Player Matchup

Discordia
Discordia
Bengals6
Discordia
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 24L
1,562 Elo+
Party 1
Sobek
Sobek
Okotlanlais
Sobek
Level 18
God Stats
1W - 1L
1,614 SR
Queue Stats
6W - 5L
1,363 Elo+
Solo
Cupid
Cupid
Xald1n
Cupid
Level 27
God Stats
4W - 0L
1,695 SR
Queue Stats
44W - 26L
1,591 Elo+
Party 1
Team Averages
Level 25
1,603 SR
1,505 Elo+

VS

Team Averages
Level 69
1,601 SR
1,463 Elo+
Osiris
Osiris
Heathenpanda94
Osiris
Level 112
God Stats
2W - 3L
1,500 SR
Queue Stats
429W - 427L
1,375 Elo+
Solo
Medusa
Medusa
Savkid
Medusa
Level 66
God Stats
5W - 10L
1,585 SR
Queue Stats
63W - 95L
1,514 Elo+
Party 2
Merlin
Merlin
Vitura
Merlin
Level 28
God Stats
1W - 2L
1,718 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bengals6
Discordia
17
6 / 4 / 12
12,939
719
16,285
10,144
3,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 3 / 14
11,165
620
7,173
20,568
24,734
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
Xald1n
Cupid
17
10 / 4 / 7
13,186
733
16,104
15,034
6,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 7 / 1
12,528
696
13,572
18,637
11,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
Savkid
Medusa
13
2 / 7 / 7
11,148
619
11,736
15,929
5,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Vitura
Merlin
14
0 / 4 / 4
10,613
590
10,837
11,451
5,234
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
18
Kills
11
11
Deaths
18
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Discordia
Bengals6
Discordia
6
4
12
3
L
9
7
1
1.36
W
2
3
14
3
L
Medusa
Savkid
Medusa
2
7
7
0.79
L
Merlin
Vitura
Merlin
0
4
4
0.5
W
Cupid
Xald1n
Cupid
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,562
Damage
36,145
45,746
Taken
46,017
34,753
Mitigated
22,440
10,432
Healing
10,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Bengals6
Discordia
16,285
1,029
0
1,800
10,144
3,863
712
2,223
7,921
67,314
0
L
13,572
5,195
0
4,550
18,637
11,256
412
8,383
9,760
0
48,823
W
7,173
663
0
3,082
20,568
24,734
657
4,911
15,657
22,435
0
L
Medusa
Savkid
Medusa
11,736
4,734
0
3,285
15,929
5,950
676
7,890
7,677
0
44,150
L
Merlin
Vitura
Merlin
10,837
533
441
1,771
11,451
5,234
216
6,094
4,924
63,819
0
W
Cupid
Xald1n
Cupid
16,104
11,017
635
4,915
15,034
6,156
1,811
3,711
11,323
0
59,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,290
Gold Earned
34,289
185
Minions Killed
216
0
Camps Cleared
0
999,247
Distance Traveled
913,332
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,939
719
98
5
0
309,117
3
L
Osiris
12,528
696
52
3
0
293,255
4
W
Sobek
11,165
620
21
1
0
351,079
4
L
Medusa
11,148
619
64
4
0
320,401
3
L
Merlin
10,613
590
100
6
0
299,676
0
W
Cupid
13,186
733
66
4
0
339,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role