Player Matchup

Osiris
Osiris
DazedDinosaur67
Osiris
Level 126
God Stats
31W - 33L
1,272 SR
Queue Stats
355W - 370L
1,379 Elo+
Solo
Kukulkan
Kukulkan
JogFunkerson
Kukulkan
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 46L
1,474 Elo+
Solo
Kali
Kali
Mordred killer
Kali
Level 129
God Stats
1W - 1L
1,723 SR
Queue Stats
56W - 59L
1,415 Elo+
Solo
Neith
Neith
NastyKillz315
Neith
Level 88
God Stats
17W - 12L
1,460 SR
Queue Stats
79W - 72L
1,240 Elo+
Solo
Aphrodite
Aphrodite
yung-kermit99
Aphrodite
Level 108
God Stats
5W - 7L
1,722 SR
Queue Stats
163W - 191L
1,332 Elo+
Solo
Team Averages
Level 111
1,535 SR
1,368 Elo+

VS

Team Averages
Level 89
1,534 SR
1,516 Elo+
King Arthur
King Arthur
DOPPY-GOD
King Arthur
Level 86
God Stats
113W - 98L
1,614 SR
Queue Stats
500W - 516L
1,423 Elo+
Solo
Aphrodite
Aphrodite
Triplethickcake
Aphrodite
Level 76
God Stats
4W - 3L
1,790 SR
Queue Stats
39W - 29L
1,721 Elo+
Solo
Danzaburou
Danzaburou
aubjew
Danzaburou
Level 82
God Stats
28W - 23L
1,414 SR
Queue Stats
609W - 646L
1,385 Elo+
Solo
Yemoja
Yemoja
bugbarf
Yemoja
Level 126
God Stats
1W - 0L
1,296 SR
Queue Stats
31W - 40L
1,289 Elo+
Solo
Bellona
Bellona
treatHerLikeApit
Bellona
Level 74
God Stats
16W - 8L
1,555 SR
Queue Stats
29W - 21L
1,764 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 2
11,134
464
14,645
31,878
42,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
JogFunkerson
Kukulkan
16
3 / 5 / 4
10,574
441
22,498
15,994
11,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 6 / 2
8,614
359
3,942
15,351
6,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
2 / 1 / 4
8,025
334
5,509
7,054
1,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
yung-kermit99
Aphrodite
16
4 / 4 / 6
10,961
457
15,624
33,308
19,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DOPPY-GOD
King Arthur
20
14 / 0 / 4
14,469
603
38,366
43,117
45,582
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
Triplethickcake
Aphrodite
16
1 / 4 / 5
11,585
483
11,875
21,720
10,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
aubjew
Danzaburou
18
4 / 5 / 3
12,873
536
15,349
20,271
8,948
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
bugbarf
Yemoja
16
0 / 2 / 8
10,874
453
9,731
17,624
12,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
2 / 5 / 3
11,901
496
6,980
16,845
14,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
44
15
Kills
21
22
Deaths
16
18
Assists
23
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DOPPY-GOD
King Arthur
14
0
4
16
L
4
6
2
0.83
L
Kukulkan
JogFunkerson
Kukulkan
3
5
4
1
L
2
6
2
0.5
L
2
1
4
4
W
Aphrodite
Triplethickcake
Aphrodite
1
4
5
0.88
W
Danzaburou
aubjew
Danzaburou
4
5
3
1.1
W
Yemoja
bugbarf
Yemoja
0
2
8
2
W
2
5
3
0.7
L
Aphrodite
yung-kermit99
Aphrodite
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,218
Damage
82,301
103,585
Taken
119,577
81,337
Mitigated
93,095
41,794
Healing
57,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DOPPY-GOD
King Arthur
38,366
5,919
0
17,157
43,117
45,582
537
12,060
31,057
0
99,523
L
14,645
6,655
0
8,634
31,878
42,704
0
5,046
26,630
0
73,101
L
Kukulkan
JogFunkerson
Kukulkan
22,498
1,156
0
980
15,994
11,568
389
4,083
11,800
84,202
0
L
3,942
1,661
0
4,402
15,351
6,034
37
1,808
13,503
0
29,770
L
5,509
2,302
0
1,978
7,054
1,750
606
1,556
5,154
0
20,337
W
Aphrodite
Triplethickcake
Aphrodite
11,875
1,248
8,088
13,625
21,720
10,894
2,282
10,039
11,681
76,242
0
W
Danzaburou
aubjew
Danzaburou
15,349
8,056
1,096
8,980
20,271
8,948
6,427
5,385
14,886
0
87,751
W
Yemoja
bugbarf
Yemoja
9,731
1,837
3,004
4,216
17,624
12,977
1,852
3,840
13,784
48,333
0
W
6,980
1,760
0
1,775
16,845
14,694
1,120
6,798
10,047
8,454
76,254
L
Aphrodite
yung-kermit99
Aphrodite
15,624
3,265
9,572
16,228
33,308
19,281
392
7,987
24,655
57,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,308
Gold Earned
61,702
437
Minions Killed
554
0
Camps Cleared
0
1,618,653
Distance Traveled
2,152,601
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,469
603
124
5
0
474,950
1
L
Osiris
11,134
464
121
5
0
402,053
1
L
Kukulkan
10,574
441
126
5
0
336,526
3
L
Kali
8,614
359
55
2
0
265,202
2
L
Neith
8,025
334
35
1
0
183,299
0
W
Aphrodite
11,585
483
102
4
0
425,139
3
W
Danzaburou
12,873
536
143
6
0
433,258
1
W
Yemoja
10,874
453
65
3
0
385,123
0
W
Bellona
11,901
496
120
5
0
434,131
3
L
Aphrodite
10,961
457
100
4
0
431,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role