Player Matchup

Anubis
Anubis
ChrisAnthou
Anubis
Level 105
God Stats
28W - 14L
1,488 SR
Queue Stats
59W - 56L
1,345 Elo+
Party 2
Camazotz
Camazotz
Maxis122
Camazotz
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 59L
1,502 Elo+
Party 1
Medusa
Medusa
Saphira13
Medusa
Level 105
God Stats
41W - 34L
1,552 SR
Queue Stats
61W - 54L
1,405 Elo+
Party 2
Cthulhu
Cthulhu
Shinibuskii
Cthulhu
Level 29
God Stats
18W - 12L
1,467 SR
Queue Stats
46W - 47L
1,421 Elo+
Party 1
Arachne
Arachne
Vilelmini8
Arachne
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 93
1,501 SR
1,435 Elo+

VS

Team Averages
Level 71
1,530 SR
1,513 Elo+
Nike
Nike
BluexWyvern
Nike
Level 45
God Stats
6W - 3L
1,688 SR
Queue Stats
13W - 11L
1,670 Elo+
Solo
Khepri
Khepri
Frogyfruit
Khepri
Level 61
God Stats
3W - 1L
1,699 SR
Queue Stats
186W - 178L
1,460 Elo+
Party 3
Ratatoskr
Ratatoskr
Spyser
Ratatoskr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
oyku
Neith
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
sinistralmist6
Thoth
Level 40
God Stats
1W - 3L
1,264 SR
Queue Stats
11W - 16L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
3 / 0 / 3
6,497
650
4,341
3,537
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Camazotz
Maxis122
Camazotz
10
1 / 1 / 1
5,745
575
4,672
7,230
3,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
Saphira13
Medusa
9
1 / 0 / 1
5,097
510
885
2,525
776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Shinibuskii
Cthulhu
9
0 / 0 / 2
5,469
547
1,768
4,757
2,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Arachne
Vilelmini8
Arachne
10
3 / 0 / 2
6,012
601
1,630
4,883
1,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
5,801
580
5,215
6,681
3,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
Frogyfruit
Khepri
8
0 / 0 / 0
4,951
495
747
1,270
676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
Spyser
Ratatoskr
7
0 / 3 / 0
4,649
465
1,377
3,993
786
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Neith
oyku
Neith
8
0 / 1 / 0
4,431
443
648
2,945
920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 3 / 0
4,499
450
1,612
4,280
732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
8
Kills
1
1
Deaths
8
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Anubis
3
0
3
4.5
L
Khepri
Frogyfruit
Khepri
0
0
0
0
W
Camazotz
Maxis122
Camazotz
1
1
1
1.5
W
Medusa
Saphira13
Medusa
1
0
1
1.5
W
Cthulhu
Shinibuskii
Cthulhu
0
0
2
1
L
Ratatoskr
Spyser
Ratatoskr
0
3
0
0
W
Arachne
Vilelmini8
Arachne
3
0
2
4
L
Neith
oyku
Neith
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,296
Damage
9,599
22,932
Taken
19,169
9,401
Mitigated
6,875
10,379
Healing
4,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,215
1,726
0
1,575
6,681
3,761
0
161
6,155
0
31,268
W
Anubis
4,341
196
0
914
3,537
1,402
470
863
2,674
35,419
0
L
Khepri
Frogyfruit
Khepri
747
0
0
515
1,270
676
0
597
673
14,300
0
W
Camazotz
Maxis122
Camazotz
4,672
1,290
0
2,971
7,230
3,496
0
0
6,931
0
27,872
W
Medusa
Saphira13
Medusa
885
174
0
1,459
2,525
776
302
561
1,964
0
32,217
W
Cthulhu
Shinibuskii
Cthulhu
1,768
257
0
1,718
4,757
2,197
162
495
4,262
10,675
0
L
Ratatoskr
Spyser
Ratatoskr
1,377
212
0
1,152
3,993
786
0
1,066
2,877
0
15,658
W
Arachne
Vilelmini8
Arachne
1,630
1,397
0
3,317
4,883
1,530
0
440
4,418
0
28,227
L
Neith
oyku
Neith
648
39
0
1,096
2,945
920
0
1,289
1,656
0
18,171
L
1,612
31
0
250
4,280
732
0
2,996
1,284
16,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,820
Gold Earned
24,331
264
Minions Killed
213
0
Camps Cleared
0
926,049
Distance Traveled
938,771
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,801
580
64
6
0
208,886
0
W
Anubis
6,497
650
74
7
0
175,631
5
L
Khepri
4,951
495
32
3
0
216,947
5
W
Camazotz
5,745
575
56
6
0
220,793
2
W
Medusa
5,097
510
61
6
0
147,375
1
W
Cthulhu
5,469
547
10
1
0
190,208
4
L
Ratatoskr
4,649
465
48
5
0
152,326
2
W
Arachne
6,012
601
63
6
0
192,042
3
L
Neith
4,431
443
41
4
0
177,557
3
L
Thoth
4,499
450
28
3
0
183,055
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role