Player Matchup

Vamana
Vamana
 
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Animegirl867747
Scylla
Level 87
God Stats
15W - 8L
1,615 SR
Queue Stats
694W - 779L
1,476 Elo+
Party 2
Cabrakan
Cabrakan
QuickCalf978493
Cabrakan
Level 119
God Stats
19W - 15L
1,392 SR
Queue Stats
326W - 353L
1,460 Elo+
Party 2
Artemis
Artemis
broodymoose86
Artemis
Level 69
God Stats
5W - 3L
1,798 SR
Queue Stats
56W - 62L
1,776 Elo+
Party 2
Ah Puch
Ah Puch
sleepy9397
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,614 Elo+
Party 2
Team Averages
Level 93
1,561 SR
1,565 Elo+

VS

Team Averages
Level 40
1,652 SR
1,577 Elo+
Cernunnos
Cernunnos
Dark_time_04
Cernunnos
Level 22
God Stats
2W - 2L
1,899 SR
Queue Stats
12W - 14L
1,718 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Mats1001
Cu Chulainn
Level 45
God Stats
0W - 1L
1,700 SR
Queue Stats
11W - 17L
1,542 Elo+
Party 1
Ra
Ra
dabboloosefun
Ra
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,568 Elo+
Party 1
Kukulkan
Kukulkan
jorgeprz10
Kukulkan
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Khepri
Khepri
luiiisflores_
Khepri
Level 53
God Stats
1W - 2L
1,663 SR
Queue Stats
45W - 60L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
5 / 1 / 1
9,074
605
4,393
9,704
7,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
2 / 1 / 3
7,666
511
6,416
7,350
2,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cabrakan
12
3 / 3 / 4
6,934
462
5,766
9,139
7,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
13
3 / 3 / 1
7,854
524
6,411
6,763
4,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
sleepy9397
Ah Puch
15
2 / 1 / 0
8,445
563
3,527
5,589
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dark_time_04
Cernunnos
12
3 / 5 / 2
7,158
477
4,189
8,172
2,297
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Mats1001
Cu Chulainn
14
2 / 3 / 1
7,778
519
6,890
10,072
6,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 3 / 0
7,199
480
5,745
6,162
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
jorgeprz10
Kukulkan
1
0 / 0 / 0
4,293
286
0
0
0
10
2 / 4 / 0
6,469
431
3,044
10,415
7,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
15
Kills
8
9
Deaths
15
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
1
1
5.5
W
2
1
3
3.5
L
Cernunnos
Dark_time_04
Cernunnos
3
5
2
0.8
L
Cu Chulainn
Mats1001
Cu Chulainn
2
3
1
0.83
W
Cabrakan
3
3
4
1.67
W
Artemis
3
3
1
1.17
L
1
3
0
0.33
L
Kukulkan
jorgeprz10
Kukulkan
0
0
0
0
L
2
4
0
0.5
W
Ah Puch
sleepy9397
Ah Puch
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,513
Damage
19,868
38,545
Taken
34,821
23,905
Mitigated
19,289
11,666
Healing
7,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
4,393
1,484
0
2,370
9,704
7,642
0
1,448
8,149
6,409
60,244
W
6,416
340
0
3,507
7,350
2,381
184
3,180
3,880
36,177
0
L
Cernunnos
Dark_time_04
Cernunnos
4,189
2,457
0
1,405
8,172
2,297
0
2,027
6,010
0
25,021
L
Cu Chulainn
Mats1001
Cu Chulainn
6,890
1,367
0
2,891
10,072
6,777
0
4,821
4,928
6,633
39,323
W
Cabrakan
5,766
786
605
3,122
9,139
7,814
72
3,386
5,653
14,738
0
W
Artemis
6,411
3,333
0
1,063
6,763
4,236
2,756
741
6,022
7,039
40,323
L
5,745
676
447
1,647
6,162
2,369
588
4,120
1,749
40,082
0
L
Kukulkan
jorgeprz10
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
3,044
518
0
754
10,415
7,846
0
4,551
5,487
21,755
0
W
Ah Puch
sleepy9397
Ah Puch
3,527
340
0
999
5,589
1,832
1,830
257
5,332
42,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,973
Gold Earned
32,897
390
Minions Killed
244
0
Camps Cleared
0
1,248,489
Distance Traveled
1,077,265
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,074
605
132
9
0
290,820
1
W
Scylla
7,666
511
71
5
0
248,537
1
L
Cernunnos
7,158
477
41
3
0
258,949
0
L
Cu Chulainn
7,778
519
92
6
0
277,645
1
W
Cabrakan
6,934
462
16
1
0
261,991
4
W
Artemis
7,854
524
90
6
0
225,109
0
L
Ra
7,199
480
75
5
0
272,670
1
L
Kukulkan
4,293
286
0
0
0
0
0
L
Khepri
6,469
431
36
2
0
268,001
0
W
Ah Puch
8,445
563
81
5
0
222,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role