Player Matchup

Danzaburou
Danzaburou
Charodas_
Danzaburou
Level 48
God Stats
9W - 8L
1,500 SR
Queue Stats
140W - 151L
1,413 Elo+
Party 1
Pele
Pele
DarkAvalon76
Pele
Level 66
God Stats
4W - 9L
1,573 SR
Queue Stats
580W - 609L
1,441 Elo+
Party 2
Amaterasu
Amaterasu
SSoulDiamond
Amaterasu
Level 46
God Stats
17W - 14L
1,471 SR
Queue Stats
200W - 245L
1,371 Elo+
Party 2
Hera
Hera
lominuspriester
Hera
Level 65
God Stats
4W - 5L
1,564 SR
Queue Stats
119W - 127L
1,498 Elo+
Party 1
Terra
Terra
price004
Terra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 2
Team Averages
Level 47
1,522 SR
1,445 Elo+

VS

Team Averages
Level 69
1,454 SR
1,500 Elo+
Izanami
Izanami
Eggie204
Izanami
Level 43
God Stats
11W - 8L
1,503 SR
Queue Stats
25W - 31L
1,407 Elo+
Party 4
Baron Samedi
Baron Samedi
Ol_szx
Baron Samedi
Level 27
God Stats
9W - 7L
1,256 SR
Queue Stats
27W - 38L
1,479 Elo+
Party 3
Ravana
Ravana
R4G3_PL4Y3R_4u
Ravana
Level 44
God Stats
20W - 14L
1,513 SR
Queue Stats
41W - 47L
1,465 Elo+
Party 4
Neith
Neith
Rafi_nzt
Neith
Level 109
God Stats
6W - 12L
1,498 SR
Queue Stats
246W - 218L
1,643 Elo+
Solo
Nike
Nike
mBoG_Monislav-_-
Nike
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 85L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Charodas_
Danzaburou
7
1 / 4 / 1
4,636
464
3,042
5,403
2,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 2 / 1
5,202
520
3,243
7,933
2,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Amaterasu
SSoulDiamond
Amaterasu
8
0 / 5 / 0
4,541
454
3,460
9,129
7,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 3 / 0
4,783
478
810
3,101
790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Terra
price004
Terra
7
0 / 1 / 1
4,494
449
2,010
6,347
2,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Eggie204
Izanami
11
2 / 0 / 0
6,615
662
2,537
2,769
1,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Ol_szx
Baron Samedi
8
1 / 2 / 3
5,389
539
2,485
4,914
2,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 0 / 1
5,875
588
2,668
2,486
1,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
Rafi_nzt
Neith
9
2 / 0 / 2
5,427
543
4,475
4,910
1,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
7 / 0 / 1
7,015
702
7,368
8,548
2,818
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
15
15
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Charodas_
Danzaburou
1
4
1
0.38
L
1
2
1
0.75
W
Izanami
Eggie204
Izanami
2
0
0
2
W
Baron Samedi
Ol_szx
Baron Samedi
1
2
3
1.25
W
3
0
1
3.5
W
Neith
Rafi_nzt
Neith
2
0
2
3
L
Amaterasu
SSoulDiamond
Amaterasu
0
5
0
0
L
0
3
0
0
W
7
0
1
7.5
L
Terra
price004
Terra
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,565
Damage
19,533
31,913
Taken
23,627
15,667
Mitigated
9,713
9,349
Healing
8,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Charodas_
Danzaburou
3,042
1,908
0
300
5,403
2,866
0
557
4,846
2,171
14,992
L
3,243
690
0
3,723
7,933
2,142
0
415
7,518
0
26,997
W
Izanami
Eggie204
Izanami
2,537
1,319
0
612
2,769
1,619
722
810
1,959
2,196
34,176
W
Baron Samedi
Ol_szx
Baron Samedi
2,485
411
299
1,643
4,914
2,120
116
1,116
3,798
12,441
0
W
2,668
1,015
0
374
2,486
1,753
0
226
2,260
8,194
28,010
W
Neith
Rafi_nzt
Neith
4,475
1,821
266
3,020
4,910
1,403
512
1,010
3,900
0
31,785
L
Amaterasu
SSoulDiamond
Amaterasu
3,460
1,537
0
3,005
9,129
7,126
0
4
9,125
0
18,264
L
810
233
0
0
3,101
790
203
135
2,966
22,703
0
W
7,368
1,831
0
1,849
8,548
2,818
819
0
8,220
0
37,308
L
Terra
price004
Terra
2,010
243
691
1,630
6,347
2,743
0
1,742
4,605
9,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,656
Gold Earned
30,321
191
Minions Killed
318
0
Camps Cleared
0
917,277
Distance Traveled
941,679
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,636
464
33
3
0
158,516
2
L
Pele
5,202
520
61
6
0
218,105
4
W
Izanami
6,615
662
76
8
0
193,049
6
W
Baron Samedi
5,389
539
26
3
0
182,189
0
W
Ravana
5,875
588
72
7
0
217,790
2
W
Neith
5,427
543
73
7
0
149,062
2
L
Amaterasu
4,541
454
31
3
0
157,063
3
L
Hera
4,783
478
54
5
0
167,625
5
W
Nike
7,015
702
71
7
0
199,589
1
L
Terra
4,494
449
12
1
0
215,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role