Player Matchup

Danzaburou
Danzaburou
Gold II
 
Danzaburou
Gold II
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Thanatos
Thanatos
Bronze III
D3cimals
Thanatos
Bronze III
Level 113
God Stats
2W - 2L
1,726 SR
Queue Stats
4W - 9L
1,470 MMR
Solo
Apollo
Apollo
Silver II
Graztdiaz
Apollo
Silver II
Level 87
God Stats
20W - 12L
1,925 SR
Queue Stats
301W - 310L
1,498 MMR
Party 1
Vulcan
Vulcan
Silver I
ThE iCoN KNIVES
Vulcan
Silver I
Level 128
God Stats
15W - 19L
1,759 SR
Queue Stats
366W - 357L
1,351 MMR
Party 3
Ymir
Ymir
Silver II
mellogd1
Ymir
Silver II
Level 98
God Stats
17W - 11L
1,720 SR
Queue Stats
274W - 272L
1,459 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,726 SR
1,455 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 140
1,593 SR
1,476 MMR
Cthulhu
Cthulhu
Silver II
Arthaz106
Cthulhu
Silver II
Level 140
God Stats
10W - 0L
1,500 SR
Queue Stats
32W - 22L
1,456 MMR
Party 2
Bellona
Bellona
Silver I
BUNNY-Reborn
Bellona
Silver I
Level 144
God Stats
5W - 3L
1,645 SR
Queue Stats
81W - 71L
1,419 MMR
Party 4
Izanami
Izanami
Bronze III
detch01
Izanami
Bronze III
Level 128
God Stats
4W - 1L
1,495 SR
Queue Stats
38W - 18L
1,494 MMR
Party 2
Discordia
Discordia
Gold V
dimensionalized
Discordia
Gold V
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
158W - 141L
1,466 MMR
Solo
Kali
Kali
Silver I
gripperthief
Kali
Silver I
Level 159
God Stats
25W - 16L
1,826 SR
Queue Stats
149W - 127L
1,544 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
3 / 7 / 2
10,328
574
10,133
16,548
6,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
D3cimals
Thanatos
10
0 / 6 / 3
7,166
398
3,422
10,878
3,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Graztdiaz
Apollo
13
3 / 8 / 0
8,031
446
5,379
14,940
4,551
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
2 / 6 / 0
9,087
505
7,719
9,978
3,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
14
2 / 8 / 2
9,037
502
5,910
17,893
11,805
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
SetHeraNemesisPersephonePoseidon

VS

Bans
ScyllaJanusRamaAphroditeKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arthaz106
Cthulhu
17
6 / 1 / 12
12,059
670
7,399
13,821
13,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
BUNNY-Reborn
Bellona
16
5 / 3 / 6
11,002
611
12,403
14,377
11,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
detch01
Izanami
18
13 / 2 / 4
12,520
696
15,323
15,013
8,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
dimensionalized
Discordia
18
8 / 2 / 11
12,091
672
15,548
11,459
4,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 2 / 8
10,972
610
5,477
17,600
7,184
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
76
10
Kills
35
35
Deaths
10
7
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
7
2
0.57
W
Cthulhu
Arthaz106
Cthulhu
6
1
12
12
W
Bellona
BUNNY-Reborn
Bellona
5
3
6
2.67
L
Thanatos
D3cimals
Thanatos
0
6
3
0.25
L
Apollo
Graztdiaz
Apollo
3
8
0
0.38
L
2
6
0
0.33
W
Izanami
detch01
Izanami
13
2
4
7.5
W
Discordia
dimensionalized
Discordia
8
2
11
6.75
W
3
2
8
3.5
L
Ymir
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,563
Damage
56,150
70,237
Taken
72,270
29,949
Mitigated
45,416
16,342
Healing
27,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
10,133
3,486
0
4,856
16,548
6,136
1,054
4,763
11,717
0
62,142
W
Cthulhu
Arthaz106
Cthulhu
7,399
658
1,458
4,450
13,821
13,804
312
3,013
10,762
43,223
0
W
Bellona
BUNNY-Reborn
Bellona
12,403
4,318
0
6,542
14,377
11,462
2,720
1,619
12,734
0
60,568
L
Thanatos
D3cimals
Thanatos
3,422
262
0
6,295
10,878
3,561
0
3,671
7,024
0
27,402
L
Apollo
Graztdiaz
Apollo
5,379
3,320
0
3,361
14,940
4,551
392
3,857
10,984
0
36,129
L
7,719
3,063
0
480
9,978
3,896
720
4,024
5,673
60,854
0
W
Izanami
detch01
Izanami
15,323
10,192
0
5,074
15,013
8,648
5,529
4,361
10,652
7,626
89,960
W
Discordia
dimensionalized
Discordia
15,548
1,110
0
5,150
11,459
4,318
235
3,749
7,522
91,794
0
W
5,477
2,163
0
5,319
17,600
7,184
3,296
3,013
14,523
0
64,442
L
Ymir
5,910
1,573
168
1,182
17,893
11,805
0
7,050
10,660
43,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,649
Gold Earned
58,644
425
Minions Killed
570
0
Camps Cleared
0
1,430,148
Distance Traveled
1,741,094
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,328
574
119
7
0
261,836
0
W
Cthulhu
12,059
670
54
3
0
372,973
5
W
Bellona
11,002
611
96
5
0
337,348
3
L
Thanatos
7,166
398
68
4
0
233,631
3
L
Apollo
8,031
446
47
3
0
298,144
9
L
Vulcan
9,087
505
115
6
0
312,180
5
W
Izanami
12,520
696
142
8
0
320,344
0
W
Discordia
12,091
672
163
9
0
353,040
8
W
Kali
10,972
610
115
6
0
357,389
2
L
Ymir
9,037
502
76
4
0
324,357
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role