Player Matchup

Bellona
Bellona
Chameau Spatial
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,160 Elo+
Party 1
Vulcan
Vulcan
ProffessorNuke
Vulcan
Level 44
God Stats
0W - 1L
1,260 SR
Queue Stats
1W - 5L
1,209 Elo+
Solo
Vamana
Vamana
doublonmou
Vamana
Level 23
God Stats
4W - 2L
1,528 SR
Queue Stats
4W - 3L
1,160 Elo+
Party 1
Team Averages
Level 28
1,429 SR
1,176 Elo+

VS

Team Averages
Level 72
1,572 SR
1,433 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BAMF1508
Yemoja
Level 87
God Stats
13W - 8L
1,500 SR
Queue Stats
102W - 127L
1,500 Elo+
Solo
Hachiman
Hachiman
obiwankenobear
Hachiman
Level 81
God Stats
2W - 2L
1,715 SR
Queue Stats
77W - 104L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 1
6,686
608
3,692
11,271
8,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 3 / 2
6,300
573
1,635
3,706
1,426
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes

Shoes

+6%
Movement Speed

Vamana
doublonmou
Vamana
10
0 / 2 / 2
6,468
588
2,793
11,700
6,255
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
6 / 1 / 5
8,865
806
7,297
6,081
5,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yemoja
BAMF1508
Yemoja
10
2 / 0 / 9
8,380
762
2,371
4,904
2,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
10
2 / 1 / 7
7,896
718
6,939
4,930
2,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
1
Kills
10
11
Deaths
2
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
1
5
8.5
W
Yemoja
BAMF1508
Yemoja
2
0
9
6.5
L
1
6
1
0.25
L
0
3
2
0.33
L
Vamana
doublonmou
Vamana
0
2
2
0.5
W
Hachiman
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,120
Damage
16,607
26,677
Taken
15,915
16,603
Mitigated
10,206
4,652
Healing
8,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,297
507
978
2,629
6,081
5,506
767
765
5,316
30,350
0
W
Yemoja
BAMF1508
Yemoja
2,371
447
1,698
2,418
4,904
2,111
693
182
4,722
12,428
0
L
3,692
1,329
382
1,104
11,271
8,922
1,199
4,575
6,696
0
13,405
L
1,635
537
0
327
3,706
1,426
0
1,678
2,028
9,728
0
L
Vamana
doublonmou
Vamana
2,793
1,096
521
2,318
11,700
6,255
378
3,971
7,729
0
13,654
W
Hachiman
6,939
3,262
0
483
4,930
2,589
1,157
757
4,173
3,969
29,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,454
Gold Earned
25,141
53
Minions Killed
102
0
Camps Cleared
0
409,077
Distance Traveled
567,650
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,865
806
24
2
0
198,566
5
W
Yemoja
8,380
762
25
2
0
185,112
0
L
Bellona
6,686
608
20
2
0
148,198
3
L
Vulcan
6,300
573
20
2
0
61,335
0
L
Vamana
6,468
588
13
1
0
199,544
2
W
Hachiman
7,896
718
53
5
0
183,972
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role