Player Matchup

Ymir
Ymir
Cowv1n
Ymir
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,267 Elo+
Party 3
Apollo
Apollo
GeneralBoss2
Apollo
Level 83
God Stats
9W - 13L
1,571 SR
Queue Stats
183W - 184L
1,495 Elo+
Party 2
Set
Set
Greedy Packs
Set
Level 56
God Stats
1W - 1L
1,490 SR
Queue Stats
13W - 22L
1,229 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Wpit23_SP
Cu Chulainn
Level 20
God Stats
25W - 28L
1,577 SR
Queue Stats
97W - 114L
1,532 Elo+
Party 2
Janus
Janus
jewiliam
Janus
Level 42
God Stats
3W - 6L
1,389 SR
Queue Stats
75W - 77L
1,387 Elo+
Party 2
Team Averages
Level 47
1,505 SR
1,382 Elo+

VS

Team Averages
Level 71
1,574 SR
1,513 Elo+
Hera
Hera
 
Hera
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Akkewi
Cabrakan
Level 128
God Stats
1W - 3L
1,710 SR
Queue Stats
131W - 120L
1,611 Elo+
Party 1
Anhur
Anhur
MurphSMITE
Anhur
Level 32
God Stats
3W - 2L
1,661 SR
Queue Stats
12W - 9L
1,612 Elo+
Party 1
Fenrir
Fenrir
Sensei Jmo
Fenrir
Level 68
God Stats
12W - 14L
1,500 SR
Queue Stats
84W - 86L
1,471 Elo+
Party 1
Ares
Ares
T4ken Goku
Ares
Level 36
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 17L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cowv1n
Ymir
6
0 / 0 / 1
3,753
751
384
2,091
794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
6
1 / 0 / 0
3,591
718
600
1,286
214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 1 / 2
3,752
750
2,008
3,038
1,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cu Chulainn
Wpit23_SP
Cu Chulainn
6
1 / 1 / 0
3,693
739
908
2,831
1,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
jewiliam
Janus
6
1 / 0 / 0
3,848
770
690
1,591
354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
7
0 / 0 / 0
3,641
728
1,080
1,335
348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Cabrakan
Akkewi
Cabrakan
7
2 / 1 / 0
4,255
851
2,908
3,915
3,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
6
0 / 0 / 0
3,163
633
613
1,228
258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Sensei Jmo
Fenrir
5
0 / 2 / 0
3,328
666
674
3,031
820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
2,571
514
0
0
0

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
3
Kills
2
2
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
0
0
0
L
Cabrakan
Akkewi
Cabrakan
2
1
0
2
W
Ymir
Cowv1n
Ymir
0
0
1
0.5
W
Apollo
1
0
0
1
W
0
1
2
1
L
Anhur
0
0
0
0
L
Fenrir
Sensei Jmo
Fenrir
0
2
0
0
L
0
0
0
0
W
Cu Chulainn
Wpit23_SP
Cu Chulainn
1
1
0
1
W
Janus
jewiliam
Janus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,590
Damage
5,275
10,837
Taken
9,509
4,479
Mitigated
4,967
3,087
Healing
3,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
1,080
226
0
586
1,335
348
72
485
850
12,291
0
L
Cabrakan
Akkewi
Cabrakan
2,908
855
0
1,591
3,915
3,541
0
226
3,535
17,932
0
W
Ymir
Cowv1n
Ymir
384
216
0
600
2,091
794
0
0
2,091
8,430
0
W
Apollo
600
352
0
722
1,286
214
746
0
1,286
0
13,848
W
2,008
1,201
0
550
3,038
1,729
0
1,437
1,510
2,903
12,176
L
Anhur
613
356
0
567
1,228
258
0
267
961
0
7,790
L
Fenrir
Sensei Jmo
Fenrir
674
90
0
1,015
3,031
820
0
403
2,628
0
11,436
L
0
0
0
0
0
0
0
0
0
0
0
W
Cu Chulainn
Wpit23_SP
Cu Chulainn
908
262
0
484
2,831
1,388
0
1,353
1,363
0
9,010
W
Janus
jewiliam
Janus
690
6
0
731
1,591
354
30
822
599
12,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,637
Gold Earned
16,958
124
Minions Killed
113
0
Camps Cleared
0
531,843
Distance Traveled
415,295
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
3,641
728
27
5
0
105,270
1
L
Cabrakan
4,255
851
44
9
0
81,420
0
W
Ymir
3,753
751
16
3
0
115,741
1
W
Apollo
3,591
718
34
7
0
86,977
0
W
Set
3,752
750
28
6
0
109,729
0
L
Anhur
3,163
633
11
2
0
121,997
0
L
Fenrir
3,328
666
31
6
0
106,608
0
L
Ares
2,571
514
0
0
0
0
0
W
Cu Chulainn
3,693
739
21
4
0
105,311
0
W
Janus
3,848
770
25
5
0
114,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role