Player Matchup

Neith
Neith
Chromatic_Cross
Neith
Level 21
God Stats
11W - 4L
1,618 SR
Queue Stats
113W - 109L
1,197 Elo+
Party 1
Nemesis
Nemesis
LloydBBY
Nemesis
Level 43
God Stats
12W - 3L
1,880 SR
Queue Stats
14W - 6L
1,714 Elo+
Party 4
Scylla
Scylla
Louinatorrrrr
Scylla
Level 130
God Stats
10W - 5L
1,779 SR
Queue Stats
38W - 28L
1,626 Elo+
Party 4
Apollo
Apollo
SlushiestClub60
Apollo
Level 112
God Stats
5W - 1L
1,688 SR
Queue Stats
128W - 114L
1,557 Elo+
Solo
Amaterasu
Amaterasu
ss2zerox
Amaterasu
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
101W - 102L
1,197 Elo+
Party 1
Team Averages
Level 87
1,693 SR
1,458 Elo+

VS

Team Averages
Level 53
1,549 SR
1,486 Elo+
Erlang Shen
Erlang Shen
Aashayz
Erlang Shen
Level 45
God Stats
6W - 11L
1,511 SR
Queue Stats
45W - 57L
1,447 Elo+
Party 2
Cthulhu
Cthulhu
Dusk-Dreamer
Cthulhu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 88L
1,243 Elo+
Party 3
Osiris
Osiris
Spazxie
Osiris
Level 69
God Stats
17W - 13L
1,623 SR
Queue Stats
486W - 464L
1,573 Elo+
Solo
Izanami
Izanami
Zman1011
Izanami
Level 35
God Stats
27W - 20L
1,608 SR
Queue Stats
48W - 49L
1,622 Elo+
Party 2
Cupid
Cupid
cjluc12
Cupid
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
211W - 228L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 5
8,166
480
6,173
6,979
2,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
LloydBBY
Nemesis
15
2 / 2 / 3
8,898
523
4,204
10,694
7,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
7 / 1 / 4
10,726
631
14,747
5,248
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
7 / 4 / 3
9,108
536
12,837
10,372
5,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
ss2zerox
Amaterasu
14
1 / 3 / 6
8,894
523
3,237
10,455
9,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Aashayz
Erlang Shen
13
1 / 3 / 3
7,835
461
4,875
9,211
5,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
Dusk-Dreamer
Cthulhu
13
3 / 4 / 3
8,557
503
5,099
14,468
9,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
Spazxie
Osiris
15
3 / 4 / 5
9,634
567
11,719
11,598
10,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Zman1011
Izanami
14
2 / 3 / 3
8,709
512
1,564
8,441
3,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cupid
cjluc12
Cupid
12
3 / 4 / 2
7,704
453
3,731
9,280
4,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
28
18
Kills
12
12
Deaths
18
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Aashayz
Erlang Shen
1
3
3
0.83
W
1
2
5
1.75
L
Cthulhu
Dusk-Dreamer
Cthulhu
3
4
3
1.13
W
Nemesis
LloydBBY
Nemesis
2
2
3
1.75
W
7
1
4
9
W
7
4
3
2.13
L
Osiris
Spazxie
Osiris
3
4
5
1.38
L
Izanami
Zman1011
Izanami
2
3
3
1.17
L
Cupid
cjluc12
Cupid
3
4
2
1
W
Amaterasu
ss2zerox
Amaterasu
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,198
Damage
26,988
43,748
Taken
52,998
25,976
Mitigated
33,610
9,543
Healing
9,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Aashayz
Erlang Shen
4,875
2,042
0
1,938
9,211
5,535
0
3,204
5,858
7,668
41,707
W
6,173
2,498
0
2,454
6,979
2,376
628
1,718
5,261
0
45,427
L
Cthulhu
Dusk-Dreamer
Cthulhu
5,099
447
319
2,033
14,468
9,255
429
3,074
11,331
23,979
0
W
Nemesis
LloydBBY
Nemesis
4,204
1,484
0
1,352
10,694
7,304
0
483
10,211
10,246
57,566
W
14,747
1,221
0
2,174
5,248
1,611
550
353
4,895
79,605
0
W
12,837
6,182
0
463
10,372
5,573
552
3,515
6,857
3,516
42,175
L
Osiris
Spazxie
Osiris
11,719
4,831
0
1,490
11,598
10,445
1,043
2,362
9,192
6,573
48,305
L
Izanami
Zman1011
Izanami
1,564
700
0
1,182
8,441
3,521
1,210
5,604
2,597
2,018
46,560
L
Cupid
cjluc12
Cupid
3,731
2,121
238
2,544
9,280
4,854
731
1,267
7,982
3,447
26,291
W
Amaterasu
ss2zerox
Amaterasu
3,237
1,091
0
3,100
10,455
9,112
1,046
560
9,895
3,014
38,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,792
Gold Earned
42,439
455
Minions Killed
399
0
Camps Cleared
0
1,604,256
Distance Traveled
1,508,989
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,835
461
81
5
0
376,407
4
W
Neith
8,166
480
74
4
0
302,507
0
L
Cthulhu
8,557
503
40
2
0
276,810
3
W
Nemesis
8,898
523
104
6
0
372,314
7
W
Scylla
10,726
631
138
8
0
333,535
7
W
Apollo
9,108
536
60
4
0
291,834
1
L
Osiris
9,634
567
106
6
0
322,294
4
L
Izanami
8,709
512
111
7
0
278,022
2
L
Cupid
7,704
453
61
4
0
255,456
0
W
Amaterasu
8,894
523
79
5
0
304,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role