Player Matchup

Baron Samedi
Baron Samedi
FangzFTW
Baron Samedi
Level 28
God Stats
1W - 1L
1,692 SR
Queue Stats
13W - 20L
1,385 Elo+
Party 2
Cerberus
Cerberus
Gatremag5033
Cerberus
Level 17
God Stats
2W - 6L
1,418 SR
Queue Stats
5W - 12L
1,271 Elo+
Party 2
Mulan
Mulan
GreenDiamante
Mulan
Level 5
God Stats
15W - 9L
1,443 SR
Queue Stats
68W - 41L
1,329 Elo+
Solo
Danzaburou
Danzaburou
PrinceCutty
Danzaburou
Level 28
God Stats
17W - 14L
1,428 SR
Queue Stats
58W - 57L
1,410 Elo+
Solo
Loki
Loki
Sitryct
Loki
Level 26
God Stats
14W - 20L
1,639 SR
Queue Stats
44W - 45L
1,447 Elo+
Solo
Team Averages
Level 21
1,524 SR
1,368 Elo+

VS

Team Averages
Level 16
1,506 SR
1,426 Elo+
Neith
Neith
JustStormyOK
Neith
Level 25
God Stats
3W - 2L
1,581 SR
Queue Stats
10W - 11L
1,373 Elo+
Solo
Olorun
Olorun
MysticCripple
Olorun
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 11L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Xopta
Kuzenbo
Level 27
God Stats
36W - 36L
1,739 SR
Queue Stats
146W - 153L
1,479 Elo+
Party 1
Ratatoskr
Ratatoskr
pockettwos
Ratatoskr
Level 23
God Stats
11W - 13L
1,208 SR
Queue Stats
82W - 75L
1,278 Elo+
Party 1
Tsukuyomi
Tsukuyomi
williethekid
Tsukuyomi
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 16L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FangzFTW
Baron Samedi
12
0 / 7 / 1
6,698
419
4,864
9,242
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Gatremag5033
Cerberus
11
4 / 5 / 1
7,327
458
3,840
9,774
4,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
4 / 2 / 2
7,472
467
9,496
10,375
8,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
PrinceCutty
Danzaburou
13
3 / 3 / 3
8,150
509
10,248
12,697
4,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Sitryct
Loki
11
2 / 6 / 2
7,211
451
5,593
11,370
4,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 5
7,685
480
9,350
9,399
3,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
10 / 1 / 3
10,423
651
11,503
10,387
4,754
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
Xopta
Kuzenbo
11
0 / 3 / 8
7,528
471
4,758
11,806
10,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
pockettwos
Ratatoskr
15
7 / 1 / 4
9,248
578
6,501
10,029
10,425
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
williethekid
Tsukuyomi
13
2 / 3 / 4
8,069
504
5,220
10,367
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
13
Kills
23
23
Deaths
13
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
FangzFTW
Baron Samedi
0
7
1
0.07
L
Cerberus
Gatremag5033
Cerberus
4
5
1
0.9
L
4
2
2
2.5
W
4
5
5
1.3
W
10
1
3
11.5
L
Danzaburou
PrinceCutty
Danzaburou
3
3
3
1.5
L
Loki
Sitryct
Loki
2
6
2
0.5
W
Kuzenbo
Xopta
Kuzenbo
0
3
8
1.33
W
Ratatoskr
pockettwos
Ratatoskr
7
1
4
9
W
Tsukuyomi
williethekid
Tsukuyomi
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,041
Damage
37,332
53,458
Taken
51,988
26,198
Mitigated
32,350
10,865
Healing
13,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
FangzFTW
Baron Samedi
4,864
1,006
97
1,134
9,242
4,005
903
5,650
3,567
35,907
0
L
Cerberus
Gatremag5033
Cerberus
3,840
266
0
1,750
9,774
4,528
0
2,509
7,242
12,539
0
L
9,496
1,091
0
2,940
10,375
8,900
0
1,551
8,594
0
25,701
W
9,350
4,680
0
2,238
9,399
3,043
1,084
1,256
8,118
0
35,182
W
11,503
5,298
348
4,463
10,387
4,754
1,986
4,075
6,262
60,450
0
L
Danzaburou
PrinceCutty
Danzaburou
10,248
4,044
0
3,568
12,697
4,404
437
3,580
9,092
0
61,056
L
Loki
Sitryct
Loki
5,593
1,499
0
1,376
11,370
4,361
288
2,971
8,278
0
32,341
W
Kuzenbo
Xopta
Kuzenbo
4,758
1,404
0
1,224
11,806
10,327
185
2,261
9,545
21,382
0
W
Ratatoskr
pockettwos
Ratatoskr
6,501
1,067
0
2,543
10,029
10,425
1,506
1,112
8,618
0
41,133
W
Tsukuyomi
williethekid
Tsukuyomi
5,220
1,376
0
2,427
10,367
3,801
953
0
10,242
0
37,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,858
Gold Earned
42,953
284
Minions Killed
368
0
Camps Cleared
0
1,270,633
Distance Traveled
1,447,459
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,698
419
66
4
0
235,363
0
L
Cerberus
7,327
458
19
1
0
266,515
0
L
Mulan
7,472
467
48
3
0
228,356
4
W
Neith
7,685
480
62
4
0
272,548
0
W
Olorun
10,423
651
108
7
0
259,448
1
L
Danzaburou
8,150
509
106
7
0
242,603
1
L
Loki
7,211
451
45
3
0
297,796
2
W
Kuzenbo
7,528
471
28
2
0
266,089
1
W
Ratatoskr
9,248
578
96
6
0
323,116
3
W
Tsukuyomi
8,069
504
74
5
0
326,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role