Player Matchup

Neith
Neith
LORDxMrMoses
Neith
Level 122
God Stats
36W - 30L
1,556 SR
Queue Stats
1,367W - 1,492L
1,478 Elo+
Party 2
Athena
Athena
LordArt21
Athena
Level 67
God Stats
38W - 36L
1,400 SR
Queue Stats
428W - 412L
1,520 Elo+
Party 2
Nox
Nox
ZapRowsdowerr
Nox
Level 45
God Stats
19W - 27L
1,510 SR
Queue Stats
303W - 357L
1,487 Elo+
Solo
Team Averages
Level 78
1,489 SR
1,495 Elo+

VS

Team Averages
Level 53
1,369 SR
1,398 Elo+
Hercules
Hercules
Aguilarr
Hercules
Level 68
God Stats
1W - 2L
1,468 SR
Queue Stats
19W - 33L
1,421 Elo+
Party 1
Ah Puch
Ah Puch
AndryReus30
Ah Puch
Level 75
God Stats
0W - 2L
1,139 SR
Queue Stats
86W - 161L
1,346 Elo+
Solo
Poseidon
Poseidon
The_Juice_Pouch
Poseidon
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 6
10,968
686
11,125
11,496
4,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
LordArt21
Athena
15
4 / 0 / 11
11,727
733
8,114
14,164
14,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
5 / 3 / 9
10,952
685
10,609
7,232
3,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aguilarr
Hercules
12
2 / 4 / 1
9,349
584
7,079
16,740
16,282
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
AndryReus30
Ah Puch
12
1 / 4 / 2
9,161
573
10,157
11,035
3,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
13
0 / 7 / 3
9,001
563
5,786
10,698
3,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
15
Kills
3
4
Deaths
15
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
Aguilarr
Hercules
2
4
1
0.63
L
Ah Puch
AndryReus30
Ah Puch
1
4
2
0.5
W
6
1
6
9
W
Athena
LordArt21
Athena
4
0
11
9.5
L
Poseidon
0
7
3
0.21
W
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,848
Damage
23,022
32,892
Taken
38,473
22,812
Mitigated
23,712
10,986
Healing
5,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Aguilarr
Hercules
7,079
1,064
0
1,992
16,740
16,282
0
7,965
8,775
0
13,786
L
Ah Puch
AndryReus30
Ah Puch
10,157
460
0
1,409
11,035
3,611
50
4,112
6,923
40,519
0
W
11,125
3,364
523
5,768
11,496
4,858
1,896
5,446
5,420
0
62,071
W
Athena
LordArt21
Athena
8,114
2,317
0
4,695
14,164
14,621
393
6,010
7,328
25,600
0
L
Poseidon
5,786
235
715
1,739
10,698
3,819
194
6,694
4,004
40,177
0
W
10,609
152
0
0
7,232
3,333
738
2,681
4,153
37,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,647
Gold Earned
27,511
187
Minions Killed
162
0
Camps Cleared
0
879,148
Distance Traveled
735,615
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,349
584
22
1
0
283,147
0
L
Ah Puch
9,161
573
50
3
0
210,106
2
W
Neith
10,968
686
86
5
0
283,642
1
W
Athena
11,727
733
40
3
0
339,380
3
L
Poseidon
9,001
563
90
6
0
242,362
0
W
Nox
10,952
685
61
4
0
256,126
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role