Player Matchup

Ymir
Ymir
CandelaValdesQbn
Ymir
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 43L
1,661 Elo+
Party 1
Sun Wukong
Sun Wukong
FussyLeaf557533
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 49L
1,701 Elo+
Party 1
Bakasura
Bakasura
Iroh_Pai_Sho
Bakasura
Level 158
God Stats
10W - 9L
1,359 SR
Queue Stats
151W - 160L
1,393 Elo+
Party 3
Artemis
Artemis
Modrige_Grotte
Artemis
Level 6
God Stats
26W - 7L
1,804 SR
Queue Stats
95W - 57L
1,644 Elo+
Party 1
Ra
Ra
TypowyPLL
Ra
Level 7
God Stats
1W - 0L
1,705 SR
Queue Stats
1W - 3L
1,159 Elo+
Party 3
Team Averages
Level 45
1,574 SR
1,512 Elo+

VS

Team Averages
Level 22
1,563 SR
1,646 Elo+
Thanatos
Thanatos
FreeHotDog07
Thanatos
Level 18
God Stats
9W - 7L
1,597 SR
Queue Stats
183W - 171L
1,551 Elo+
Party 2
Neith
Neith
HankScorpio420
Neith
Level 20
God Stats
1W - 1L
1,822 SR
Queue Stats
8W - 6L
1,865 Elo+
Solo
Nu Wa
Nu Wa
HumpeLDumpl
Nu Wa
Level 29
God Stats
11W - 9L
1,601 SR
Queue Stats
77W - 63L
1,612 Elo+
Solo
Ares
Ares
ImALooSerR
Ares
Level 27
God Stats
0W - 2L
1,293 SR
Queue Stats
118W - 63L
1,690 Elo+
Solo
Ra
Ra
RW_Arda
Ra
Level 16
God Stats
2W - 5L
1,500 SR
Queue Stats
164W - 178L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 10
8,586
505
6,902
12,443
9,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
FussyLeaf557533
Sun Wukong
16
3 / 0 / 0
9,914
583
7,893
11,172
9,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bakasura
Iroh_Pai_Sho
Bakasura
20
13 / 2 / 5
12,445
732
13,548
16,128
7,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
9 / 4 / 2
9,976
587
13,710
11,748
6,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 9 / 5
7,824
460
4,433
10,373
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FreeHotDog07
Thanatos
9
1 / 8 / 1
6,569
386
2,349
12,174
4,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
2 / 7 / 1
8,110
477
5,647
13,000
4,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
7 / 4 / 1
9,442
555
14,477
10,565
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
6 / 4 / 3
8,886
523
11,052
17,145
10,576
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 7 / 2
6,640
391
5,806
9,242
3,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
29
Kills
16
16
Deaths
30
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
L
Thanatos
FreeHotDog07
Thanatos
1
8
1
0.19
W
Sun Wukong
FussyLeaf557533
Sun Wukong
3
0
0
3
L
2
7
1
0.36
L
7
4
1
1.88
L
6
4
3
1.88
W
Bakasura
Iroh_Pai_Sho
Bakasura
13
2
5
7.75
W
9
4
2
2.5
L
0
7
2
0.14
W
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,486
Damage
39,331
61,864
Taken
62,126
35,984
Mitigated
25,784
23,572
Healing
13,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,902
431
0
3,194
12,443
9,350
210
7,587
4,601
21,143
0
L
Thanatos
FreeHotDog07
Thanatos
2,349
489
0
5,137
12,174
4,165
188
2,059
9,113
0
23,879
W
Sun Wukong
FussyLeaf557533
Sun Wukong
7,893
1,188
0
5,727
11,172
9,116
464
5,205
5,506
105
67,619
L
5,647
3,334
0
3,862
13,000
4,404
256
1,434
11,331
0
48,808
L
14,477
2,148
0
1,558
10,565
3,334
0
1,200
8,622
56,063
0
L
11,052
921
336
1,318
17,145
10,576
0
3,503
12,717
26,131
0
W
Bakasura
Iroh_Pai_Sho
Bakasura
13,548
9,607
0
10,838
16,128
7,333
870
4,242
11,627
0
95,418
W
13,710
7,558
0
2,655
11,748
6,377
3,378
5,969
5,653
4,660
54,356
L
5,806
595
300
823
9,242
3,305
336
4,397
4,400
29,289
0
W
4,433
323
82
1,076
10,373
3,808
1,184
7,006
3,142
25,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,745
Gold Earned
39,647
512
Minions Killed
317
0
Camps Cleared
0
1,599,311
Distance Traveled
1,540,716
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,586
505
28
2
0
304,192
2
L
Thanatos
6,569
386
52
3
0
334,808
0
W
Sun Wukong
9,914
583
134
8
0
333,453
4
L
Neith
8,110
477
89
5
0
255,857
0
L
Nu Wa
9,442
555
107
6
0
325,830
3
L
Ares
8,886
523
21
1
0
310,159
1
W
Bakasura
12,445
732
194
11
0
382,133
0
W
Artemis
9,976
587
104
6
0
270,754
2
L
Ra
6,640
391
48
3
0
314,062
0
W
Ra
7,824
460
52
3
0
308,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role