Player Matchup

Neith
Neith
Brave_Raccoon
Neith
Level 8
God Stats
14W - 24L
1,528 SR
Queue Stats
21W - 32L
1,491 Elo+
Solo
Thanatos
Thanatos
Rizzkuo
Thanatos
Level 5
God Stats
24W - 30L
1,388 SR
Queue Stats
37W - 42L
1,326 Elo+
Solo
Odin
Odin
X_slayer77
Odin
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 20L
1,561 Elo+
Solo
Nu Wa
Nu Wa
grayplaydough
Nu Wa
Level 24
God Stats
81W - 43L
1,823 SR
Queue Stats
185W - 131L
1,558 Elo+
Solo
Sol
Sol
hilado_graneado
Sol
Level 11
God Stats
1W - 1L
1,485 SR
Queue Stats
28W - 57L
1,496 Elo+
Solo
Team Averages
Level 14
1,545 SR
1,486 Elo+

VS

Team Averages
Level 20
1,524 SR
1,354 Elo+
Ymir
Ymir
Gordons Sosig
Ymir
Level 42
God Stats
9W - 3L
1,742 SR
Queue Stats
378W - 378L
1,503 Elo+
Party 1
Chaac
Chaac
Scottie201
Chaac
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 34L
1,644 Elo+
Party 1
Hades
Hades
charly59600
Hades
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 18L
1,164 Elo+
Party 2
Hera
Hera
mugiiwarraa
Hera
Level 36
God Stats
8W - 19L
1,178 SR
Queue Stats
53W - 69L
1,079 Elo+
Party 2
Hel
Hel
wolfis12
Hel
Level 8
God Stats
2W - 4L
1,702 SR
Queue Stats
20W - 29L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 4
13,281
949
11,419
16,907
7,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Rizzkuo
Thanatos
18
3 / 19 / 4
12,624
902
6,060
25,423
10,901
20
6 / 1 / 10
14,439
1,031
18,054
19,078
26,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
6 / 6 / 8
14,526
1,038
28,010
18,515
7,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
0 / 7 / 6
11,914
851
7,059
16,662
6,046
Team 1 Tickets

0

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 20
16,598
1,186
23,322
18,398
29,278
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
20
11 / 0 / 17
14,936
1,067
21,636
17,349
25,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
5 / 3 / 16
13,529
966
12,276
15,601
11,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
11 / 4 / 17
14,848
1,061
23,950
13,129
7,761
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
2 / 10 / 16
12,295
878
2,597
12,978
5,546

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
125
19
Kills
39
40
Deaths
19
32
Assists
86
Player
Kills
Deaths
Assists
KDA
L
4
7
4
0.86
W
10
2
20
10
L
Thanatos
Rizzkuo
Thanatos
3
19
4
0.26
W
Chaac
11
0
17
19.5
L
6
1
10
11
W
5
3
16
4.33
L
6
6
8
1.67
L
0
7
6
0.43
W
11
4
17
4.88
W
2
10
16
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,602
Damage
83,781
96,585
Taken
77,455
58,435
Mitigated
79,108
14,775
Healing
20,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,419
7,908
0
2,926
16,907
7,196
0
12,654
4,053
0
38,155
W
23,322
4,331
0
1,284
18,398
29,278
0
7,836
10,320
56,071
0
L
Thanatos
Rizzkuo
Thanatos
6,060
1,202
0
3,810
25,423
10,901
0
15,634
9,414
0
16,839
W
Chaac
21,636
3,174
0
9,604
17,349
25,324
0
9,155
8,010
0
51,657
L
18,054
3,402
0
545
19,078
26,643
0
12,421
6,266
0
31,239
W
12,276
2,297
0
3,507
15,601
11,199
0
8,040
7,448
32,135
0
L
28,010
7,601
328
2,262
18,515
7,649
0
11,506
6,684
72,762
0
L
7,059
3,120
0
4,904
16,662
6,046
0
9,486
7,051
28,160
0
W
23,950
11,176
1,727
2,728
13,129
7,761
0
5,309
7,653
64,855
0
W
2,597
1,433
687
676
12,978
5,546
0
4,729
8,124
9,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,784
Gold Earned
72,206
230
Minions Killed
300
7
Camps Cleared
5
1,152,638
Distance Traveled
1,171,276
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,281
949
51
4
3
234,621
2
W
Ymir
16,598
1,186
66
5
1
243,691
1
L
Thanatos
12,624
902
18
1
0
229,472
0
W
Chaac
14,936
1,067
70
5
0
296,861
0
L
Odin
14,439
1,031
27
2
2
266,924
0
W
Hades
13,529
966
43
3
2
228,039
1
L
Nu Wa
14,526
1,038
100
7
2
241,681
0
L
Sol
11,914
851
34
2
0
179,940
2
W
Hera
14,848
1,061
109
8
0
229,937
1
W
Hel
12,295
878
12
1
2
172,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role