Player Matchup

Ne Zha
Ne Zha
BionicSparkzz
Ne Zha
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 69L
1,581 Elo+
Party 1
Ymir
Ymir
MayorMcNasty
Ymir
Level 106
God Stats
5W - 6L
1,500 SR
Queue Stats
227W - 176L
1,647 Elo+
Party 1
Merlin
Merlin
PPDSxDaddy
Merlin
Level 67
God Stats
3W - 4L
1,460 SR
Queue Stats
93W - 117L
1,423 Elo+
Solo
Team Averages
Level 81
1,487 SR
1,550 Elo+

VS

Team Averages
Level 83
1,544 SR
1,420 Elo+
Janus
Janus
F1ammaD
Janus
Level 80
God Stats
6W - 4L
1,634 SR
Queue Stats
11W - 14L
1,474 Elo+
Solo
Odin
Odin
Vanthane
Odin
Level 47
God Stats
1W - 4L
1,653 SR
Queue Stats
20W - 19L
1,457 Elo+
Solo
Da Ji
Da Ji
flappyrick
Da Ji
Level 122
God Stats
27W - 60L
1,345 SR
Queue Stats
398W - 686L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
7,503
577
3,716
9,150
3,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 2 / 3
8,888
684
4,878
9,538
6,652
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
PPDSxDaddy
Merlin
13
3 / 5 / 2
9,990
768
6,405
9,697
3,978
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
F1ammaD
Janus
14
5 / 2 / 7
9,628
741
8,040
5,885
2,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Odin
12
2 / 0 / 9
8,771
675
5,965
7,387
5,405
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
11
6 / 3 / 5
9,259
712
8,840
6,629
3,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
5
Kills
13
13
Deaths
5
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
6
3
0.25
L
Janus
F1ammaD
Janus
5
2
7
4.25
W
2
2
3
1.75
W
Merlin
PPDSxDaddy
Merlin
3
5
2
0.8
L
Odin
2
0
9
6.5
L
Da Ji
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,999
Damage
22,845
28,385
Taken
19,901
13,812
Mitigated
11,079
5,026
Healing
4,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,716
784
306
727
9,150
3,182
0
3,226
5,692
0
13,981
L
Janus
F1ammaD
Janus
8,040
400
0
1,526
5,885
2,154
489
3,265
2,620
58,138
0
W
4,878
833
494
1,461
9,538
6,652
0
3,023
6,283
34,037
0
W
Merlin
PPDSxDaddy
Merlin
6,405
281
372
1,666
9,697
3,978
0
1,435
8,174
38,649
0
L
Odin
5,965
1,868
0
2,690
7,387
5,405
290
3,567
3,820
0
17,397
L
Da Ji
8,840
2,387
0
519
6,629
3,520
650
4,497
2,132
1,266
21,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,381
Gold Earned
27,658
148
Minions Killed
164
0
Camps Cleared
0
684,572
Distance Traveled
706,480
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,503
577
18
1
0
229,129
1
L
Janus
9,628
741
119
9
0
231,630
1
W
Ymir
8,888
684
58
4
0
248,106
3
W
Merlin
9,990
768
72
6
0
207,337
2
L
Odin
8,771
675
24
2
0
250,005
3
L
Da Ji
9,259
712
21
2
0
224,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role