Player Matchup

Chronos
Chronos
AlphaSaphirre
Chronos
Level 7
God Stats
2W - 0L
1,797 SR
Queue Stats
23W - 9L
1,909 Elo+
Solo
Hou Yi
Hou Yi
BioHasard
Hou Yi
Level 29
God Stats
13W - 12L
1,699 SR
Queue Stats
52W - 41L
1,650 Elo+
Party 1
Raijin
Raijin
SaltyScotty
Raijin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,640 Elo+
Solo
Set
Set
Shawnz997
Set
Level 28
God Stats
14W - 10L
1,509 SR
Queue Stats
471W - 450L
1,641 Elo+
Solo
Aphrodite
Aphrodite
Stiorra99
Aphrodite
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 23
1,601 SR
1,668 Elo+

VS

Team Averages
Level 22
1,580 SR
1,619 Elo+
Cu Chulainn
Cu Chulainn
Minajtirith
Cu Chulainn
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 15L
1,722 Elo+
Solo
Hou Yi
Hou Yi
MyIOve
Hou Yi
Level 18
God Stats
1W - 2L
1,578 SR
Queue Stats
92W - 69L
1,656 Elo+
Solo
He Bo
He Bo
Nefersis
He Bo
Level 28
God Stats
1W - 2L
1,721 SR
Queue Stats
74W - 82L
1,491 Elo+
Solo
Da Ji
Da Ji
Son1cc
Da Ji
Level 27
God Stats
7W - 9L
1,351 SR
Queue Stats
156W - 153L
1,570 Elo+
Solo
Terra
Terra
cromnex
Terra
Level 22
God Stats
3W - 1L
1,748 SR
Queue Stats
71W - 44L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
20
9 / 0 / 4
12,493
735
17,087
17,563
11,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
BioHasard
Hou Yi
14
2 / 3 / 8
8,716
513
9,687
10,660
3,801
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
17
13 / 1 / 5
11,457
674
13,764
9,869
4,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
8 / 3 / 10
10,956
644
14,587
14,554
6,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
Stiorra99
Aphrodite
13
4 / 4 / 7
9,245
544
4,462
9,853
7,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Minajtirith
Cu Chulainn
11
0 / 6 / 0
6,870
404
4,894
13,315
9,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
MyIOve
Hou Yi
14
4 / 5 / 5
8,526
502
8,732
16,062
8,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

He Bo
Nefersis
He Bo
14
2 / 10 / 3
8,157
480
7,391
12,818
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
Son1cc
Da Ji
11
4 / 9 / 1
7,424
437
4,918
15,275
5,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
cromnex
Terra
12
1 / 6 / 5
7,935
467
9,385
19,190
17,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
25
36
Kills
11
11
Deaths
36
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chronos
9
0
4
11
W
Hou Yi
BioHasard
Hou Yi
2
3
8
2
L
Cu Chulainn
Minajtirith
Cu Chulainn
0
6
0
0
L
Hou Yi
MyIOve
Hou Yi
4
5
5
1.3
L
He Bo
Nefersis
He Bo
2
10
3
0.35
W
Raijin
13
1
5
15.5
W
8
3
10
4.33
L
Da Ji
Son1cc
Da Ji
4
9
1
0.5
W
Aphrodite
Stiorra99
Aphrodite
4
4
7
1.88
L
Terra
cromnex
Terra
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,587
Damage
35,320
62,499
Taken
76,660
33,916
Mitigated
45,361
31,302
Healing
19,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
17,087
7,240
0
10,501
17,563
11,839
5,061
1,207
16,356
98,339
0
W
Hou Yi
BioHasard
Hou Yi
9,687
4,685
0
3,246
10,660
3,801
970
4,221
6,439
0
46,698
L
Cu Chulainn
Minajtirith
Cu Chulainn
4,894
672
0
2,186
13,315
9,629
0
8,915
4,371
4,885
33,064
L
Hou Yi
MyIOve
Hou Yi
8,732
3,067
0
5,829
16,062
8,716
381
6,140
9,853
5,174
54,223
L
He Bo
Nefersis
He Bo
7,391
312
0
1,143
12,818
4,106
454
5,944
6,506
41,847
0
W
Raijin
13,764
1,179
55
3,385
9,869
4,395
1,265
3,141
6,728
66,282
0
W
14,587
5,517
0
4,139
14,554
6,129
720
5,396
9,158
0
63,856
L
Da Ji
Son1cc
Da Ji
4,918
863
0
2,947
15,275
5,588
0
5,920
9,227
0
29,647
W
Aphrodite
Stiorra99
Aphrodite
4,462
1,224
5,042
4,934
9,853
7,752
510
3,352
6,501
20,036
0
L
Terra
cromnex
Terra
9,385
1,340
1,189
6,023
19,190
17,322
132
7,673
11,390
25,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,867
Gold Earned
38,912
487
Minions Killed
330
0
Camps Cleared
0
1,637,714
Distance Traveled
1,433,087
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,493
735
164
10
0
318,141
2
W
Hou Yi
8,716
513
68
4
0
325,869
3
L
Cu Chulainn
6,870
404
61
4
0
258,794
0
L
Hou Yi
8,526
502
96
6
0
254,267
3
L
He Bo
8,157
480
87
5
0
286,716
1
W
Raijin
11,457
674
144
8
0
336,239
3
W
Set
10,956
644
81
5
0
353,302
0
L
Da Ji
7,424
437
57
3
0
309,040
2
W
Aphrodite
9,245
544
30
2
0
304,163
6
L
Terra
7,935
467
29
2
0
324,270
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role