Player Matchup

Cerberus
Cerberus
Chuck
Cerberus
Level 160
God Stats
4W - 0L
1,500 SR
Queue Stats
303W - 238L
1,604 Elo+
Party 1
Baba Yaga
Baba Yaga
Jonbro
Baba Yaga
Level 160
God Stats
6W - 3L
1,500 SR
Queue Stats
360W - 170L
1,710 Elo+
Party 1
Apollo
Apollo
Killimanjar0
Apollo
Level 157
God Stats
3W - 4L
1,500 SR
Queue Stats
631W - 322L
1,663 Elo+
Party 1
Athena
Athena
MickeyMadMouse
Athena
Level 160
God Stats
57W - 24L
1,285 SR
Queue Stats
2,078W - 1,204L
1,636 Elo+
Party 1
Agni
Agni
Pashutin
Agni
Level 157
God Stats
26W - 11L
1,900 SR
Queue Stats
1,731W - 677L
1,856 Elo+
Party 1
Team Averages
Level 159
1,537 SR
1,694 Elo+

VS

Team Averages
Level 148
1,430 SR
1,526 Elo+
Artemis
Artemis
Doormat
Artemis
Level 159
God Stats
3W - 5L
1,500 SR
Queue Stats
345W - 323L
1,383 Elo+
Solo
Khepri
Khepri
Korî
Khepri
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
T0tal90
Anubis
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
272W - 256L
1,559 Elo+
Solo
Da Ji
Da Ji
xCalifornia
Da Ji
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 34L
1,594 Elo+
Party 2
Kumbhakarna
Kumbhakarna
xTishina
Kumbhakarna
Level 135
God Stats
0W - 3L
1,150 SR
Queue Stats
19W - 19L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chuck
Cerberus
17
2 / 3 / 17
10,158
781
7,251
24,706
18,414
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baba Yaga
Jonbro
Baba Yaga
18
4 / 1 / 16
10,897
838
19,597
9,928
5,941
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
18
11 / 2 / 7
11,013
847
15,870
10,690
5,721
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 6 / 14
10,483
806
5,303
23,655
24,155
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Agni
17
3 / 3 / 12
10,434
803
13,549
9,896
4,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Doormat
Artemis
17
3 / 7 / 11
9,602
739
17,312
13,151
7,019
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
Korî
Khepri
15
0 / 4 / 12
8,383
645
7,414
12,815
15,506
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
T0tal90
Anubis
19
7 / 5 / 4
11,238
864
18,466
14,432
8,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 2 / 9
9,360
720
7,473
11,620
10,376
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
xTishina
Kumbhakarna
13
1 / 5 / 8
8,518
655
6,732
14,286
16,034
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
59
23
Kills
15
15
Deaths
23
66
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Chuck
Cerberus
2
3
17
3.5
L
Artemis
Doormat
Artemis
3
7
11
1.21
W
Baba Yaga
Jonbro
Baba Yaga
4
1
16
12
W
Apollo
11
2
7
7.25
L
Khepri
Korî
Khepri
0
4
12
1.5
W
3
6
14
1.67
W
Agni
3
3
12
3
L
Anubis
T0tal90
Anubis
7
5
4
1.8
L
4
2
9
4.25
L
Kumbhakarna
xTishina
Kumbhakarna
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,570
Damage
57,397
78,875
Taken
66,304
58,474
Mitigated
57,711
24,935
Healing
19,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Chuck
Cerberus
7,251
309
2,097
8,879
24,706
18,414
346
11,985
11,003
17,170
0
L
Artemis
Doormat
Artemis
17,312
8,433
0
1,792
13,151
7,019
0
10,434
2,495
0
29,902
W
Baba Yaga
Jonbro
Baba Yaga
19,597
1,161
678
3,210
9,928
5,941
1,595
3,131
6,732
42,293
0
W
Apollo
15,870
9,408
1,092
2,598
10,690
5,721
2,797
5,005
5,567
0
33,622
L
Khepri
Korî
Khepri
7,414
401
2,515
2,391
12,815
15,506
0
7,568
5,074
13,258
0
W
5,303
1,671
54
4,327
23,655
24,155
322
7,051
16,368
7,853
0
W
Agni
13,549
769
724
1,276
9,896
4,243
245
4,467
5,275
29,484
0
L
Anubis
T0tal90
Anubis
18,466
1,259
937
3,951
14,432
8,776
0
12,222
1,924
44,655
0
L
7,473
1,255
1,100
1,958
11,620
10,376
0
7,775
3,749
0
8,850
L
Kumbhakarna
xTishina
Kumbhakarna
6,732
175
1,625
3,064
14,286
16,034
0
6,630
7,362
14,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,985
Gold Earned
47,101
166
Minions Killed
127
0
Camps Cleared
0
1,214,268
Distance Traveled
1,095,675
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,158
781
39
3
0
205,810
3
L
Artemis
9,602
739
33
3
0
211,627
0
W
Baba Yaga
10,897
838
43
3
0
263,931
6
W
Apollo
11,013
847
36
3
0
229,981
3
L
Khepri
8,383
645
9
1
0
224,000
0
W
Athena
10,483
806
7
1
0
240,574
2
W
Agni
10,434
803
41
3
0
273,972
6
L
Anubis
11,238
864
68
5
0
199,061
0
L
Da Ji
9,360
720
6
0
0
242,239
0
L
Kumbhakarna
8,518
655
11
1
0
218,748
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role