Player Matchup

Xing Tian
Xing Tian
C_Colombian_REX
Xing Tian
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 96L
1,492 Elo+
Party 3
Rama
Rama
Captain SLyFu
Rama
Level 10
God Stats
1W - 3L
1,444 SR
Queue Stats
3W - 3L
1,587 Elo+
Solo
Zeus
Zeus
ElFree_0
Zeus
Level 88
God Stats
2W - 6L
1,500 SR
Queue Stats
660W - 726L
1,437 Elo+
Party 3
Tsukuyomi
Tsukuyomi
YAKUZA_Villareal
Tsukuyomi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,400 Elo+
Party 3
Sobek
Sobek
YAKUZA_manuelteo
Sobek
Level 26
God Stats
3W - 4L
1,859 SR
Queue Stats
88W - 102L
1,479 Elo+
Party 3
Team Averages
Level 32
1,561 SR
1,479 Elo+

VS

Team Averages
Level 32
1,662 SR
1,552 Elo+
Athena
Athena
BirceLines
Athena
Level 16
God Stats
9W - 7L
1,454 SR
Queue Stats
28W - 33L
1,452 Elo+
Party 2
Sylvanus
Sylvanus
IExeterGently
Sylvanus
Level 95
God Stats
31W - 15L
1,965 SR
Queue Stats
135W - 118L
1,631 Elo+
Party 1
Bellona
Bellona
Sazpecc UwU
Bellona
Level 7
God Stats
3W - 1L
1,852 SR
Queue Stats
15W - 8L
1,679 Elo+
Party 1
Awilix
Awilix
TUV-1988
Awilix
Level 27
God Stats
8W - 2L
1,670 SR
Queue Stats
11W - 5L
1,555 Elo+
Solo
Danzaburou
Danzaburou
TheBrokenCross
Danzaburou
Level 15
God Stats
6W - 5L
1,370 SR
Queue Stats
30W - 34L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
C_Colombian_REX
Xing Tian
11
3 / 4 / 4
8,129
428
9,243
17,028
14,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 7 / 2
7,253
382
3,342
10,403
2,770
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
13
2 / 7 / 2
8,059
424
10,719
12,071
3,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
13
2 / 8 / 0
7,744
408
2,970
15,999
5,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 8 / 3
7,598
400
5,544
18,354
12,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BirceLines
Athena
14
2 / 1 / 12
9,606
506
4,927
11,378
6,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
IExeterGently
Sylvanus
16
7 / 1 / 6
10,701
563
10,777
15,238
10,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Sazpecc UwU
Bellona
19
12 / 0 / 11
12,065
635
16,097
17,709
13,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Awilix
TUV-1988
Awilix
14
4 / 5 / 7
9,826
517
9,648
13,922
5,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
TheBrokenCross
Danzaburou
16
8 / 3 / 5
10,690
563
13,524
10,728
4,705
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
74
10
Kills
33
34
Deaths
10
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Athena
BirceLines
Athena
2
1
12
8
L
Xing Tian
C_Colombian_REX
Xing Tian
3
4
4
1.25
L
1
7
2
0.29
L
Zeus
2
7
2
0.43
W
Sylvanus
IExeterGently
Sylvanus
7
1
6
10
W
Bellona
Sazpecc UwU
Bellona
12
0
11
17.5
W
Awilix
TUV-1988
Awilix
4
5
7
1.5
W
Danzaburou
TheBrokenCross
Danzaburou
8
3
5
3.5
L
Tsukuyomi
2
8
0
0.25
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,818
Damage
54,973
73,855
Taken
68,975
38,773
Mitigated
39,882
14,667
Healing
22,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BirceLines
Athena
4,927
2,341
0
750
11,378
6,890
1,067
5,590
5,546
23,182
0
L
Xing Tian
C_Colombian_REX
Xing Tian
9,243
881
0
2,018
17,028
14,840
0
2,908
14,120
21,272
0
L
3,342
2,557
0
1,362
10,403
2,770
701
2,608
7,795
0
17,426
L
Zeus
10,719
453
0
1,191
12,071
3,654
0
4,239
7,832
43,152
0
W
Sylvanus
IExeterGently
Sylvanus
10,777
2,944
3,600
8,038
15,238
10,016
758
6,574
8,215
61,994
0
W
Bellona
Sazpecc UwU
Bellona
16,097
6,972
0
1,498
17,709
13,086
632
4,580
12,796
0
102,624
W
Awilix
TUV-1988
Awilix
9,648
4,591
0
5,710
13,922
5,185
910
2,812
11,075
0
55,642
W
Danzaburou
TheBrokenCross
Danzaburou
13,524
8,176
0
2,407
10,728
4,705
2,775
4,650
5,837
0
59,451
L
Tsukuyomi
2,970
472
0
4,652
15,999
5,157
0
3,673
12,326
0
39,822
L
5,544
822
522
4,922
18,354
12,352
136
2,276
16,078
20,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,783
Gold Earned
52,888
264
Minions Killed
418
0
Camps Cleared
0
1,543,905
Distance Traveled
1,737,710
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,606
506
39
2
0
369,631
1
L
Xing Tian
8,129
428
26
1
0
326,308
3
L
Rama
7,253
382
41
2
0
235,116
0
L
Zeus
8,059
424
88
5
0
313,868
1
W
Sylvanus
10,701
563
83
4
0
324,664
0
W
Bellona
12,065
635
150
8
0
376,359
2
W
Awilix
9,826
517
65
3
0
356,986
3
W
Danzaburou
10,690
563
81
4
0
310,070
0
L
Tsukuyomi
7,744
408
74
4
0
346,566
3
L
Sobek
7,598
400
35
2
0
322,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role