Player Matchup

Ymir
Ymir
BangCarriage1669
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 82L
1,658 Elo+
Solo
King Arthur
King Arthur
CrysherEndrek
King Arthur
Level 16
God Stats
11W - 15L
1,621 SR
Queue Stats
24W - 20L
1,689 Elo+
Solo
Chang'e
Chang'e
Denisoy
Chang'e
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,500 Elo+
Solo
Ne Zha
Ne Zha
GoogiSSS
Ne Zha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 58L
1,650 Elo+
Party 1
Heimdallr
Heimdallr
Paluchh
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 69L
1,590 Elo+
Party 1
Team Averages
Level 24
1,524 SR
1,617 Elo+

VS

Team Averages
Level 8
1,659 SR
1,635 Elo+
Ymir
Ymir
Arier3
Ymir
Level 4
God Stats
3W - 1L
1,765 SR
Queue Stats
8W - 16L
1,555 Elo+
Solo
Nemesis
Nemesis
DosUchos
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,609 Elo+
Solo
Neith
Neith
Jeffjambo
Neith
Level 6
God Stats
2W - 2L
1,771 SR
Queue Stats
7W - 6L
1,729 Elo+
Solo
Aphrodite
Aphrodite
MitsukOo
Aphrodite
Level 7
God Stats
3W - 2L
1,542 SR
Queue Stats
7W - 7L
1,468 Elo+
Solo
Athena
Athena
Nilpas1309
Athena
Level 8
God Stats
2W - 3L
1,715 SR
Queue Stats
11W - 11L
1,813 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 9
13,243
530
15,041
24,647
37,467
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
CrysherEndrek
King Arthur
20
12 / 1 / 6
15,412
616
24,442
19,442
17,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Denisoy
Chang'e
18
5 / 8 / 13
12,941
518
20,125
21,406
9,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
GoogiSSS
Ne Zha
20
7 / 3 / 11
13,612
544
14,466
21,254
9,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
Paluchh
Heimdallr
20
6 / 1 / 10
13,229
529
16,912
17,250
8,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Arier3
Ymir
16
1 / 8 / 6
10,700
428
6,644
27,604
23,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
DosUchos
Nemesis
18
1 / 8 / 2
11,474
459
10,600
23,532
11,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
Jeffjambo
Neith
18
6 / 6 / 3
11,955
478
17,219
19,672
8,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
MitsukOo
Aphrodite
20
7 / 5 / 2
12,780
511
14,632
19,357
12,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
Nilpas1309
Athena
12
0 / 10 / 3
8,849
354
4,876
22,719
16,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
31
37
Kills
15
15
Deaths
37
49
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
Arier3
Ymir
1
8
6
0.5
W
7
2
9
5.75
W
King Arthur
CrysherEndrek
King Arthur
12
1
6
15
W
Chang'e
Denisoy
Chang'e
5
8
13
1.44
L
Nemesis
DosUchos
Nemesis
1
8
2
0.25
W
Ne Zha
GoogiSSS
Ne Zha
7
3
11
4.17
L
Neith
Jeffjambo
Neith
6
6
3
1.25
L
Aphrodite
MitsukOo
Aphrodite
7
5
2
1.6
L
Athena
Nilpas1309
Athena
0
10
3
0.15
W
Heimdallr
Paluchh
Heimdallr
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,986
Damage
53,971
103,999
Taken
112,884
83,143
Mitigated
72,038
34,660
Healing
32,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Arier3
Ymir
6,644
802
0
1,000
27,604
23,335
0
7,103
20,310
39,987
0
W
15,041
2,875
0
2,076
24,647
37,467
698
5,618
19,029
74,291
0
W
King Arthur
CrysherEndrek
King Arthur
24,442
4,160
0
890
19,442
17,494
930
4,878
14,564
46
115,396
W
Chang'e
Denisoy
Chang'e
20,125
2,397
5,708
7,578
21,406
9,824
1,940
9,286
12,120
66,523
0
L
Nemesis
DosUchos
Nemesis
10,600
3,826
0
7,110
23,532
11,282
0
5,350
18,182
0
98,423
W
Ne Zha
GoogiSSS
Ne Zha
14,466
5,531
0
11,204
21,254
9,751
3,581
2,599
18,107
0
99,133
L
Neith
Jeffjambo
Neith
17,219
11,241
0
6,178
19,672
8,319
0
8,219
11,453
0
71,527
L
Aphrodite
MitsukOo
Aphrodite
14,632
2,117
5,747
10,967
19,357
12,254
234
8,350
11,007
88,270
0
L
Athena
Nilpas1309
Athena
4,876
1,701
0
1,000
22,719
16,848
19
6,190
16,288
27,230
0
W
Heimdallr
Paluchh
Heimdallr
16,912
6,591
0
7,204
17,250
8,607
2,428
3,771
13,479
0
90,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,437
Gold Earned
55,758
667
Minions Killed
530
0
Camps Cleared
0
2,145,202
Distance Traveled
2,106,267
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,700
428
65
3
0
444,507
0
W
Ymir
13,243
530
94
4
0
468,722
6
W
King Arthur
15,412
616
200
8
0
464,625
7
W
Chang'e
12,941
518
108
4
0
362,683
4
L
Nemesis
11,474
459
144
6
0
434,078
3
W
Ne Zha
13,612
544
142
6
0
426,646
1
L
Neith
11,955
478
117
5
0
436,455
5
L
Aphrodite
12,780
511
156
6
0
457,389
3
L
Athena
8,849
354
48
2
0
333,838
4
W
Heimdallr
13,229
529
123
5
0
422,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role