Player Matchup

Da Ji
Da Ji
CerberusCoding
Da Ji
Level 69
God Stats
1W - 0L
1,294 SR
Queue Stats
1W - 2L
1,283 Elo+
Party 1
Kuzenbo
Kuzenbo
Syntaxuwu
Kuzenbo
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,283 Elo+
Party 1
Ullr
Ullr
sergiopiano1
Ullr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 80
1,431 SR
1,355 Elo+

VS

Team Averages
Level 68
1,455 SR
1,447 Elo+
Susano
Susano
Ikuyin
Susano
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 107L
1,464 Elo+
Party 2
Merlin
Merlin
RomanSilver1075
Merlin
Level 32
God Stats
4W - 7L
1,500 SR
Queue Stats
106W - 116L
1,287 Elo+
Solo
Ymir
Ymir
Z3TA6
Ymir
Level 86
God Stats
5W - 7L
1,366 SR
Queue Stats
326W - 340L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 8 / 2
15,169
758
14,858
17,588
6,962
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Syntaxuwu
Kuzenbo
16
2 / 5 / 11
13,778
689
7,600
22,122
30,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
1 / 5 / 5
11,810
591
9,773
17,443
6,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Ikuyin
Susano
17
9 / 5 / 6
13,789
689
16,412
18,442
7,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
5 / 5 / 10
12,813
641
18,061
13,034
5,393
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
Z3TA6
Ymir
13
4 / 6 / 8
12,006
600
8,856
12,705
9,122
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
42
16
Kills
18
18
Deaths
16
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
13
8
2
1.75
L
Susano
Ikuyin
Susano
9
5
6
2.4
L
5
5
10
2
W
Kuzenbo
Syntaxuwu
Kuzenbo
2
5
11
1.5
L
Ymir
Z3TA6
Ymir
4
6
8
1.33
W
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,231
Damage
43,329
57,153
Taken
44,181
43,659
Mitigated
22,438
10,947
Healing
3,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,858
5,978
0
1,242
17,588
6,962
1,045
7,917
9,671
0
40,555
L
Susano
Ikuyin
Susano
16,412
3,452
0
2,134
18,442
7,923
37
3,098
15,344
0
71,655
L
18,061
2,132
0
0
13,034
5,393
153
1,953
11,081
82,305
0
W
Kuzenbo
Syntaxuwu
Kuzenbo
7,600
2,532
624
4,304
22,122
30,195
286
13,508
8,614
17,709
0
L
Ymir
Z3TA6
Ymir
8,856
2,156
334
593
12,705
9,122
104
2,577
10,128
27,949
0
W
9,773
5,213
0
4,777
17,443
6,502
1,342
6,479
10,964
0
96,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,757
Gold Earned
38,608
187
Minions Killed
255
0
Camps Cleared
0
933,574
Distance Traveled
894,299
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
15,169
758
49
2
0
304,009
1
L
Susano
13,789
689
97
5
0
377,560
0
L
Merlin
12,813
641
111
6
0
288,545
1
W
Kuzenbo
13,778
689
8
0
0
337,243
3
L
Ymir
12,006
600
47
2
0
228,194
1
W
Ullr
11,810
591
130
7
0
292,322
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role