Xbalanque
Xbalanque
Gold V
CloudWalker 220
Xbalanque
Gold V
Level 129
God Stats
13W - 11L
1,640 SR
Queue Stats
18W - 20L
1,505 MMR
Party 4
Bellona
Bellona
Silver I
I Am Shadow 220
Bellona
Silver I
Level 112
God Stats
17W - 9L
1,649 SR
Queue Stats
65W - 54L
1,188 MMR
Party 4
Thanatos
Thanatos
Gold IV
SnIpzHxnt3r
Thanatos
Gold IV
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,442 MMR
Party 3
Chang'e
Chang'e
Silver II
papaiphone
Chang'e
Silver II
Level 126
God Stats
10W - 13L
1,708 SR
Queue Stats
76W - 74L
1,329 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Capo-NG
Izanami
20
5 / 7 / 3
14,205
507
12,870
20,971
10,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
20
6 / 9 / 4
12,936
462
10,589
27,314
34,795
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
EDDEEEZY
Bakasura
17
0 / 8 / 10
11,407
407
8,568
24,381
9,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
NOL3DG3E9
Guan Yu
20
2 / 4 / 11
13,305
475
12,810
29,839
37,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
ZekeAttack1920
Discordia
17
2 / 10 / 2
11,711
418
12,503
14,324
3,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ArachneDanzaburouTsukuyomiCupidSet

VS

Bans
CthulhuCu ChulainnYemojaNikeYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AMRF18
Aphrodite
19
1 / 3 / 16
14,171
506
9,237
17,433
18,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
CloudWalker 220
Xbalanque
20
10 / 6 / 11
15,748
562
29,951
27,148
9,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
2 / 1 / 7
15,701
561
15,740
21,350
27,553
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
SnIpzHxnt3r
Thanatos
20
16 / 1 / 7
17,075
610
19,354
22,077
20,914
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
papaiphone
Chang'e
20
8 / 4 / 5
15,787
564
17,688
21,419
8,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
83
15
Kills
37
38
Deaths
15
30
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AMRF18
Aphrodite
1
3
16
3
L
Izanami
Capo-NG
Izanami
5
7
3
0.93
W
Xbalanque
CloudWalker 220
Xbalanque
10
6
11
2.58
L
Sobek
6
9
4
0.89
L
Bakasura
EDDEEEZY
Bakasura
0
8
10
0.63
W
2
1
7
5.5
L
Guan Yu
NOL3DG3E9
Guan Yu
2
4
11
1.88
W
Thanatos
SnIpzHxnt3r
Thanatos
16
1
7
19.5
L
Discordia
ZekeAttack1920
Discordia
2
10
2
0.3
W
Chang'e
papaiphone
Chang'e
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,340
Damage
91,970
116,829
Taken
109,427
96,007
Mitigated
85,024
24,033
Healing
71,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AMRF18
Aphrodite
9,237
1,128
10,687
9,829
17,433
18,217
1,212
5,468
11,742
57,019
0
L
Izanami
Capo-NG
Izanami
12,870
8,208
0
1,626
20,971
10,993
1,971
4,369
16,526
4,594
96,840
W
Xbalanque
CloudWalker 220
Xbalanque
29,951
16,689
0
9,590
27,148
9,821
7,674
5,497
20,941
0
133,977
L
Sobek
10,589
497
800
4,481
27,314
34,795
136
5,489
21,608
38,620
0
L
Bakasura
EDDEEEZY
Bakasura
8,568
5,566
0
6,964
24,381
9,057
0
6,146
18,043
0
53,894
W
15,740
5,616
0
5,163
21,350
27,553
6,038
2,364
18,439
7,539
92,450
L
Guan Yu
NOL3DG3E9
Guan Yu
12,810
2,060
1,786
7,884
29,839
37,326
160
5,419
24,300
0
76,270
W
Thanatos
SnIpzHxnt3r
Thanatos
19,354
3,654
0
23,150
22,077
20,914
2,144
2,718
19,163
12,746
156,572
L
Discordia
ZekeAttack1920
Discordia
12,503
195
0
492
14,324
3,836
0
5,462
8,600
59,603
0
W
Chang'e
papaiphone
Chang'e
17,688
563
3,398
9,393
21,419
8,519
749
7,938
12,826
112,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,564
Gold Earned
78,482
610
Minions Killed
834
0
Camps Cleared
0
2,380,679
Distance Traveled
2,584,787
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,171
506
107
4
0
484,352
11
L
Izanami
14,205
507
204
7
0
443,714
11
W
Xbalanque
15,748
562
158
6
0
461,069
5
L
Sobek
12,936
462
37
1
0
501,534
0
L
Bakasura
11,407
407
114
4
0
542,502
2
W
Bellona
15,701
561
192
7
0
525,890
0
L
Guan Yu
13,305
475
154
6
0
500,639
4
W
Thanatos
17,075
610
196
7
0
598,135
7
L
Discordia
11,711
418
101
4
0
392,290
5
W
Chang'e
15,787
564
181
6
0
515,341
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role