Player Matchup

Medusa
Medusa
Afk Or Throw
Medusa
Level 29
God Stats
1W - 3L
1,381 SR
Queue Stats
64W - 69L
1,484 Elo+
Solo
Loki
Loki
BadPHOENIX369
Loki
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 38L
1,501 Elo+
Solo
Pele
Pele
Mizanurr
Pele
Level 26
God Stats
3W - 5L
1,622 SR
Queue Stats
65W - 72L
1,488 Elo+
Solo
Bellona
Bellona
SoulTomatando
Bellona
Level 6
God Stats
0W - 1L
1,735 SR
Queue Stats
0W - 2L
1,222 Elo+
Solo
Kukulkan
Kukulkan
cloud_something
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,095 Elo+
Solo
Team Averages
Level 15
1,548 SR
1,358 Elo+

VS

Team Averages
Level 21
1,532 SR
1,548 Elo+
Danzaburou
Danzaburou
Joyconboy
Danzaburou
Level 27
God Stats
2W - 4L
1,339 SR
Queue Stats
8W - 8L
1,584 Elo+
Solo
Merlin
Merlin
S0ul Keyper
Merlin
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 57L
1,471 Elo+
Solo
Tsukuyomi
Tsukuyomi
barro_nativo
Tsukuyomi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 39L
1,330 Elo+
Solo
Cthulhu
Cthulhu
tealcsbro
Cthulhu
Level 14
God Stats
12W - 7L
1,869 SR
Queue Stats
16W - 11L
1,861 Elo+
Solo
Achilles
Achilles
walkingXP_
Achilles
Level 28
God Stats
80W - 55L
1,449 SR
Queue Stats
234W - 211L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
14 / 1 / 1
13,476
749
15,488
8,417
5,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
5 / 6 / 6
9,454
525
9,759
14,548
5,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
10
2 / 6 / 2
7,455
414
7,005
12,680
3,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
5
0 / 7 / 0
6,001
333
121
6,348
3,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
9
1 / 7 / 0
7,109
395
2,419
7,769
2,423
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Joyconboy
Danzaburou
17
4 / 4 / 0
11,072
615
4,568
9,013
2,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
16
2 / 3 / 4
9,439
524
6,417
9,965
3,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
barro_nativo
Tsukuyomi
12
1 / 10 / 4
7,924
440
2,214
11,523
3,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
tealcsbro
Cthulhu
14
2 / 4 / 2
9,232
513
6,057
14,256
8,580
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
walkingXP_
Achilles
16
16 / 2 / 1
10,771
598
12,533
13,624
12,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
36
22
Kills
25
27
Deaths
23
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
14
1
1
14.5
L
5
6
6
1.33
W
Danzaburou
Joyconboy
Danzaburou
4
4
0
1
L
Pele
2
6
2
0.5
W
Merlin
2
3
4
1.33
L
Bellona
0
7
0
0
W
Tsukuyomi
barro_nativo
Tsukuyomi
1
10
4
0.3
L
Kukulkan
1
7
0
0.14
W
Cthulhu
tealcsbro
Cthulhu
2
4
2
0.75
W
Achilles
walkingXP_
Achilles
16
2
1
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,792
Damage
31,789
49,762
Taken
58,381
20,587
Mitigated
30,370
9,303
Healing
13,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
15,488
8,738
0
2,880
8,417
5,327
8,420
2,272
6,028
6,314
99,808
L
9,759
3,097
0
1,300
14,548
5,454
0
3,829
10,511
0
39,263
W
Danzaburou
Joyconboy
Danzaburou
4,568
1,850
0
2,694
9,013
2,974
4,727
195
8,818
0
66,584
L
Pele
7,005
1,976
111
3,857
12,680
3,797
0
2,958
9,384
0
23,636
W
Merlin
6,417
959
0
2,184
9,965
3,322
1,036
1,402
8,563
52,361
0
L
Bellona
121
46
0
50
6,348
3,586
0
822
5,384
0
3,305
W
Tsukuyomi
barro_nativo
Tsukuyomi
2,214
740
0
331
11,523
3,351
2,478
384
11,139
0
14,211
L
Kukulkan
2,419
838
0
1,105
7,769
2,423
249
1,926
5,437
19,549
0
W
Cthulhu
tealcsbro
Cthulhu
6,057
778
14
3,269
14,256
8,580
822
225
14,031
42,498
0
W
Achilles
walkingXP_
Achilles
12,533
5,806
0
5,434
13,624
12,143
513
836
12,765
0
55,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,495
Gold Earned
48,438
325
Minions Killed
409
0
Camps Cleared
0
1,352,144
Distance Traveled
1,528,222
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,476
749
186
10
0
329,049
3
L
Loki
9,454
525
67
4
0
327,378
1
W
Danzaburou
11,072
615
131
7
0
324,821
0
L
Pele
7,455
414
37
2
0
271,474
1
W
Merlin
9,439
524
93
5
0
298,354
4
L
Bellona
6,001
333
6
0
0
244,251
0
W
Tsukuyomi
7,924
440
34
2
0
293,507
2
L
Kukulkan
7,109
395
29
2
0
179,992
1
W
Cthulhu
9,232
513
75
4
0
287,550
2
W
Achilles
10,771
598
76
4
0
323,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role