Player Matchup

Neith
Neith
Addiew420
Neith
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,446 Elo+
Solo
Fenrir
Fenrir
Jakeyboyrock11
Fenrir
Level 7
God Stats
0W - 1L
1,267 SR
Queue Stats
1W - 2L
1,422 Elo+
Party 3
Ravana
Ravana
OwOsalmander
Ravana
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 26L
1,610 Elo+
Solo
Set
Set
WolfG4NG1000
Set
Level 7
God Stats
0W - 2L
1,194 SR
Queue Stats
1W - 4L
1,422 Elo+
Party 3
Danzaburou
Danzaburou
sole-tomato4
Danzaburou
Level 15
God Stats
8W - 13L
1,409 SR
Queue Stats
20W - 31L
1,266 Elo+
Solo
Team Averages
Level 15
1,374 SR
1,433 Elo+

VS

Team Averages
Level 19
1,401 SR
1,356 Elo+
Neith
Neith
Azkana03
Neith
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Horus
Horus
Gods Suprise
Horus
Level 22
God Stats
14W - 13L
1,426 SR
Queue Stats
138W - 120L
1,285 Elo+
Party 2
Loki
Loki
Reaper_13urtal
Loki
Level 17
God Stats
41W - 51L
1,321 SR
Queue Stats
226W - 277L
1,241 Elo+
Party 1
Ra
Ra
SUPERSWINDLES
Ra
Level 17
God Stats
114W - 112L
1,376 SR
Queue Stats
363W - 363L
1,335 Elo+
Party 2
Artio
Artio
ZeroFlex2221
Artio
Level 13
God Stats
4W - 6L
1,382 SR
Queue Stats
30W - 36L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Addiew420
Neith
17
2 / 3 / 3
10,802
900
12,519
13,623
15,400
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 12 / 3
11,133
928
5,950
17,513
7,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
17
6 / 7 / 1
12,427
1,036
24,065
23,628
12,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
0 / 13 / 3
10,840
903
4,029
18,588
8,159
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
sole-tomato4
Danzaburou
16
0 / 6 / 3
10,416
868
9,510
14,596
5,423
Team 1 Tickets

0

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Azkana03
Neith
19
8 / 1 / 19
12,141
1,012
16,062
5,261
2,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
14 / 1 / 20
13,995
1,166
18,770
16,114
8,323
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 4 / 21
11,722
977
10,947
11,964
5,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

19
5 / 2 / 22
12,182
1,015
19,931
12,981
7,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
8 / 1 / 14
13,833
1,153
11,154
20,511
24,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
137
9
Kills
41
41
Deaths
9
13
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Neith
Addiew420
Neith
2
3
3
1.17
W
Neith
Azkana03
Neith
8
1
19
17.5
W
14
1
20
24
L
1
12
3
0.21
L
Ravana
6
7
1
0.93
W
6
4
21
4.13
W
5
2
22
8
L
0
13
3
0.12
W
8
1
14
15
L
Danzaburou
sole-tomato4
Danzaburou
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,073
Damage
76,864
87,948
Taken
66,831
48,892
Mitigated
48,983
7,083
Healing
25,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Addiew420
Neith
12,519
4,106
0
1,577
13,623
15,400
0
3,466
10,157
0
22,896
W
Neith
Azkana03
Neith
16,062
10,544
0
1,991
5,261
2,896
0
0
5,261
0
24,044
W
18,770
12,484
5,886
4,704
16,114
8,323
0
0
16,114
0
25,099
L
5,950
2,573
0
243
17,513
7,786
0
6,694
10,819
0
17,862
L
Ravana
24,065
12,094
0
4,055
23,628
12,124
0
9,876
13,752
0
37,944
W
10,947
4,113
0
624
11,964
5,718
0
0
11,964
0
19,311
W
19,931
3,847
3,527
4,926
12,981
7,924
0
0
12,981
44,401
0
L
4,029
2,835
0
0
18,588
8,159
0
7,002
11,586
0
25,237
W
11,154
3,373
979
2,589
20,511
24,122
0
0
20,511
39,628
0
L
Danzaburou
sole-tomato4
Danzaburou
9,510
2,026
0
1,208
14,596
5,423
0
4,047
10,549
0
31,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,618
Gold Earned
63,873
156
Minions Killed
178
14
Camps Cleared
4
939,888
Distance Traveled
1,029,160
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,802
900
20
2
0
215,985
4
W
Neith
12,141
1,012
20
2
0
168,146
1
W
Horus
13,995
1,166
15
1
0
233,106
4
L
Fenrir
11,133
928
26
2
4
178,205
0
L
Ravana
12,427
1,036
23
2
3
200,995
1
W
Loki
11,722
977
19
2
0
208,357
3
W
Ra
12,182
1,015
74
6
0
196,258
1
L
Set
10,840
903
37
3
6
166,445
0
W
Artio
13,833
1,153
50
4
4
223,293
0
L
Danzaburou
10,416
868
50
4
1
178,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role