Player Matchup

Chang'e
Chang'e
MedinaEve101
Chang'e
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 199L
1,603 Elo+
Party 2
Guan Yu
Guan Yu
Opaldark
Guan Yu
Level 79
God Stats
6W - 3L
1,892 SR
Queue Stats
107W - 111L
1,507 Elo+
Party 3
Cthulhu
Cthulhu
P00SPRINKLE
Cthulhu
Level 90
God Stats
8W - 11L
1,193 SR
Queue Stats
183W - 205L
1,426 Elo+
Party 2
Ra
Ra
chronicsadgirl
Ra
Level 78
God Stats
11W - 10L
1,537 SR
Queue Stats
74W - 73L
1,548 Elo+
Party 3
Izanami
Izanami
king02tutt
Izanami
Level 93
God Stats
5W - 4L
1,730 SR
Queue Stats
212W - 240L
1,319 Elo+
Solo
Team Averages
Level 99
1,570 SR
1,481 Elo+

VS

Team Averages
Level 111
1,657 SR
1,473 Elo+
Achilles
Achilles
Detectioz
Achilles
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 1
Sol
Sol
JadedPanda145
Sol
Level 104
God Stats
6W - 3L
1,678 SR
Queue Stats
22W - 22L
1,544 Elo+
Party 1
Pele
Pele
LuffyLu225
Pele
Level 144
God Stats
1W - 3L
1,513 SR
Queue Stats
53W - 47L
1,565 Elo+
Party 1
Aphrodite
Aphrodite
XdraculaX12
Aphrodite
Level 58
God Stats
3W - 7L
1,739 SR
Queue Stats
295W - 375L
1,275 Elo+
Solo
Erlang Shen
Erlang Shen
silentshamen43
Erlang Shen
Level 127
God Stats
5W - 3L
1,857 SR
Queue Stats
30W - 40L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MedinaEve101
Chang'e
9
2 / 1 / 2
5,453
545
3,687
3,607
773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Opaldark
Guan Yu
11
4 / 0 / 0
6,276
628
5,453
4,515
3,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
P00SPRINKLE
Cthulhu
7
0 / 1 / 0
4,757
476
1,545
3,832
1,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
1 / 0 / 0
4,748
475
2,377
3,236
792
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
king02tutt
Izanami
9
3 / 0 / 4
5,630
563
3,555
4,733
2,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Detectioz
Achilles
7
1 / 2 / 0
4,613
461
2,072
5,531
2,289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 1 / 0
4,327
433
3,059
3,741
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 0
4,677
468
1,548
6,630
1,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Aphrodite
XdraculaX12
Aphrodite
7
0 / 2 / 1
4,473
447
1,963
5,849
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Erlang Shen
silentshamen43
Erlang Shen
7
0 / 2 / 0
4,209
421
943
5,171
1,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
10
Kills
2
2
Deaths
10
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
Detectioz
Achilles
1
2
0
0.5
L
1
1
0
1
L
0
3
0
0
W
Chang'e
MedinaEve101
Chang'e
2
1
2
3
W
Guan Yu
Opaldark
Guan Yu
4
0
0
4
W
Cthulhu
P00SPRINKLE
Cthulhu
0
1
0
0
L
Aphrodite
XdraculaX12
Aphrodite
0
2
1
0.25
W
1
0
0
1
W
Izanami
king02tutt
Izanami
3
0
4
5
L
Erlang Shen
silentshamen43
Erlang Shen
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,617
Damage
9,585
19,923
Taken
26,922
8,787
Mitigated
7,778
6,200
Healing
12,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Detectioz
Achilles
2,072
416
0
1,644
5,531
2,289
0
1,325
3,980
0
12,270
L
3,059
162
0
1,657
3,741
1,019
0
2,691
988
18,069
0
L
1,548
456
0
2,665
6,630
1,618
0
854
5,674
0
20,282
W
Chang'e
MedinaEve101
Chang'e
3,687
93
790
1,637
3,607
773
476
459
3,148
21,634
0
W
Guan Yu
Opaldark
Guan Yu
5,453
1,267
130
1,308
4,515
3,274
0
930
3,585
2,825
28,338
W
Cthulhu
P00SPRINKLE
Cthulhu
1,545
0
0
632
3,832
1,529
420
1,311
2,521
13,640
0
L
Aphrodite
XdraculaX12
Aphrodite
1,963
292
885
3,367
5,849
1,407
0
1,530
4,315
18,792
0
W
2,377
351
246
918
3,236
792
0
1,127
2,109
15,319
0
W
Izanami
king02tutt
Izanami
3,555
2,169
0
539
4,733
2,419
0
1,195
3,538
2,510
21,915
L
Erlang Shen
silentshamen43
Erlang Shen
943
266
0
2,079
5,171
1,445
0
1,418
3,726
0
14,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,864
Gold Earned
22,299
224
Minions Killed
172
0
Camps Cleared
0
957,875
Distance Traveled
890,061
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,613
461
28
3
0
177,444
1
L
Sol
4,327
433
32
3
0
174,061
1
L
Pele
4,677
468
50
5
0
173,636
0
W
Chang'e
5,453
545
45
5
0
198,717
5
W
Guan Yu
6,276
628
76
8
0
196,600
3
W
Cthulhu
4,757
476
29
3
0
196,076
3
L
Aphrodite
4,473
447
35
4
0
178,329
0
W
Ra
4,748
475
29
3
0
179,808
1
W
Izanami
5,630
563
45
5
0
186,674
4
L
Erlang Shen
4,209
421
27
3
0
186,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role