Player Matchup

Ah Puch
Ah Puch
ChicoGTh3BOS
Ah Puch
Level 27
God Stats
9W - 6L
1,483 SR
Queue Stats
250W - 305L
1,414 Elo+
Solo
Thanatos
Thanatos
SlappeJan
Thanatos
Level 8
God Stats
5W - 17L
1,500 SR
Queue Stats
17W - 35L
1,313 Elo+
Party 1
Bellona
Bellona
mogar6969
Bellona
Level 26
God Stats
0W - 2L
1,237 SR
Queue Stats
49W - 57L
1,351 Elo+
Solo
Neith
Neith
rudasvalero1
Neith
Level 7
God Stats
4W - 8L
1,125 SR
Queue Stats
17W - 28L
1,170 Elo+
Solo
Zeus
Zeus
zanypants93
Zeus
Level 15
God Stats
1W - 5L
1,374 SR
Queue Stats
27W - 49L
1,281 Elo+
Party 1
Team Averages
Level 17
1,344 SR
1,306 Elo+

VS

Team Averages
Level 21
1,549 SR
1,450 Elo+
Raijin
Raijin
Anoymouse9134
Raijin
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 72L
1,198 Elo+
Solo
Medusa
Medusa
DrummerBoy8913
Medusa
Level 24
God Stats
26W - 17L
1,485 SR
Queue Stats
26W - 17L
1,448 Elo+
Solo
Cthulhu
Cthulhu
InfernoFistOFury
Cthulhu
Level 18
God Stats
5W - 6L
1,695 SR
Queue Stats
9W - 7L
1,757 Elo+
Solo
Kukulkan
Kukulkan
MEISTER Eder95
Kukulkan
Level 29
God Stats
44W - 24L
1,771 SR
Queue Stats
47W - 26L
1,651 Elo+
Solo
Aphrodite
Aphrodite
SneakyxPancakes
Aphrodite
Level 7
God Stats
5W - 10L
1,292 SR
Queue Stats
5W - 12L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ChicoGTh3BOS
Ah Puch
17
2 / 4 / 6
11,507
1,151
15,096
14,854
5,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
SlappeJan
Thanatos
16
2 / 13 / 5
10,092
1,009
7,161
18,403
7,321
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
mogar6969
Bellona
16
4 / 12 / 1
10,923
1,092
10,051
27,250
22,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 12 / 6
10,606
1,061
16,014
20,921
8,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 8 / 4
9,196
920
5,884
11,323
5,416
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 24
11,967
1,197
14,415
10,443
4,203
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
20 / 0 / 10
14,044
1,404
24,509
11,128
4,792
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
8 / 3 / 15
11,758
1,176
9,944
17,167
22,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
19
12 / 0 / 22
12,991
1,299
22,194
6,115
2,731
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
SneakyxPancakes
Aphrodite
18
5 / 4 / 18
11,475
1,148
10,646
14,190
12,747
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
138
11
Kills
49
49
Deaths
11
22
Assists
89
Player
Kills
Deaths
Assists
KDA
W
4
4
24
4
L
Ah Puch
ChicoGTh3BOS
Ah Puch
2
4
6
1.25
W
20
0
10
25
W
8
3
15
5.17
W
Kukulkan
12
0
22
23
L
Thanatos
SlappeJan
Thanatos
2
13
5
0.35
W
Aphrodite
SneakyxPancakes
Aphrodite
5
4
18
3.5
L
Bellona
mogar6969
Bellona
4
12
1
0.38
L
3
12
6
0.5
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,206
Damage
81,708
92,751
Taken
59,043
49,099
Mitigated
46,790
7,477
Healing
14,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,415
3,570
429
1,534
10,443
4,203
0
4,051
6,392
28,586
0
L
Ah Puch
ChicoGTh3BOS
Ah Puch
15,096
2,161
0
718
14,854
5,475
0
7,433
7,371
49,836
0
W
24,509
15,299
0
0
11,128
4,792
0
2,827
8,301
0
46,272
W
9,944
999
1,340
946
17,167
22,317
0
4,681
12,486
19,974
0
W
Kukulkan
22,194
1,310
287
1,532
6,115
2,731
0
3,715
2,400
46,047
0
L
Thanatos
SlappeJan
Thanatos
7,161
2,464
0
2,665
18,403
7,321
0
12,065
6,238
0
11,394
W
Aphrodite
SneakyxPancakes
Aphrodite
10,646
3,152
3,517
4,674
14,190
12,747
0
5,706
8,484
22,268
0
L
Bellona
mogar6969
Bellona
10,051
4,573
426
1,422
27,250
22,735
0
15,500
11,650
0
26,020
L
16,014
10,408
0
2,246
20,921
8,152
0
13,186
7,610
0
31,393
L
5,884
1,236
0
0
11,323
5,416
0
8,565
2,683
16,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,324
Gold Earned
62,235
164
Minions Killed
208
3
Camps Cleared
8
710,976
Distance Traveled
855,678
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,967
1,197
31
3
6
148,008
1
L
Ah Puch
11,507
1,151
75
8
0
152,488
1
W
Medusa
14,044
1,404
71
7
0
177,764
0
W
Cthulhu
11,758
1,176
19
2
1
148,354
0
W
Kukulkan
12,991
1,299
59
6
0
217,313
3
L
Thanatos
10,092
1,009
8
1
2
152,934
2
W
Aphrodite
11,475
1,148
28
3
1
164,239
0
L
Bellona
10,923
1,092
28
3
1
176,001
1
L
Neith
10,606
1,061
29
3
0
146,710
0
L
Zeus
9,196
920
24
2
0
82,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role