Player Matchup

Tsukuyomi
Tsukuyomi
ElSoggo
Tsukuyomi
Level 25
God Stats
1W - 6L
1,500 SR
Queue Stats
241W - 296L
1,519 Elo+
Party 1
Guan Yu
Guan Yu
L3ony
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hercules
Hercules
Latote
Hercules
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Solo
Pele
Pele
Simaeli
Pele
Level 26
God Stats
9W - 18L
1,445 SR
Queue Stats
145W - 194L
1,496 Elo+
Party 1
Izanami
Izanami
V4lyyy
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 14
1,489 SR
1,503 Elo+

VS

Team Averages
Level 37
1,683 SR
1,517 Elo+
Kumbhakarna
Kumbhakarna
PhinaWolf
Kumbhakarna
Level 18
God Stats
3W - 6L
1,500 SR
Queue Stats
3W - 10L
1,233 Elo+
Party 3
Thanatos
Thanatos
RalofsRabe
Thanatos
Level 27
God Stats
11W - 8L
1,929 SR
Queue Stats
44W - 49L
1,479 Elo+
Party 3
Bellona
Bellona
TTVCODRYZER
Bellona
Level 12
God Stats
2W - 0L
1,700 SR
Queue Stats
33W - 14L
1,775 Elo+
Party 4
Ullr
Ullr
dinopierre72
Ullr
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 4
Nu Wa
Nu Wa
javilaclase
Nu Wa
Level 28
God Stats
6W - 1L
1,786 SR
Queue Stats
77W - 70L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ElSoggo
Tsukuyomi
11
2 / 8 / 0
6,646
511
4,285
10,536
2,628
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
L3ony
Guan Yu
12
2 / 1 / 0
7,022
540
3,422
7,212
5,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
Latote
Hercules
6
0 / 4 / 1
5,049
388
1,178
5,881
2,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
Simaeli
Pele
11
1 / 4 / 0
6,777
521
2,490
10,137
2,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Izanami
V4lyyy
Izanami
10
4 / 8 / 0
6,836
526
7,280
10,662
2,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
PhinaWolf
Kumbhakarna
11
1 / 3 / 8
7,116
547
2,668
8,050
3,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
RalofsRabe
Thanatos
11
7 / 3 / 4
7,458
574
5,155
9,951
3,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
TTVCODRYZER
Bellona
15
3 / 2 / 1
8,117
624
5,492
6,938
6,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
11 / 0 / 3
8,176
629
9,166
5,074
1,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 1 / 5
7,406
570
8,722
5,457
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
9
Kills
25
25
Deaths
9
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ElSoggo
Tsukuyomi
2
8
0
0.25
L
Guan Yu
L3ony
Guan Yu
2
1
0
2
L
Hercules
Latote
Hercules
0
4
1
0.13
W
Kumbhakarna
PhinaWolf
Kumbhakarna
1
3
8
1.67
W
Thanatos
RalofsRabe
Thanatos
7
3
4
3
L
Pele
Simaeli
Pele
1
4
0
0.25
W
Bellona
TTVCODRYZER
Bellona
3
2
1
1.75
L
Izanami
V4lyyy
Izanami
4
8
0
0.5
W
11
0
3
12.5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,655
Damage
31,203
44,428
Taken
35,470
15,843
Mitigated
17,383
9,063
Healing
11,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ElSoggo
Tsukuyomi
4,285
754
0
583
10,536
2,628
28
4,660
5,499
0
29,898
L
Guan Yu
L3ony
Guan Yu
3,422
620
0
2,664
7,212
5,346
436
711
6,473
0
31,278
L
Hercules
Latote
Hercules
1,178
382
176
1,338
5,881
2,429
0
1,181
4,666
0
9,892
W
Kumbhakarna
PhinaWolf
Kumbhakarna
2,668
302
0
2,190
8,050
3,897
56
0
8,050
10,813
0
W
Thanatos
RalofsRabe
Thanatos
5,155
1,770
0
5,836
9,951
3,437
615
0
9,926
0
29,105
L
Pele
Simaeli
Pele
2,490
268
0
2,242
10,137
2,733
0
2,708
7,249
0
39,940
W
Bellona
TTVCODRYZER
Bellona
5,492
2,093
0
1,460
6,938
6,514
485
0
6,784
5,942
50,223
L
Izanami
V4lyyy
Izanami
7,280
3,972
0
2,060
10,662
2,707
805
1,955
8,685
87
29,135
W
9,166
3,137
0
688
5,074
1,768
580
87
4,962
0
51,620
W
8,722
3,507
0
867
5,457
1,767
2,374
0
5,457
38,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,330
Gold Earned
38,273
273
Minions Killed
354
0
Camps Cleared
0
1,035,163
Distance Traveled
1,131,555
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,646
511
48
4
0
217,839
0
L
Guan Yu
7,022
540
77
6
0
242,739
1
L
Hercules
5,049
388
17
1
0
132,726
2
W
Kumbhakarna
7,116
547
23
2
0
225,123
0
W
Thanatos
7,458
574
43
3
0
238,215
2
L
Pele
6,777
521
81
6
0
248,727
3
W
Bellona
8,117
624
127
10
0
213,640
2
L
Izanami
6,836
526
50
4
0
193,132
0
W
Ullr
8,176
629
91
7
0
248,645
5
W
Nu Wa
7,406
570
70
5
0
205,932
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role