Player Matchup

Susano
Susano
Majoke67
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,875 Elo+
Party 1
Anubis
Anubis
MyIOve
Anubis
Level 18
God Stats
12W - 3L
1,500 SR
Queue Stats
92W - 69L
1,658 Elo+
Solo
Set
Set
Shawnz997
Set
Level 28
God Stats
14W - 10L
1,803 SR
Queue Stats
471W - 450L
1,680 Elo+
Solo
Cerberus
Cerberus
XelaRy
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,875 Elo+
Party 1
Anhur
Anhur
mousy73
Anhur
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
182W - 169L
1,739 Elo+
Solo
Team Averages
Level 16
1,561 SR
1,766 Elo+

VS

Team Averages
Level 24
1,592 SR
1,610 Elo+
Chang'e
Chang'e
Cuentaparaban
Chang'e
Level 17
God Stats
2W - 1L
1,761 SR
Queue Stats
14W - 8L
1,786 Elo+
Solo
King Arthur
King Arthur
Evinus
King Arthur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,607 Elo+
Party 2
Chernobog
Chernobog
Lordmordo
Chernobog
Level 26
God Stats
41W - 21L
1,958 SR
Queue Stats
62W - 45L
1,657 Elo+
Party 2
Nemesis
Nemesis
LoveLessSama
Nemesis
Level 32
God Stats
11W - 9L
1,462 SR
Queue Stats
87W - 73L
1,513 Elo+
Party 2
Sobek
Sobek
SirrCrocodile
Sobek
Level 16
God Stats
4W - 7L
1,277 SR
Queue Stats
98W - 88L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Majoke67
Susano
7
0 / 6 / 0
4,782
478
2,105
6,151
1,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anubis
MyIOve
Anubis
10
0 / 5 / 3
5,799
580
3,524
9,385
4,384
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
6 / 2 / 1
6,258
626
6,447
7,095
2,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
XelaRy
Cerberus
8
0 / 4 / 3
4,846
485
1,650
6,934
3,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
mousy73
Anhur
11
1 / 1 / 2
6,338
634
4,529
5,780
1,860
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
11
6 / 2 / 3
7,030
703
7,679
7,184
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Evinus
King Arthur
8
0 / 2 / 4
5,093
509
3,368
6,690
4,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chernobog
Lordmordo
Chernobog
10
6 / 0 / 6
6,119
612
4,960
5,253
1,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
LoveLessSama
Nemesis
9
3 / 4 / 1
5,719
572
3,681
7,134
4,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 0 / 9
6,107
611
1,710
4,995
3,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
7
Kills
18
18
Deaths
8
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chang'e
6
2
3
3.75
W
King Arthur
Evinus
King Arthur
0
2
4
1
W
Chernobog
Lordmordo
Chernobog
6
0
6
9
W
Nemesis
LoveLessSama
Nemesis
3
4
1
0.88
L
Susano
Majoke67
Susano
0
6
0
0
L
Anubis
MyIOve
Anubis
0
5
3
0.3
L
6
2
1
3.25
W
3
0
9
7.5
L
Cerberus
XelaRy
Cerberus
0
4
3
0.38
L
Anhur
mousy73
Anhur
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,255
Damage
21,398
35,345
Taken
31,256
13,796
Mitigated
15,328
12,369
Healing
10,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
7,679
696
322
3,016
7,184
1,743
0
2,814
4,320
37,619
0
W
King Arthur
Evinus
King Arthur
3,368
259
0
150
6,690
4,347
0
0
6,690
0
17,740
W
Chernobog
Lordmordo
Chernobog
4,960
2,593
0
3,156
5,253
1,677
416
476
4,727
0
32,157
W
Nemesis
LoveLessSama
Nemesis
3,681
1,079
0
924
7,134
4,022
0
785
6,305
3,268
19,998
L
Susano
Majoke67
Susano
2,105
322
0
660
6,151
1,441
110
1,101
5,002
0
15,592
L
Anubis
MyIOve
Anubis
3,524
299
0
4,254
9,385
4,384
0
5,030
4,058
33,758
0
L
6,447
2,642
0
2,896
7,095
2,440
0
1,421
5,572
0
27,692
W
1,710
222
0
2,713
4,995
3,539
224
905
4,040
8,456
0
L
Cerberus
XelaRy
Cerberus
1,650
196
0
1,163
6,934
3,671
65
867
6,043
17,890
0
L
Anhur
mousy73
Anhur
4,529
2,009
0
3,396
5,780
1,860
183
621
5,107
0
36,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,023
Gold Earned
30,068
264
Minions Killed
222
0
Camps Cleared
0
961,820
Distance Traveled
962,384
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,030
703
69
7
0
215,118
5
W
King Arthur
5,093
509
32
3
0
200,145
1
W
Chernobog
6,119
612
58
6
0
165,945
0
W
Nemesis
5,719
572
44
4
0
191,591
2
L
Susano
4,782
478
33
3
0
215,302
3
L
Anubis
5,799
580
63
6
0
149,507
4
L
Set
6,258
626
40
4
0
226,042
0
W
Sobek
6,107
611
19
2
0
189,585
3
L
Cerberus
4,846
485
55
6
0
196,482
1
L
Anhur
6,338
634
73
7
0
174,487
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role