Player Matchup

Nemesis
Nemesis
Auntb27
Nemesis
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 55L
953 Elo+
Party 3
Hel
Hel
Perseus3403
Hel
Level 34
God Stats
3W - 8L
1,395 SR
Queue Stats
143W - 157L
1,436 Elo+
Party 2
King Arthur
King Arthur
Sirheck2
King Arthur
Level 21
God Stats
25W - 20L
1,515 SR
Queue Stats
70W - 62L
1,435 Elo+
Party 2
Olorun
Olorun
Stecx
Olorun
Level 8
God Stats
3W - 20L
1,139 SR
Queue Stats
5W - 34L
1,008 Elo+
Party 3
Jormungandr
Jormungandr
sirheck93
Jormungandr
Level 15
God Stats
6W - 6L
1,571 SR
Queue Stats
40W - 40L
1,354 Elo+
Party 2
Team Averages
Level 19
1,424 SR
1,237 Elo+

VS

Team Averages
Level 15
1,512 SR
1,394 Elo+
Chernobog
Chernobog
Aw3somePossum
Chernobog
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 98L
1,347 Elo+
Party 1
Hou Yi
Hou Yi
CupcakeSenpai
Hou Yi
Level 5
God Stats
7W - 5L
1,500 SR
Queue Stats
51W - 66L
1,252 Elo+
Solo
Thanatos
Thanatos
PlasMas
Thanatos
Level 13
God Stats
10W - 5L
1,558 SR
Queue Stats
29W - 19L
1,479 Elo+
Solo
Sylvanus
Sylvanus
TheAnimeFreak
Sylvanus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,504 Elo+
Solo
Medusa
Medusa
kyra11
Medusa
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 16L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Auntb27
Nemesis
16
0 / 12 / 5
9,713
883
3,963
27,557
12,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
0 / 6 / 10
10,606
964
16,693
18,920
7,430
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
Sirheck2
King Arthur
18
5 / 10 / 8
12,608
1,146
17,671
30,064
16,804
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Stecx
Olorun
16
0 / 14 / 7
9,781
889
4,092
21,322
8,462
Jormungandr
sirheck93
Jormungandr
18
8 / 6 / 4
13,326
1,211
20,349
22,442
20,489
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Aw3somePossum
Chernobog
19
6 / 0 / 26
12,078
1,098
11,827
10,217
6,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
9 / 3 / 21
12,233
1,112
24,260
13,180
6,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
PlasMas
Thanatos
18
3 / 3 / 25
11,436
1,040
15,948
12,507
6,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
TheAnimeFreak
Sylvanus
20
4 / 2 / 35
13,333
1,212
15,087
19,674
30,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
kyra11
Medusa
20
26 / 5 / 14
15,313
1,392
44,002
15,205
8,106
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
169
13
Kills
48
48
Deaths
13
34
Assists
121
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Auntb27
Nemesis
0
12
5
0.21
W
Chernobog
Aw3somePossum
Chernobog
6
0
26
19
W
9
3
21
6.5
L
0
6
10
0.83
W
Thanatos
PlasMas
Thanatos
3
3
25
5.17
L
King Arthur
Sirheck2
King Arthur
5
10
8
0.9
L
Olorun
Stecx
Olorun
0
14
7
0.25
W
Sylvanus
TheAnimeFreak
Sylvanus
4
2
35
10.75
W
Medusa
kyra11
Medusa
26
5
14
6.6
L
Jormungandr
sirheck93
Jormungandr
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,768
Damage
111,124
120,305
Taken
70,783
65,709
Mitigated
58,217
13,207
Healing
25,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Auntb27
Nemesis
3,963
1,758
0
2,473
27,557
12,524
0
3,884
23,673
0
15,548
W
Chernobog
Aw3somePossum
Chernobog
11,827
6,853
0
1,725
10,217
6,204
0
6,668
3,549
0
26,135
W
24,260
14,899
0
3,154
13,180
6,662
0
8,214
4,966
0
55,220
L
16,693
2,520
4,217
4,052
18,920
7,430
0
2,920
16,000
36,089
0
W
Thanatos
PlasMas
Thanatos
15,948
4,733
903
6,893
12,507
6,995
0
6,294
6,213
0
29,898
L
King Arthur
Sirheck2
King Arthur
17,671
2,008
0
658
30,064
16,804
0
3,551
26,513
0
36,628
L
Olorun
Stecx
Olorun
4,092
2,330
751
1,056
21,322
8,462
0
2,136
19,186
16,722
0
W
Sylvanus
TheAnimeFreak
Sylvanus
15,087
6,797
5,825
6,043
19,674
30,250
0
12,350
7,324
24,593
0
W
Medusa
kyra11
Medusa
44,002
26,163
0
1,353
15,205
8,106
0
7,608
7,597
0
62,231
L
Jormungandr
sirheck93
Jormungandr
20,349
4,186
0
0
22,442
20,489
0
2,596
19,846
48,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,034
Gold Earned
64,393
193
Minions Killed
209
3
Camps Cleared
7
807,327
Distance Traveled
944,302
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,713
883
20
2
0
133,012
1
W
Chernobog
12,078
1,098
39
4
1
228,648
0
W
Hou Yi
12,233
1,112
66
6
3
161,908
2
L
Hel
10,606
964
57
5
2
203,562
0
W
Thanatos
11,436
1,040
42
4
3
202,055
1
L
King Arthur
12,608
1,146
46
4
0
211,321
0
L
Olorun
9,781
889
21
2
1
108,438
2
W
Sylvanus
13,333
1,212
20
2
0
159,638
0
W
Medusa
15,313
1,392
42
4
0
192,053
2
L
Jormungandr
13,326
1,211
49
4
0
150,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role