Player Matchup

The Morrigan
The Morrigan
Dahrling
The Morrigan
Level 5
God Stats
39W - 39L
1,380 SR
Queue Stats
263W - 260L
1,581 Elo+
Solo
Janus
Janus
FatNeekStorm
Janus
Level 29
God Stats
2W - 6L
1,494 SR
Queue Stats
272W - 272L
1,517 Elo+
Solo
Artio
Artio
GH00SE
Artio
Level 18
God Stats
1W - 1L
1,837 SR
Queue Stats
9W - 4L
1,614 Elo+
Party 1
Chiron
Chiron
Quakeforce
Chiron
Level 33
God Stats
3W - 1L
1,836 SR
Queue Stats
27W - 22L
1,584 Elo+
Party 1
Da Ji
Da Ji
TilleIV
Da Ji
Level 22
God Stats
2W - 0L
1,673 SR
Queue Stats
8W - 5L
1,502 Elo+
Party 1
Team Averages
Level 21
1,644 SR
1,560 Elo+

VS

Team Averages
Level 25
1,608 SR
1,552 Elo+
Guan Yu
Guan Yu
Nefersis
Guan Yu
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
74W - 82L
1,463 Elo+
Solo
Izanami
Izanami
RVN_SkaiRepa
Izanami
Level 26
God Stats
1W - 2L
1,529 SR
Queue Stats
23W - 14L
1,634 Elo+
Party 2
Cthulhu
Cthulhu
RVNxWarlord
Cthulhu
Level 17
God Stats
0W - 1L
1,716 SR
Queue Stats
14W - 7L
1,668 Elo+
Party 2
Ratatoskr
Ratatoskr
Son1cc
Ratatoskr
Level 27
God Stats
5W - 13L
1,633 SR
Queue Stats
156W - 153L
1,594 Elo+
Solo
Poseidon
Poseidon
sanchopanza888
Poseidon
Level 29
God Stats
11W - 13L
1,663 SR
Queue Stats
227W - 236L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Dahrling
The Morrigan
13
6 / 0 / 1
7,517
752
3,502
2,448
1,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 0
6,317
632
2,747
3,811
1,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artio
GH00SE
Artio
9
1 / 0 / 7
5,939
594
2,855
6,785
2,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
Quakeforce
Chiron
11
6 / 0 / 3
6,466
647
8,609
6,011
1,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Da Ji
TilleIV
Da Ji
11
3 / 2 / 3
6,563
656
5,774
8,057
2,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Nefersis
Guan Yu
7
0 / 4 / 1
4,622
462
3,235
7,060
3,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
RVN_SkaiRepa
Izanami
7
0 / 5 / 0
4,376
438
3,564
8,038
1,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
RVNxWarlord
Cthulhu
8
1 / 2 / 0
4,756
476
2,173
4,770
2,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
Son1cc
Ratatoskr
10
2 / 2 / 1
5,715
572
3,416
7,245
1,729
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Poseidon
10
1 / 5 / 1
5,701
570
1,442
5,975
1,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
18
Kills
4
4
Deaths
18
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Dahrling
The Morrigan
6
0
1
6.5
W
2
2
0
1
W
Artio
GH00SE
Artio
1
0
7
4.5
L
Guan Yu
Nefersis
Guan Yu
0
4
1
0.13
W
Chiron
Quakeforce
Chiron
6
0
3
7.5
L
Izanami
RVN_SkaiRepa
Izanami
0
5
0
0
L
Cthulhu
RVNxWarlord
Cthulhu
1
2
0
0.5
L
Ratatoskr
Son1cc
Ratatoskr
2
2
1
1.25
W
Da Ji
TilleIV
Da Ji
3
2
3
2.25
L
Poseidon
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,487
Damage
13,830
27,112
Taken
33,088
9,391
Mitigated
10,860
8,312
Healing
7,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Dahrling
The Morrigan
3,502
493
0
750
2,448
1,726
446
144
2,301
44,883
1,530
W
2,747
100
0
500
3,811
1,232
232
2,225
1,546
29,876
0
W
Artio
GH00SE
Artio
2,855
388
523
1,740
6,785
2,674
231
0
6,785
9,576
0
L
Guan Yu
Nefersis
Guan Yu
3,235
428
520
1,904
7,060
3,163
380
1,855
5,205
0
9,129
W
Chiron
Quakeforce
Chiron
8,609
4,799
932
1,387
6,011
1,275
1,131
0
6,011
0
39,789
L
Izanami
RVN_SkaiRepa
Izanami
3,564
2,000
0
1,976
8,038
1,775
750
1,081
6,957
0
24,544
L
Cthulhu
RVNxWarlord
Cthulhu
2,173
324
0
12
4,770
2,687
0
2,157
2,415
12,269
0
L
Ratatoskr
Son1cc
Ratatoskr
3,416
618
0
2,462
7,245
1,729
0
956
6,251
0
23,274
W
Da Ji
TilleIV
Da Ji
5,774
1,960
0
2,480
8,057
2,484
0
1,183
6,854
0
29,016
L
Poseidon
1,442
116
0
951
5,975
1,506
0
1,289
4,686
32,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,802
Gold Earned
25,170
300
Minions Killed
211
0
Camps Cleared
0
935,424
Distance Traveled
967,624
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,517
752
95
10
0
177,200
3
W
Janus
6,317
632
71
7
0
149,551
4
W
Artio
5,939
594
9
1
0
197,263
1
L
Guan Yu
4,622
462
19
2
0
200,442
3
W
Chiron
6,466
647
74
7
0
180,595
2
L
Izanami
4,376
438
42
4
0
159,948
1
L
Cthulhu
4,756
476
16
2
0
177,380
0
L
Ratatoskr
5,715
572
63
6
0
240,218
1
W
Da Ji
6,563
656
51
5
0
230,815
2
L
Poseidon
5,701
570
71
7
0
189,636
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role