Player Matchup

Da Ji
Da Ji
Frutus55
Da Ji
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
JDovoRoo
Nu Wa
Level 108
God Stats
9W - 2L
1,707 SR
Queue Stats
260W - 257L
1,500 Elo+
Party 3
Cupid
Cupid
Narlz
Cupid
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,285 Elo+
Party 3
Mercury
Mercury
poorbladee
Mercury
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Hel
Hel
utaa ghoul
Hel
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 100L
1,500 Elo+
Party 2
Team Averages
Level 78
1,541 SR
1,457 Elo+

VS

Team Averages
Level 69
1,437 SR
1,577 Elo+
King Arthur
King Arthur
LenHoX8126
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,732 Elo+
Solo
Ra
Ra
ShizukaSky
Ra
Level 127
God Stats
0W - 3L
1,183 SR
Queue Stats
193W - 198L
1,594 Elo+
Party 1
Sun Wukong
Sun Wukong
davico749
Sun Wukong
Level 28
God Stats
9W - 3L
1,500 SR
Queue Stats
406W - 455L
1,513 Elo+
Solo
Kukulkan
Kukulkan
jacobbaked
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
jakeFSF
Hun Batz
Level 149
God Stats
0W - 5L
1,500 SR
Queue Stats
106W - 111L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Frutus55
Da Ji
18
3 / 4 / 18
10,905
641
12,950
19,416
9,408
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
JDovoRoo
Nu Wa
20
6 / 4 / 15
13,112
771
31,573
15,947
6,679
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
Narlz
Cupid
20
7 / 2 / 14
12,403
730
18,194
15,720
7,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mercury
poorbladee
Mercury
18
8 / 10 / 14
12,195
717
15,857
22,748
11,342
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
11 / 5 / 14
14,658
862
16,793
20,029
13,293
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LenHoX8126
King Arthur
16
2 / 9 / 7
10,775
634
7,369
25,481
17,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
15 / 4 / 6
15,861
933
34,875
18,777
8,724
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
davico749
Sun Wukong
20
4 / 6 / 16
13,103
771
13,467
37,425
28,040
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
jacobbaked
Kukulkan
16
1 / 7 / 8
10,620
625
7,975
11,837
4,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
jakeFSF
Hun Batz
17
3 / 9 / 11
11,289
664
17,774
18,234
7,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
73
35
Kills
25
25
Deaths
35
75
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Frutus55
Da Ji
3
4
18
3
W
Nu Wa
JDovoRoo
Nu Wa
6
4
15
3.38
L
King Arthur
LenHoX8126
King Arthur
2
9
7
0.61
W
Cupid
Narlz
Cupid
7
2
14
7
L
15
4
6
4.5
L
Sun Wukong
davico749
Sun Wukong
4
6
16
2
L
Kukulkan
jacobbaked
Kukulkan
1
7
8
0.71
L
Hun Batz
jakeFSF
Hun Batz
3
9
11
0.94
W
Mercury
poorbladee
Mercury
8
10
14
1.5
W
11
5
14
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,367
Damage
81,460
93,860
Taken
111,754
47,943
Mitigated
66,088
46,875
Healing
40,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Frutus55
Da Ji
12,950
1,746
798
724
19,416
9,408
539
9,259
9,993
0
17,849
W
Nu Wa
JDovoRoo
Nu Wa
31,573
6,515
2,125
3,001
15,947
6,679
1,598
4,546
11,241
75,659
0
L
King Arthur
LenHoX8126
King Arthur
7,369
1,338
0
3,363
25,481
17,341
45
10,203
15,278
0
15,978
W
Cupid
Narlz
Cupid
18,194
11,171
4,832
4,424
15,720
7,221
1,707
8,339
7,207
0
37,870
L
34,875
2,111
11,171
10,267
18,777
8,724
1,374
10,671
8,106
81,941
0
L
Sun Wukong
davico749
Sun Wukong
13,467
1,368
846
10,989
37,425
28,040
677
13,990
23,435
0
33,227
L
Kukulkan
jacobbaked
Kukulkan
7,975
1,487
0
0
11,837
4,975
523
5,480
6,357
27,473
0
L
Hun Batz
jakeFSF
Hun Batz
17,774
3,094
1,630
1,984
18,234
7,008
638
8,022
10,212
0
27,560
W
Mercury
poorbladee
Mercury
15,857
8,225
1,733
3,802
22,748
11,342
1,175
9,541
12,941
0
25,547
W
16,793
1,477
15,706
9,730
20,029
13,293
777
10,147
9,628
37,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,273
Gold Earned
61,648
191
Minions Killed
213
0
Camps Cleared
0
1,448,877
Distance Traveled
1,363,205
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,905
641
12
1
0
302,317
0
W
Nu Wa
13,112
771
75
4
0
303,503
1
L
King Arthur
10,775
634
21
1
0
282,810
2
W
Cupid
12,403
730
43
3
0
311,738
0
L
Ra
15,861
933
111
7
0
319,131
0
L
Sun Wukong
13,103
771
24
1
0
252,560
3
L
Kukulkan
10,620
625
49
3
0
235,556
1
L
Hun Batz
11,289
664
8
0
0
273,148
0
W
Mercury
12,195
717
14
1
0
284,979
0
W
Hel
14,658
862
47
3
0
246,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role