Player Matchup

Fafnir
Fafnir
GMonkeyJP11
Fafnir
Level 87
God Stats
12W - 15L
1,381 SR
Queue Stats
133W - 122L
1,495 Elo+
Party 2
Bellona
Bellona
joebidet
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Hades
Hades
lDwl Dantrix
Hades
Level 80
God Stats
8W - 2L
1,500 SR
Queue Stats
102W - 91L
1,276 Elo+
Party 3
Neith
Neith
luisdroi
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
329W - 368L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
mepebepe
Tsukuyomi
Level 3
God Stats
1W - 0L
1,706 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 35
1,518 SR
1,454 Elo+

VS

Team Averages
Level 10
1,481 SR
1,437 Elo+
Heimdallr
Heimdallr
EssayEasy
Heimdallr
Level 14
God Stats
1W - 2L
1,496 SR
Queue Stats
23W - 39L
1,216 Elo+
Party 1
Thor
Thor
LittleDummy
Thor
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
55W - 54L
1,500 Elo+
Solo
Mulan
Mulan
RsGhoul
Mulan
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Vulcan
Vulcan
Scrubnmonkey
Vulcan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,732 Elo+
Solo
Athena
Athena
TheBrownHunter
Athena
Level 8
God Stats
5W - 7L
1,410 SR
Queue Stats
17W - 32L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
11 / 1 / 13
11,381
569
13,846
19,832
21,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
joebidet
Bellona
13
5 / 11 / 8
9,525
476
9,727
15,412
12,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
15 / 1 / 8
12,816
641
26,902
17,379
10,885
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
luisdroi
Neith
17
4 / 4 / 4
10,939
547
14,740
10,751
4,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
mepebepe
Tsukuyomi
11
1 / 11 / 6
8,270
414
4,764
14,678
4,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EssayEasy
Heimdallr
15
11 / 11 / 8
10,511
526
17,054
17,105
6,681
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 7 / 8
9,433
472
7,782
18,812
6,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
RsGhoul
Mulan
14
2 / 6 / 5
8,598
430
7,084
18,312
14,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vulcan
12
2 / 10 / 3
7,870
394
6,066
11,471
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
9 / 5 / 14
10,483
524
9,822
25,035
20,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
66
36
Kills
28
28
Deaths
39
39
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
EssayEasy
Heimdallr
11
11
8
1.36
W
Fafnir
11
1
13
17.5
L
4
7
8
1.14
L
Mulan
RsGhoul
Mulan
2
6
5
0.75
L
Vulcan
2
10
3
0.35
L
9
5
14
3.2
W
Bellona
joebidet
Bellona
5
11
8
0.82
W
15
1
8
19
W
Neith
luisdroi
Neith
4
4
4
1.5
W
Tsukuyomi
mepebepe
Tsukuyomi
1
11
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,979
Damage
47,808
78,052
Taken
90,735
53,718
Mitigated
52,361
25,432
Healing
7,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
EssayEasy
Heimdallr
17,054
7,328
0
1,815
17,105
6,681
36
10,465
6,515
0
47,406
W
Fafnir
13,846
5,410
0
6,731
19,832
21,666
1,259
4,064
15,743
37,810
0
L
7,782
2,878
0
3,337
18,812
6,762
0
5,221
13,541
0
48,060
L
Mulan
RsGhoul
Mulan
7,084
1,838
0
757
18,312
14,898
210
4,493
13,819
0
33,107
L
Vulcan
6,066
1,235
0
0
11,471
3,652
120
6,935
4,436
36,355
0
L
9,822
4,345
0
1,728
25,035
20,368
0
13,634
11,101
19,513
0
W
Bellona
joebidet
Bellona
9,727
3,798
0
774
15,412
12,499
637
4,112
11,254
0
19,369
W
26,902
1,644
363
11,918
17,379
10,885
777
3,545
13,736
99,887
0
W
Neith
luisdroi
Neith
14,740
9,493
0
4,080
10,751
4,242
4,005
762
9,714
0
63,034
W
Tsukuyomi
mepebepe
Tsukuyomi
4,764
1,973
0
1,566
14,678
4,426
1,365
3,405
11,270
0
21,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,931
Gold Earned
46,895
335
Minions Killed
263
0
Camps Cleared
0
1,925,950
Distance Traveled
1,582,652
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,511
526
58
3
0
289,324
0
W
Fafnir
11,381
569
38
2
0
392,281
3
L
Thor
9,433
472
79
4
0
331,072
2
L
Mulan
8,598
430
51
3
0
324,612
0
L
Vulcan
7,870
394
60
3
0
297,275
5
L
Athena
10,483
524
15
1
0
340,369
1
W
Bellona
9,525
476
16
1
0
395,769
0
W
Hades
12,816
641
151
8
0
382,647
2
W
Neith
10,939
547
98
5
0
355,962
0
W
Tsukuyomi
8,270
414
32
2
0
399,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role