Player Matchup

Sobek
Sobek
BigJDizzle2023
Sobek
Level 71
God Stats
10W - 3L
1,659 SR
Queue Stats
61W - 49L
1,524 Elo+
Solo
Chang'e
Chang'e
GeV XwHiiStLe M
Chang'e
Level 97
God Stats
4W - 4L
1,500 SR
Queue Stats
36W - 38L
1,502 Elo+
Solo
Ravana
Ravana
Lameazy24
Ravana
Level 146
God Stats
31W - 37L
1,340 SR
Queue Stats
640W - 580L
1,441 Elo+
Solo
Ah Puch
Ah Puch
Lou-TheKing
Ah Puch
Level 145
God Stats
36W - 36L
1,590 SR
Queue Stats
65W - 70L
1,405 Elo+
Solo
Cupid
Cupid
MemphosWRLD
Cupid
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 20L
1,456 Elo+
Solo
Team Averages
Level 104
1,518 SR
1,466 Elo+

VS

Team Averages
Level 99
1,628 SR
1,530 Elo+
Chaac
Chaac
GALLO1328
Chaac
Level 100
God Stats
29W - 38L
1,789 SR
Queue Stats
268W - 270L
1,558 Elo+
Solo
Freya
Freya
ILLUMI666ZOLDYCK
Freya
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 36L
1,564 Elo+
Solo
Scylla
Scylla
IM2NINJA4UX
Scylla
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 57L
1,435 Elo+
Party 1
Hercules
Hercules
KabaKensei
Hercules
Level 103
God Stats
5W - 10L
1,764 SR
Queue Stats
263W - 298L
1,550 Elo+
Solo
Kali
Kali
supergig101
Kali
Level 69
God Stats
17W - 9L
1,588 SR
Queue Stats
201W - 161L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 6
7,712
551
6,157
10,795
8,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 1 / 6
7,705
550
6,932
9,725
3,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
Lameazy24
Ravana
15
0 / 0 / 0
8,452
604
7,061
5,285
3,268
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ah Puch
Lou-TheKing
Ah Puch
12
0 / 1 / 5
7,020
501
3,244
5,570
1,615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 3 / 4
8,118
580
6,724
8,400
2,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GALLO1328
Chaac
13
0 / 0 / 0
6,848
489
2,582
10,610
7,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 5 / 2
6,271
448
6,039
10,521
3,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
10
2 / 4 / 1
6,317
451
3,415
5,666
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
KabaKensei
Hercules
10
1 / 4 / 2
6,179
441
5,794
11,087
6,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 3 / 1
6,271
448
3,736
10,826
3,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
15
Kills
5
5
Deaths
16
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
0
6
9
L
Chaac
GALLO1328
Chaac
0
0
0
0
W
4
1
6
7
L
1
5
2
0.4
L
Scylla
2
4
1
0.63
L
Hercules
KabaKensei
Hercules
1
4
2
0.5
W
Ravana
Lameazy24
Ravana
0
0
0
0
W
Ah Puch
Lou-TheKing
Ah Puch
0
1
5
2.5
W
5
3
4
2.33
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,118
Damage
21,566
39,775
Taken
48,710
19,282
Mitigated
23,570
18,884
Healing
18,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,157
1,056
0
4,556
10,795
8,644
0
3,252
7,185
17,950
0
L
Chaac
GALLO1328
Chaac
2,582
976
0
7,417
10,610
7,950
0
417
10,193
0
41,684
W
6,932
839
1,096
4,686
9,725
3,107
600
1,617
8,037
49,716
0
L
6,039
2,552
0
3,810
10,521
3,136
0
2,771
7,750
31,823
0
L
Scylla
3,415
378
0
898
5,666
1,726
0
2,715
2,951
20,498
0
L
Hercules
KabaKensei
Hercules
5,794
1,301
0
3,383
11,087
6,853
0
4,984
6,103
0
22,431
W
Ravana
Lameazy24
Ravana
7,061
2,784
0
3,368
5,285
3,268
0
0
4,980
0
56,492
W
Ah Puch
Lou-TheKing
Ah Puch
3,244
222
0
1,801
5,570
1,615
538
755
4,771
42,181
0
W
6,724
4,480
398
2,979
8,400
2,648
952
3,646
4,518
0
40,553
L
3,736
1,747
0
3,201
10,826
3,905
0
5,446
5,380
0
26,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,007
Gold Earned
31,886
390
Minions Killed
286
0
Camps Cleared
0
1,344,986
Distance Traveled
1,228,011
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,712
551
17
1
0
303,477
4
L
Chaac
6,848
489
87
6
0
282,023
3
W
Chang'e
7,705
550
85
6
0
260,730
3
L
Freya
6,271
448
53
4
0
232,912
1
L
Scylla
6,317
451
40
3
0
159,074
2
L
Hercules
6,179
441
43
3
0
256,472
1
W
Ravana
8,452
604
136
10
0
251,554
0
W
Ah Puch
7,020
501
79
6
0
290,634
5
W
Cupid
8,118
580
73
5
0
238,591
2
L
Kali
6,271
448
63
5
0
297,530
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role