Player Matchup

Kukulkan
Kukulkan
Hashmaru
Kukulkan
Level 11
God Stats
1W - 2L
1,271 SR
Queue Stats
14W - 11L
1,528 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ShiranuiVs
Cu Chulainn
Level 72
God Stats
4W - 1L
1,500 SR
Queue Stats
148W - 150L
1,455 Elo+
Party 2
Hachiman
Hachiman
XsungaX
Hachiman
Level 16
God Stats
5W - 6L
1,426 SR
Queue Stats
24W - 24L
1,483 Elo+
Solo
Cthulhu
Cthulhu
myxxtique
Cthulhu
Level 23
God Stats
34W - 38L
1,445 SR
Queue Stats
465W - 483L
1,433 Elo+
Solo
Mercury
Mercury
tedetilo
Mercury
Level 6
God Stats
4W - 1L
1,767 SR
Queue Stats
7W - 17L
1,278 Elo+
Solo
Team Averages
Level 26
1,482 SR
1,435 Elo+

VS

Team Averages
Level 17
1,540 SR
1,507 Elo+
Freya
Freya
ElBerenjeno
Freya
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
SamotZeav
Ares
Level 6
God Stats
0W - 1L
1,754 SR
Queue Stats
5W - 11L
1,479 Elo+
Solo
Heimdallr
Heimdallr
Yrinvan
Heimdallr
Level 25
God Stats
28W - 37L
1,447 SR
Queue Stats
160W - 133L
1,556 Elo+
Solo
Anhur
Anhur
jere357
Anhur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
morocho macizo
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hashmaru
Kukulkan
17
5 / 1 / 16
11,516
1,047
23,273
4,908
2,192
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
ShiranuiVs
Cu Chulainn
18
5 / 4 / 22
11,016
1,001
16,423
15,001
15,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
XsungaX
Hachiman
19
9 / 0 / 18
12,651
1,150
17,603
10,943
4,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
myxxtique
Cthulhu
18
4 / 1 / 24
11,338
1,031
15,561
11,941
13,869
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
tedetilo
Mercury
17
10 / 8 / 9
11,855
1,078
13,243
12,639
5,232
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

239

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 7
10,306
937
8,867
19,712
10,561
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ares
16
1 / 6 / 8
10,827
984
7,413
23,404
25,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
Yrinvan
Heimdallr
17
8 / 6 / 5
11,926
1,084
17,241
16,274
8,719
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
jere357
Anhur
16
0 / 10 / 6
9,449
859
9,059
18,907
9,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
17
2 / 2 / 9
10,387
944
6,598
17,722
21,267
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
49
33
Kills
14
14
Deaths
33
89
Assists
35
Player
Kills
Deaths
Assists
KDA
L
3
9
7
0.72
W
Kukulkan
Hashmaru
Kukulkan
5
1
16
13
L
Ares
1
6
8
0.83
W
Cu Chulainn
ShiranuiVs
Cu Chulainn
5
4
22
4
W
Hachiman
XsungaX
Hachiman
9
0
18
18
L
Heimdallr
Yrinvan
Heimdallr
8
6
5
1.75
L
Anhur
jere357
Anhur
0
10
6
0.3
L
Sylvanus
2
2
9
3.25
W
Cthulhu
myxxtique
Cthulhu
4
1
24
16
W
Mercury
tedetilo
Mercury
10
8
9
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,103
Damage
49,178
55,432
Taken
96,019
40,903
Mitigated
76,073
6,968
Healing
16,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,867
2,783
0
4,194
19,712
10,561
0
8,200
11,362
27,585
0
W
Kukulkan
Hashmaru
Kukulkan
23,273
2,364
0
0
4,908
2,192
0
613
4,295
47,558
0
L
Ares
7,413
1,155
0
1,374
23,404
25,841
0
11,911
11,293
18,141
0
W
Cu Chulainn
ShiranuiVs
Cu Chulainn
16,423
5,200
1,195
1,775
15,001
15,264
0
7,011
7,990
231
33,591
W
Hachiman
XsungaX
Hachiman
17,603
11,806
0
3,284
10,943
4,346
0
4,136
6,807
0
28,584
L
Heimdallr
Yrinvan
Heimdallr
17,241
10,616
0
1,189
16,274
8,719
0
6,101
10,048
0
34,757
L
Anhur
jere357
Anhur
9,059
4,586
0
1,261
18,907
9,685
0
6,001
12,756
0
21,959
L
Sylvanus
6,598
1,721
4,632
3,908
17,722
21,267
0
6,852
10,870
24,085
0
W
Cthulhu
myxxtique
Cthulhu
15,561
1,594
546
168
11,941
13,869
0
5,112
6,829
37,265
0
W
Mercury
tedetilo
Mercury
13,243
6,958
0
0
12,639
5,232
0
6,006
6,632
0
20,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,376
Gold Earned
52,895
190
Minions Killed
161
9
Camps Cleared
4
1,012,974
Distance Traveled
884,788
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,306
937
60
5
0
166,733
0
W
Kukulkan
11,516
1,047
62
6
2
192,723
1
L
Ares
10,827
984
20
2
1
203,757
0
W
Cu Chulainn
11,016
1,001
42
4
2
200,471
0
W
Hachiman
12,651
1,150
27
2
2
203,502
0
L
Heimdallr
11,926
1,084
40
4
0
190,676
0
L
Anhur
9,449
859
15
1
2
151,186
0
L
Sylvanus
10,387
944
26
2
1
172,436
0
W
Cthulhu
11,338
1,031
44
4
0
188,905
0
W
Mercury
11,855
1,078
15
1
3
227,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role