Player Matchup

Geb
Geb
Gold III
BlackR0
Geb
Gold III
Level 158
God Stats
13W - 6L
1,343 SR
Queue Stats
51W - 45L
1,599 MMR
Solo
Guan Yu
Guan Yu
Silver I
JonesYourBones
Guan Yu
Silver I
Level 49
God Stats
1W - 1L
1,375 SR
Queue Stats
49W - 42L
1,598 MMR
Solo
Ravana
Ravana
Silver I
PiousSeeker656
Ravana
Silver I
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,543 MMR
Solo
Agni
Agni
Gold IV
RavAttacK
Agni
Gold IV
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 44L
1,600 MMR
Solo
Heimdallr
Heimdallr
Silver I
thor0818
Heimdallr
Silver I
Level 47
God Stats
22W - 17L
1,692 SR
Queue Stats
250W - 230L
1,601 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 106
1,482 SR
1,588 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,582 SR
1,598 MMR
Arachne
Arachne
Gold V
BlackJack Fate
Arachne
Gold V
Level 109
God Stats
5W - 6L
1,500 SR
Queue Stats
267W - 261L
1,638 MMR
Party 1
Xing Tian
Xing Tian
Silver II
HvN EyroN
Xing Tian
Silver II
Level 159
God Stats
16W - 13L
1,590 SR
Queue Stats
210W - 209L
1,493 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold III
Ru5h77
Cu Chulainn
Gold III
Level 149
God Stats
14W - 17L
1,770 SR
Queue Stats
838W - 842L
1,539 MMR
Party 1
Rama
Rama
Gold I
Yudala
Rama
Gold I
Level 98
God Stats
3W - 7L
1,500 SR
Queue Stats
177W - 170L
1,595 MMR
Solo
Janus
Janus
Gold V
titiuh
Janus
Gold V
Level 160
God Stats
3W - 6L
1,550 SR
Queue Stats
53W - 36L
1,725 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
15
3 / 2 / 14
9,717
511
6,116
16,352
14,006
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
3 / 1 / 9
11,567
609
12,917
24,667
32,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
8 / 3 / 10
11,931
628
11,952
14,559
6,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Agni
15
1 / 2 / 5
10,345
544
9,136
7,487
3,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
thor0818
Heimdallr
19
14 / 1 / 3
12,664
667
19,407
14,182
6,426
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Nu WaKing ArthurScyllaCthulhuNemesis

VS

Bans
TsukuyomiErlang ShenDanzaburouJormungandrAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 2
8,748
460
4,548
22,887
6,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
HvN EyroN
Xing Tian
12
2 / 5 / 4
8,561
451
5,560
14,767
9,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Ru5h77
Cu Chulainn
16
2 / 5 / 2
10,393
547
13,957
17,835
12,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
Yudala
Rama
14
0 / 5 / 3
8,373
441
7,641
13,340
5,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
titiuh
Janus
15
4 / 4 / 3
9,523
501
10,475
9,792
2,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
23
29
Kills
9
9
Deaths
29
41
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
10
2
0.2
W
Geb
3
2
14
5
L
Xing Tian
HvN EyroN
Xing Tian
2
5
4
0.8
W
3
1
9
7.5
W
8
3
10
4.33
W
Agni
1
2
5
1.75
L
Cu Chulainn
Ru5h77
Cu Chulainn
2
5
2
0.6
L
Rama
Yudala
Rama
0
5
3
0.3
W
Heimdallr
thor0818
Heimdallr
14
1
3
15.5
L
Janus
titiuh
Janus
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,528
Damage
42,181
77,247
Taken
78,621
62,704
Mitigated
36,502
35,781
Healing
14,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,548
3,370
0
6,037
22,887
6,425
0
2,817
19,874
0
53,105
W
Geb
6,116
907
630
2,728
16,352
14,006
352
4,971
11,205
31,933
0
L
Xing Tian
HvN EyroN
Xing Tian
5,560
153
0
1,174
14,767
9,734
0
4,687
9,682
20,414
0
W
12,917
812
5,194
15,844
24,667
32,444
585
5,484
19,055
1,436
69,430
W
11,952
3,323
0
5,631
14,559
6,827
918
3,948
10,501
0
73,035
W
Agni
9,136
544
0
1,380
7,487
3,001
3,065
2,384
4,987
62,880
0
L
Cu Chulainn
Ru5h77
Cu Chulainn
13,957
3,593
0
2,218
17,835
12,544
0
3,230
14,109
11,031
62,632
L
Rama
Yudala
Rama
7,641
6,061
0
3,869
13,340
5,012
0
1,150
12,128
0
58,253
W
Heimdallr
thor0818
Heimdallr
19,407
11,353
0
4,374
14,182
6,426
5,723
3,869
10,265
0
94,843
L
Janus
titiuh
Janus
10,475
575
137
944
9,792
2,787
0
3,270
6,326
60,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,224
Gold Earned
45,598
522
Minions Killed
498
0
Camps Cleared
0
1,965,311
Distance Traveled
1,827,460
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,748
460
95
5
0
379,265
8
W
Geb
9,717
511
36
2
0
427,017
8
L
Xing Tian
8,561
451
25
1
0
397,710
2
W
Guan Yu
11,567
609
128
7
0
409,742
4
W
Ravana
11,931
628
110
6
0
396,532
6
W
Agni
10,345
544
125
7
0
367,627
6
L
Cu Chulainn
10,393
547
151
8
0
336,400
2
L
Rama
8,373
441
98
5
0
332,630
0
W
Heimdallr
12,664
667
123
6
0
364,393
2
L
Janus
9,523
501
129
7
0
381,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role