Player Matchup

Scylla
Scylla
Argenko
Scylla
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 119L
1,251 Elo+
Party 1
Guan Yu
Guan Yu
Gwrach96
Guan Yu
Level 85
God Stats
38W - 35L
1,456 SR
Queue Stats
194W - 227L
1,495 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JonLiber
Tsukuyomi
Level 15
God Stats
6W - 13L
1,454 SR
Queue Stats
156W - 209L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
Sooprema
Cthulhu
Level 29
God Stats
22W - 17L
1,534 SR
Queue Stats
112W - 126L
1,427 Elo+
Party 1
Neith
Neith
WillJonasbr2014
Neith
Level 7
God Stats
3W - 8L
1,343 SR
Queue Stats
5W - 12L
1,306 Elo+
Party 1
Team Averages
Level 28
1,457 SR
1,392 Elo+

VS

Team Averages
Level 18
1,493 SR
1,509 Elo+
Hel
Hel
 
Hel
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
CrazSquirrel365
Aphrodite
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 34L
1,526 Elo+
Party 3
Olorun
Olorun
Jewishboy1825
Olorun
Level 23
God Stats
20W - 21L
1,621 SR
Queue Stats
21W - 21L
1,531 Elo+
Party 2
Artemis
Artemis
Stratt05
Artemis
Level 21
God Stats
45W - 34L
1,673 SR
Queue Stats
171W - 168L
1,530 Elo+
Solo
Hercules
Hercules
ghostofjecrali
Hercules
Level 25
God Stats
2W - 1L
1,173 SR
Queue Stats
13W - 8L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Argenko
Scylla
19
3 / 10 / 6
12,504
893
8,132
20,726
8,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Gwrach96
Guan Yu
19
3 / 8 / 7
12,804
915
8,736
29,823
43,747
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tsukuyomi
JonLiber
Tsukuyomi
20
4 / 9 / 11
14,134
1,010
34,169
31,622
13,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
Sooprema
Cthulhu
20
2 / 9 / 10
13,298
950
24,220
28,623
25,156
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 4 / 7
13,725
980
23,199
18,702
8,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
1 / 0 / 26
13,109
936
4,831
13,481
7,357
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
CrazSquirrel365
Aphrodite
19
0 / 8 / 18
12,160
869
4,675
18,760
17,915
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
16 / 3 / 23
16,669
1,191
42,449
30,218
15,515
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Stratt05
Artemis
20
12 / 4 / 25
15,142
1,082
47,943
24,334
13,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
20
11 / 1 / 23
15,602
1,114
22,149
22,692
19,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
155
16
Kills
40
40
Deaths
16
41
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
0
26
14
L
Scylla
Argenko
Scylla
3
10
6
0.6
W
Aphrodite
CrazSquirrel365
Aphrodite
0
8
18
1.13
L
Guan Yu
Gwrach96
Guan Yu
3
8
7
0.81
W
16
3
23
9.17
L
Tsukuyomi
JonLiber
Tsukuyomi
4
9
11
1.06
L
Cthulhu
Sooprema
Cthulhu
2
9
10
0.78
W
Artemis
Stratt05
Artemis
12
4
25
6.13
L
4
4
7
1.88
W
Hercules
11
1
23
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,456
Damage
122,047
129,496
Taken
109,485
98,757
Mitigated
73,675
30,195
Healing
57,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,831
1,148
17,869
8,584
13,481
7,357
0
4,842
8,639
11,012
0
L
Scylla
Argenko
Scylla
8,132
3,488
0
0
20,726
8,041
0
6,917
13,809
28,147
0
W
Aphrodite
CrazSquirrel365
Aphrodite
4,675
1,561
2,233
2,826
18,760
17,915
0
6,708
12,052
19,929
0
L
Guan Yu
Gwrach96
Guan Yu
8,736
805
7,722
6,729
29,823
43,747
0
15,397
14,426
0
17,905
W
42,449
29,264
2,594
12,787
30,218
15,515
0
8,035
22,183
80,253
0
L
Tsukuyomi
JonLiber
Tsukuyomi
34,169
10,144
0
7,224
31,622
13,653
0
13,340
18,282
0
51,630
L
Cthulhu
Sooprema
Cthulhu
24,220
1,669
3,137
1,448
28,623
25,156
0
10,365
18,258
54,609
0
W
Artemis
Stratt05
Artemis
47,943
33,652
0
5,729
24,334
13,459
0
6,497
17,837
0
71,758
L
23,199
14,915
0
3,935
18,702
8,160
0
5,936
12,766
0
58,831
W
Hercules
22,149
6,250
0
4,688
22,692
19,429
0
6,270
16,422
0
46,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,465
Gold Earned
72,682
247
Minions Killed
240
0
Camps Cleared
2
1,242,574
Distance Traveled
1,162,933
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,109
936
16
1
0
285,532
0
L
Scylla
12,504
893
47
3
0
213,690
0
W
Aphrodite
12,160
869
23
2
0
160,961
4
L
Guan Yu
12,804
915
17
1
0
257,627
1
W
Olorun
16,669
1,191
85
6
0
219,658
0
L
Tsukuyomi
14,134
1,010
40
3
0
274,621
0
L
Cthulhu
13,298
950
70
5
0
268,835
0
W
Artemis
15,142
1,082
41
3
0
211,209
1
L
Neith
13,725
980
73
5
0
227,801
2
W
Hercules
15,602
1,114
75
5
2
285,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role