Player Matchup

Anhur
Anhur
Bronze III
EllemaPablo
Anhur
Bronze III
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 9L
1,500 MMR
Solo
Hercules
Hercules
Bronze III
Erenim9
Hercules
Bronze III
Level 44
God Stats
0W - 2L
1,426 SR
Queue Stats
17W - 39L
1,500 MMR
Solo
Mercury
Mercury
Silver I
br0nce45
Mercury
Silver I
Level 82
God Stats
0W - 1L
1,335 SR
Queue Stats
32W - 29L
1,502 MMR
Solo
Hel
Hel
Bronze III
ibonarteaga11
Hel
Bronze III
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 57L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
wrxcked97
Bellona
Bronze III
Level 30
God Stats
28W - 19L
1,675 SR
Queue Stats
252W - 246L
1,500 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 79
1,487 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,623 SR
1,502 MMR
Ao Kuang
Ao Kuang
Gold V
Mxrkohh
Ao Kuang
Gold V
Level 121
God Stats
4W - 2L
1,306 SR
Queue Stats
18W - 16L
1,483 MMR
Party 1
Scylla
Scylla
Silver I
RickCoperman37
Scylla
Silver I
Level 154
God Stats
23W - 13L
1,851 SR
Queue Stats
98W - 71L
1,534 MMR
Party 2
Sobek
Sobek
Silver III
SharK_LV07
Sobek
Silver III
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 52L
1,462 MMR
Party 2
King Arthur
King Arthur
Bronze III
jepapiQuinna
King Arthur
Bronze III
Level 59
God Stats
4W - 7L
1,818 SR
Queue Stats
121W - 124L
1,500 MMR
Solo
Ullr
Ullr
Gold IV
xDoomDaY
Ullr
Gold IV
Level 141
God Stats
4W - 2L
1,640 SR
Queue Stats
18W - 15L
1,530 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 1
7,202
514
4,013
9,995
2,857
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Hercules
Erenim9
Hercules
8
1 / 5 / 1
5,746
410
3,545
10,855
4,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
br0nce45
Mercury
11
1 / 6 / 3
6,414
458
3,637
10,213
2,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 8 / 1
6,439
460
1,905
11,379
4,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
wrxcked97
Bellona
11
1 / 3 / 1
6,367
455
4,930
11,181
10,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AphroditePersephoneTsukuyomiBakasuraCthulhu

VS

Bans
DanzaburouJanusArachneKumbhakarnaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Mxrkohh
Ao Kuang
14
7 / 2 / 5
8,501
607
8,097
8,691
3,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
9 / 0 / 3
9,500
679
11,636
3,545
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
11
0 / 3 / 13
7,196
514
5,061
12,455
7,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
jepapiQuinna
King Arthur
14
3 / 0 / 3
8,325
595
6,099
6,746
5,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ullr
14
4 / 3 / 1
8,403
600
8,556
8,478
2,925
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
8
Kills
23
23
Deaths
8
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
1
1
4.5
L
Hercules
Erenim9
Hercules
1
5
1
0.3
W
Ao Kuang
Mxrkohh
Ao Kuang
7
2
5
4.75
W
9
0
3
10.5
W
Sobek
0
3
13
2.17
L
Mercury
br0nce45
Mercury
1
6
3
0.42
L
1
8
1
0.19
W
King Arthur
jepapiQuinna
King Arthur
3
0
3
4.5
L
Bellona
wrxcked97
Bellona
1
3
1
0.5
W
Ullr
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,030
Damage
39,449
53,623
Taken
39,915
24,402
Mitigated
20,214
14,166
Healing
16,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,013
1,084
222
5,089
9,995
2,857
0
1,330
8,665
0
31,818
L
Hercules
Erenim9
Hercules
3,545
740
589
1,454
10,855
4,431
0
6,590
4,111
0
18,834
W
Ao Kuang
Mxrkohh
Ao Kuang
8,097
1,253
0
4,898
8,691
3,145
0
405
8,211
53,234
0
W
11,636
825
0
1,676
3,545
1,131
268
825
2,695
73,147
0
W
Sobek
5,061
510
0
4,177
12,455
7,478
34
675
11,630
13,556
0
L
Mercury
br0nce45
Mercury
3,637
1,826
0
245
10,213
2,754
0
5,327
4,798
0
32,088
L
1,905
103
762
3,130
11,379
4,182
0
7,541
3,520
37,861
0
W
King Arthur
jepapiQuinna
King Arthur
6,099
389
0
2,805
6,746
5,535
5
0
6,452
0
48,476
L
Bellona
wrxcked97
Bellona
4,930
1,683
0
2,675
11,181
10,178
0
3,465
7,271
0
29,083
W
Ullr
8,556
3,752
0
2,734
8,478
2,925
368
0
8,478
0
59,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,168
Gold Earned
41,925
299
Minions Killed
459
0
Camps Cleared
0
1,308,783
Distance Traveled
1,335,511
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,202
514
60
4
0
254,095
2
L
Hercules
5,746
410
30
2
0
262,164
1
W
Ao Kuang
8,501
607
97
7
0
285,885
6
W
Scylla
9,500
679
134
10
0
267,502
3
W
Sobek
7,196
514
12
1
0
269,335
9
L
Mercury
6,414
458
58
4
0
287,301
2
L
Hel
6,439
460
82
6
0
230,687
4
W
King Arthur
8,325
595
103
7
0
260,702
1
L
Bellona
6,367
455
69
5
0
274,536
1
W
Ullr
8,403
600
113
8
0
252,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role