Player Matchup

Geb
Geb
 
Geb
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
NobbyNobster69
Thoth
Level 8
God Stats
3W - 0L
1,321 SR
Queue Stats
17W - 7L
1,829 Elo+
Party 2
Fenrir
Fenrir
SaltMilk
Fenrir
Level 126
God Stats
2W - 0L
1,509 SR
Queue Stats
14W - 8L
1,825 Elo+
Party 2
Erlang Shen
Erlang Shen
StroodeLOL
Erlang Shen
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,967 Elo+
Party 2
Cupid
Cupid
ρeρsi
Cupid
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 1L
1,992 Elo+
Party 2
Team Averages
Level 53
1,466 SR
1,822 Elo+

VS

Team Averages
Level 21
1,617 SR
1,609 Elo+
Olorun
Olorun
Anxious_Alien_
Olorun
Level 29
God Stats
2W - 3L
1,577 SR
Queue Stats
97W - 144L
1,578 Elo+
Solo
Ymir
Ymir
Kevincico
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,409 Elo+
Party 1
Kali
Kali
gerado
Kali
Level 26
God Stats
3W - 2L
1,661 SR
Queue Stats
252W - 201L
1,726 Elo+
Party 1
Anhur
Anhur
lorenzosnuf
Anhur
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 59L
1,760 Elo+
Solo
Cu Chulainn
Cu Chulainn
x VIN3R
Cu Chulainn
Level 7
God Stats
7W - 5L
1,845 SR
Queue Stats
214W - 207L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 1 / 9
5,473
547
1,640
5,883
2,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
4 / 1 / 6
5,978
598
3,561
2,128
523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
SaltMilk
Fenrir
12
3 / 1 / 7
6,459
646
5,201
6,318
2,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Erlang Shen
StroodeLOL
Erlang Shen
12
6 / 0 / 2
7,027
703
5,602
5,819
4,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cupid
ρeρsi
Cupid
11
13 / 0 / 1
6,992
699
9,597
4,351
1,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,346
435
2,830
5,963
2,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
4
0 / 7 / 0
3,809
381
569
7,745
3,941
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes

Shoes

+6%
Movement Speed

Kali
gerado
Kali
9
2 / 5 / 1
5,714
571
3,370
7,787
4,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 6 / 1
4,090
409
1,956
7,417
1,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
x VIN3R
Cu Chulainn
9
0 / 3 / 0
4,800
480
1,974
6,057
4,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
26
Kills
2
3
Deaths
26
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
1
9
4.5
L
0
5
0
0
L
Ymir
0
7
0
0
W
4
1
6
7
W
Fenrir
SaltMilk
Fenrir
3
1
7
6.5
W
Erlang Shen
StroodeLOL
Erlang Shen
6
0
2
7
L
Kali
gerado
Kali
2
5
1
0.5
L
0
6
1
0.08
L
Cu Chulainn
x VIN3R
Cu Chulainn
0
3
0
0
W
Cupid
ρeρsi
Cupid
13
0
1
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,601
Damage
10,699
24,499
Taken
34,969
11,257
Mitigated
16,915
10,957
Healing
5,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
1,640
248
0
756
5,883
2,778
297
589
5,294
12,184
0
L
2,830
1,188
0
1,117
5,963
2,545
112
1,681
4,074
17,782
0
L
Ymir
569
287
0
0
7,745
3,941
0
1,047
6,658
6,642
0
W
3,561
0
0
500
2,128
523
168
713
1,415
24,526
0
W
Fenrir
SaltMilk
Fenrir
5,201
1,164
0
3,150
6,318
2,374
0
779
5,539
0
39,459
W
Erlang Shen
StroodeLOL
Erlang Shen
5,602
3,009
0
3,274
5,819
4,191
116
119
5,482
4,144
32,415
L
Kali
gerado
Kali
3,370
1,271
0
1,057
7,787
4,365
0
909
6,757
4,366
18,404
L
1,956
765
0
1,357
7,417
1,413
0
1,200
6,217
0
9,022
L
Cu Chulainn
x VIN3R
Cu Chulainn
1,974
587
0
1,618
6,057
4,651
856
546
5,511
0
20,391
W
Cupid
ρeρsi
Cupid
9,597
5,573
137
3,140
4,351
1,391
279
1,452
2,899
0
39,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,929
Gold Earned
22,759
299
Minions Killed
125
0
Camps Cleared
0
978,564
Distance Traveled
856,376
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,473
547
15
2
0
198,357
4
L
Olorun
4,346
435
29
3
0
182,919
1
L
Ymir
3,809
381
10
1
0
148,415
1
W
Thoth
5,978
598
53
5
0
206,832
3
W
Fenrir
6,459
646
76
8
0
207,765
0
W
Erlang Shen
7,027
703
79
8
0
208,353
1
L
Kali
5,714
571
43
4
0
183,611
0
L
Anhur
4,090
409
14
1
0
164,947
1
L
Cu Chulainn
4,800
480
29
3
0
176,484
0
W
Cupid
6,992
699
76
8
0
157,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role