Player Matchup

Da Ji
Da Ji
FoxDeRiper
Da Ji
Level 28
God Stats
1W - 3L
1,545 SR
Queue Stats
43W - 34L
1,642 Elo+
Solo
Merlin
Merlin
GSnailfromVA
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,128 Elo+
Solo
Ymir
Ymir
TheGhost9162
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 18L
1,163 Elo+
Solo
Osiris
Osiris
dontfeed1376
Osiris
Level 5
God Stats
7W - 3L
1,815 SR
Queue Stats
15W - 7L
1,701 Elo+
Solo
Apollo
Apollo
lSestra
Apollo
Level 29
God Stats
7W - 3L
1,572 SR
Queue Stats
41W - 34L
1,727 Elo+
Solo
Team Averages
Level 16
1,586 SR
1,472 Elo+

VS

Team Averages
Level 40
1,600 SR
1,615 Elo+
Odin
Odin
BigThicccBean
Odin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 23L
1,570 Elo+
Solo
Skadi
Skadi
Fr0styHipp0
Skadi
Level 121
God Stats
4W - 3L
1,500 SR
Queue Stats
142W - 132L
1,537 Elo+
Party 1
Scylla
Scylla
Hour of UwU
Scylla
Level 19
God Stats
3W - 1L
1,758 SR
Queue Stats
30W - 14L
1,903 Elo+
Party 1
Anubis
Anubis
Pook320
Anubis
Level 29
God Stats
27W - 40L
1,389 SR
Queue Stats
27W - 42L
1,415 Elo+
Solo
Thor
Thor
Theironcwarrior
Thor
Level 16
God Stats
3W - 1L
1,852 SR
Queue Stats
39W - 18L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
5
0 / 3 / 1
3,245
649
1,331
3,434
896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
4
0 / 3 / 0
3,002
600
541
1,985
476
Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

4
0 / 4 / 0
2,973
595
215
3,745
1,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
6
3 / 0 / 0
3,902
780
2,871
2,782
1,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
lSestra
Apollo
2
0 / 1 / 0
2,607
521
193
944
215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
2,767
553
834
2,035
507
6
0 / 0 / 4
3,594
719
1,265
1,567
350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
7
7 / 0 / 3
4,745
949
4,474
1,832
458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
Pook320
Anubis
5
1 / 1 / 0
3,351
670
448
1,531
493
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
3 / 0 / 0
3,722
744
682
2,521
562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
3
Kills
11
11
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
L
Da Ji
0
3
1
0.17
W
0
0
4
2
L
Merlin
0
3
0
0
W
Scylla
7
0
3
8.5
W
Anubis
Pook320
Anubis
1
1
0
1
L
0
4
0
0
W
3
0
0
3
L
Osiris
3
0
0
3
L
Apollo
lSestra
Apollo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,151
Damage
7,703
12,890
Taken
9,486
4,783
Mitigated
2,370
2,719
Healing
2,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
834
450
0
0
2,035
507
0
331
1,704
0
3,192
L
Da Ji
1,331
202
0
737
3,434
896
0
1,012
2,368
0
8,784
W
1,265
662
0
312
1,567
350
0
235
1,332
0
12,476
L
Merlin
541
0
0
118
1,985
476
0
1,290
589
7,690
0
W
Scylla
4,474
962
0
500
1,832
458
0
502
1,330
15,485
0
W
Anubis
Pook320
Anubis
448
152
0
522
1,531
493
823
121
1,410
11,499
0
L
215
93
0
252
3,745
1,320
0
1,860
1,733
3,659
0
W
682
210
0
896
2,521
562
0
82
2,439
0
9,103
L
Osiris
2,871
1,339
0
1,324
2,782
1,876
0
117
2,665
3,739
12,208
L
Apollo
lSestra
Apollo
193
96
0
288
944
215
0
331
613
402
1,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,729
Gold Earned
18,179
86
Minions Killed
98
0
Camps Cleared
0
429,136
Distance Traveled
444,999
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
2,767
553
6
1
0
92,310
0
L
Da Ji
3,245
649
26
5
0
92,885
0
W
Skadi
3,594
719
27
5
0
90,030
0
L
Merlin
3,002
600
19
4
0
89,381
0
W
Scylla
4,745
949
23
5
0
93,039
0
W
Anubis
3,351
670
14
3
0
79,499
0
L
Ymir
2,973
595
7
1
0
123,012
0
W
Thor
3,722
744
28
6
0
90,121
0
L
Osiris
3,902
780
29
6
0
87,762
1
L
Apollo
2,607
521
5
1
0
36,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role