Player Matchup

Horus
Horus
AnarchyPreacher
Horus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
GorillaBlood
Hercules
Level 101
God Stats
9W - 5L
1,500 SR
Queue Stats
158W - 134L
1,607 Elo+
Solo
Zeus
Zeus
Invince
Zeus
Level 147
God Stats
2W - 2L
1,267 SR
Queue Stats
42W - 33L
1,566 Elo+
Solo
Ao Kuang
Ao Kuang
Smokester
Ao Kuang
Level 114
God Stats
8W - 8L
1,500 SR
Queue Stats
553W - 572L
1,587 Elo+
Solo
Danzaburou
Danzaburou
Zigzaguar
Danzaburou
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 48L
1,704 Elo+
Party 3
Team Averages
Level 124
1,453 SR
1,593 Elo+

VS

Team Averages
Level 133
1,560 SR
1,600 Elo+
Hachiman
Hachiman
Gladiateor13
Hachiman
Level 148
God Stats
4W - 2L
1,500 SR
Queue Stats
109W - 88L
1,577 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GuardPenguins
Cu Chulainn
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 76L
1,627 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PsycopathicKing
Tsukuyomi
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 64L
1,616 Elo+
Party 1
Yemoja
Yemoja
Stokes1590
Yemoja
Level 126
God Stats
4W - 1L
1,802 SR
Queue Stats
18W - 10L
1,679 Elo+
Party 2
Ra
Ra
neoschastinfol
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 3
5,532
553
626
3,641
1,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
GorillaBlood
Hercules
11
3 / 0 / 4
6,672
667
4,692
9,170
3,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
Invince
Zeus
12
4 / 2 / 1
6,705
671
9,558
5,452
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
Smokester
Ao Kuang
9
3 / 2 / 4
5,771
577
3,746
6,681
2,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Zigzaguar
Danzaburou
11
1 / 0 / 0
6,219
622
1,367
5,592
1,682
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Gladiateor13
Hachiman
10
0 / 0 / 0
5,356
536
2,199
2,133
599
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
GuardPenguins
Cu Chulainn
9
1 / 4 / 3
5,378
538
7,223
7,446
4,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
PsycopathicKing
Tsukuyomi
8
0 / 4 / 3
4,972
497
2,649
8,234
2,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
Stokes1590
Yemoja
8
0 / 2 / 0
4,961
496
1,838
6,087
2,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 2 / 1
6,003
600
2,019
5,441
2,333
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
12
Kills
4
4
Deaths
12
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
Hachiman
Gladiateor13
Hachiman
0
0
0
0
W
Hercules
GorillaBlood
Hercules
3
0
4
5
L
Cu Chulainn
GuardPenguins
Cu Chulainn
1
4
3
0.63
W
Zeus
Invince
Zeus
4
2
1
2.25
L
Tsukuyomi
PsycopathicKing
Tsukuyomi
0
4
3
0.38
W
Ao Kuang
Smokester
Ao Kuang
3
2
4
2.5
L
Yemoja
Stokes1590
Yemoja
0
2
0
0
W
Danzaburou
Zigzaguar
Danzaburou
1
0
0
1
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,989
Damage
15,928
30,536
Taken
29,341
11,371
Mitigated
12,154
15,287
Healing
8,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
626
387
1,521
2,075
3,641
1,859
0
876
2,765
0
6,008
L
Hachiman
Gladiateor13
Hachiman
2,199
679
0
1,068
2,133
599
252
0
2,133
0
35,825
W
Hercules
GorillaBlood
Hercules
4,692
1,640
0
4,947
9,170
3,960
0
919
8,251
0
28,669
L
Cu Chulainn
GuardPenguins
Cu Chulainn
7,223
2,723
0
392
7,446
4,365
0
2,169
5,232
3,237
21,956
W
Zeus
Invince
Zeus
9,558
1,184
0
812
5,452
1,800
0
1,386
4,066
46,549
0
L
Tsukuyomi
PsycopathicKing
Tsukuyomi
2,649
592
0
2,026
8,234
2,476
0
4,169
3,903
0
24,758
W
Ao Kuang
Smokester
Ao Kuang
3,746
507
0
2,682
6,681
2,070
0
894
5,787
20,645
0
L
Yemoja
Stokes1590
Yemoja
1,838
242
466
1,459
6,087
2,381
110
2,864
3,131
12,831
0
W
Danzaburou
Zigzaguar
Danzaburou
1,367
531
0
3,250
5,592
1,682
0
620
4,972
0
42,829
L
2,019
43
644
2,235
5,441
2,333
40
3,687
1,638
35,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,899
Gold Earned
26,670
305
Minions Killed
263
0
Camps Cleared
0
1,026,578
Distance Traveled
959,874
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,532
553
6
1
0
242,945
2
L
Hachiman
5,356
536
85
9
0
183,070
2
W
Hercules
6,672
667
63
6
0
198,029
3
L
Cu Chulainn
5,378
538
36
4
0
191,304
1
W
Zeus
6,705
671
95
10
0
195,933
3
L
Tsukuyomi
4,972
497
50
5
0
209,127
2
W
Ao Kuang
5,771
577
47
5
0
227,076
3
L
Yemoja
4,961
496
27
3
0
182,942
4
W
Danzaburou
6,219
622
94
9
0
162,595
4
L
Ra
6,003
600
65
7
0
193,431
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role