Player Matchup

Rama
Rama
 
Rama
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Ar5h1a-M
Ymir
Level 17
God Stats
5W - 17L
1,184 SR
Queue Stats
7W - 24L
1,324 Elo+
Party 1
Loki
Loki
BigPaPaStealth
Loki
Level 8
God Stats
22W - 35L
1,468 SR
Queue Stats
30W - 37L
1,359 Elo+
Party 1
He Bo
He Bo
mckalonzo
He Bo
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 137L
1,410 Elo+
Party 1
Nu Wa
Nu Wa
ztedylan
Nu Wa
Level 26
God Stats
3W - 10L
1,266 SR
Queue Stats
68W - 71L
1,347 Elo+
Party 1
Team Averages
Level 49
1,384 SR
1,388 Elo+

VS

Team Averages
Level 19
1,424 SR
1,493 Elo+
Nemesis
Nemesis
ADNAAAN99
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,476 Elo+
Party 2
The Morrigan
The Morrigan
DeathByEntity
The Morrigan
Level 22
God Stats
10W - 15L
1,222 SR
Queue Stats
101W - 83L
1,544 Elo+
Solo
King Arthur
King Arthur
JazzyAzIz
King Arthur
Level 18
God Stats
1W - 1L
1,268 SR
Queue Stats
2W - 1L
1,295 Elo+
Solo
Hou Yi
Hou Yi
MingeKingMo
Hou Yi
Level 28
God Stats
45W - 33L
1,638 SR
Queue Stats
90W - 75L
1,624 Elo+
Solo
Ares
Ares
MrNediiim
Ares
Level 22
God Stats
2W - 0L
1,490 SR
Queue Stats
18W - 18L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
1 / 7 / 1
5,716
440
3,879
10,766
2,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ymir
9
0 / 5 / 0
5,337
411
2,648
11,145
4,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 2 / 0
7,104
546
2,626
7,741
2,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

He Bo
mckalonzo
He Bo
13
3 / 0 / 1
7,435
572
3,055
5,476
1,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
ztedylan
Nu Wa
9
0 / 5 / 1
5,722
440
2,517
7,347
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ADNAAAN99
Nemesis
8
0 / 3 / 2
5,780
445
592
6,421
1,628
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
DeathByEntity
The Morrigan
15
7 / 2 / 1
8,833
679
7,590
6,005
3,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
JazzyAzIz
King Arthur
13
0 / 1 / 2
7,624
586
5,091
5,218
3,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
13
11 / 1 / 1
8,225
633
11,775
7,060
2,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
10
1 / 2 / 7
6,908
531
4,457
8,874
5,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
7
Kills
19
19
Deaths
9
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
7
1
0.21
W
Nemesis
ADNAAAN99
Nemesis
0
3
2
0.33
L
Ymir
0
5
0
0
L
3
2
0
1.5
W
The Morrigan
DeathByEntity
The Morrigan
7
2
1
3.75
W
King Arthur
JazzyAzIz
King Arthur
0
1
2
1
W
Hou Yi
11
1
1
11.5
W
Ares
1
2
7
2.25
L
He Bo
mckalonzo
He Bo
3
0
1
3.5
L
Nu Wa
ztedylan
Nu Wa
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,725
Damage
29,505
42,475
Taken
33,578
13,833
Mitigated
16,509
8,896
Healing
5,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,879
3,068
504
3,002
10,766
2,774
0
1,572
9,194
0
17,057
W
Nemesis
ADNAAAN99
Nemesis
592
143
0
460
6,421
1,628
0
942
5,479
0
24,782
L
Ymir
2,648
68
0
360
11,145
4,690
0
2,792
8,353
22,746
0
L
2,626
583
0
2,056
7,741
2,425
77
1,443
5,957
0
37,383
W
The Morrigan
DeathByEntity
The Morrigan
7,590
2,960
0
710
6,005
3,664
0
2,438
3,564
58,973
0
W
King Arthur
JazzyAzIz
King Arthur
5,091
767
0
895
5,218
3,577
198
603
4,615
0
44,729
W
Hou Yi
11,775
7,682
0
2,806
7,060
2,503
808
2,011
5,049
0
39,463
W
Ares
4,457
570
0
1,112
8,874
5,137
0
2,226
6,648
23,208
0
L
He Bo
mckalonzo
He Bo
3,055
0
0
2,612
5,476
1,575
0
1,047
4,429
43,670
0
L
Nu Wa
ztedylan
Nu Wa
2,517
243
0
362
7,347
2,369
0
5,193
2,154
22,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,314
Gold Earned
37,370
274
Minions Killed
377
0
Camps Cleared
0
1,104,397
Distance Traveled
1,243,329
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,716
440
32
2
0
186,772
0
W
Nemesis
5,780
445
50
4
0
248,974
0
L
Ymir
5,337
411
31
2
0
220,598
0
L
Loki
7,104
546
75
6
0
229,520
4
W
The Morrigan
8,833
679
116
9
0
249,336
0
W
King Arthur
7,624
586
112
9
0
269,080
1
W
Hou Yi
8,225
633
63
5
0
220,411
2
W
Ares
6,908
531
36
3
0
255,528
4
L
He Bo
7,435
572
91
7
0
244,553
1
L
Nu Wa
5,722
440
45
3
0
222,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role