Player Matchup

Thor
Thor
Luismi141414
Thor
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 97L
1,617 Elo+
Solo
Neith
Neith
MoistBorrito
Neith
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Hel
Hel
Rezdead15
Hel
Level 27
God Stats
6W - 4L
1,533 SR
Queue Stats
112W - 109L
1,405 Elo+
Solo
Izanami
Izanami
Vexamillian
Izanami
Level 16
God Stats
77W - 89L
1,246 SR
Queue Stats
598W - 687L
1,294 Elo+
Solo
Odin
Odin
stormshadows9826
Odin
Level 14
God Stats
1W - 0L
1,717 SR
Queue Stats
2W - 2L
1,205 Elo+
Solo
Team Averages
Level 16
1,499 SR
1,404 Elo+

VS

Team Averages
Level 15
1,536 SR
1,364 Elo+
Neith
Neith
JustStormyOK
Neith
Level 25
God Stats
3W - 2L
1,820 SR
Queue Stats
10W - 11L
1,416 Elo+
Solo
Ares
Ares
LegendaryMachina
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
MrBelgiumm
Chang'e
Level 8
God Stats
0W - 7L
1,155 SR
Queue Stats
20W - 37L
1,145 Elo+
Party 1
King Arthur
King Arthur
StayRoyalx
King Arthur
Level 10
God Stats
9W - 14L
1,500 SR
Queue Stats
23W - 45L
1,223 Elo+
Party 1
Achilles
Achilles
girthquake882
Achilles
Level 29
God Stats
9W - 6L
1,703 SR
Queue Stats
46W - 43L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 2
5,054
389
1,267
7,222
1,955
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
5 / 3 / 0
7,031
541
7,966
9,198
2,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 1 / 1
7,913
609
4,218
5,069
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Vexamillian
Izanami
11
4 / 4 / 2
6,929
533
8,098
11,015
3,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 3 / 1
5,931
456
3,061
7,719
4,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 2
7,021
540
7,381
8,110
2,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 6
6,191
476
3,367
10,551
7,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chang'e
MrBelgiumm
Chang'e
8
1 / 4 / 2
5,053
389
4,809
6,963
3,700
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
StayRoyalx
King Arthur
10
0 / 4 / 1
5,777
444
1,752
6,990
3,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
girthquake882
Achilles
13
9 / 1 / 3
7,986
614
7,549
9,916
5,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
13
Kills
15
16
Deaths
13
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
5
1
2
6
L
0
3
6
1
W
0
5
2
0.2
W
5
3
0
1.67
L
Chang'e
MrBelgiumm
Chang'e
1
4
2
0.5
W
4
1
1
4.5
L
King Arthur
StayRoyalx
King Arthur
0
4
1
0.13
W
Izanami
Vexamillian
Izanami
4
4
2
1.25
L
Achilles
girthquake882
Achilles
9
1
3
10.5
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,610
Damage
24,858
40,223
Taken
42,530
14,622
Mitigated
23,476
12,326
Healing
11,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,381
4,943
0
4,443
8,110
2,505
1,170
0
7,885
0
30,867
L
3,367
349
0
679
10,551
7,814
310
156
10,370
16,649
0
W
1,267
538
0
0
7,222
1,955
81
859
6,313
0
7,537
W
7,966
4,831
0
3,512
9,198
2,938
953
1,746
7,352
0
29,824
L
Chang'e
MrBelgiumm
Chang'e
4,809
1,245
335
1,160
6,963
3,700
279
195
6,745
16,772
0
W
4,218
384
76
2,437
5,069
1,595
2,328
397
4,572
37,669
0
L
King Arthur
StayRoyalx
King Arthur
1,752
917
0
296
6,990
3,637
154
3,429
3,538
0
17,771
W
Izanami
Vexamillian
Izanami
8,098
6,121
0
4,962
11,015
3,458
334
4,287
6,428
0
38,443
L
Achilles
girthquake882
Achilles
7,549
3,467
0
4,472
9,916
5,820
0
438
9,425
0
41,304
W
3,061
1,229
0
1,339
7,719
4,676
87
439
7,257
0
21,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,858
Gold Earned
32,028
256
Minions Killed
234
0
Camps Cleared
0
1,045,876
Distance Traveled
1,186,330
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,021
540
61
5
0
225,204
0
L
Ares
6,191
476
20
2
0
246,127
4
W
Thor
5,054
389
10
1
0
170,612
0
W
Neith
7,031
541
39
3
0
237,551
2
L
Chang'e
5,053
389
25
2
0
195,725
2
W
Hel
7,913
609
88
7
0
219,420
0
L
King Arthur
5,777
444
50
4
0
254,466
2
W
Izanami
6,929
533
75
6
0
175,541
0
L
Achilles
7,986
614
78
6
0
264,808
0
W
Odin
5,931
456
44
3
0
242,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role