Player Matchup

Sol
Sol
ColliparknGA
Sol
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,768 Elo+
Solo
Neith
Neith
M4X BR
Neith
Level 67
God Stats
8W - 12L
1,288 SR
Queue Stats
409W - 478L
1,453 Elo+
Solo
Terra
Terra
afropower1
Terra
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
412W - 394L
1,544 Elo+
Solo
Team Averages
Level 105
1,429 SR
1,588 Elo+

VS

Team Averages
Level 70
1,653 SR
1,531 Elo+
Apollo
Apollo
A PANPAN A8380
Apollo
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 154L
1,408 Elo+
Party 1
Agni
Agni
Puncika hun
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
Rice farmer9583
Ymir
Level 129
God Stats
3W - 2L
1,959 SR
Queue Stats
30W - 23L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 5
7,560
756
8,604
5,727
2,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
M4X BR
Neith
11
5 / 0 / 8
7,798
780
7,784
5,591
2,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Terra
10
3 / 0 / 9
7,381
738
4,162
9,864
10,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
6,103
610
7,321
7,798
4,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 9 / 0
5,872
587
2,610
7,322
2,177
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 0
6,453
645
3,518
9,064
4,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
14
Kills
1
1
Deaths
14
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
6
1
5
8.5
W
Neith
M4X BR
Neith
5
0
8
9
L
1
9
0
0.11
L
0
2
0
0
W
Terra
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,550
Damage
13,449
21,182
Taken
24,184
15,196
Mitigated
10,820
8,818
Healing
1,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,321
3,989
123
942
7,798
4,081
0
3,440
4,314
3,039
21,830
W
8,604
2,028
0
2,155
5,727
2,894
557
2,874
2,853
22,065
0
W
Neith
M4X BR
Neith
7,784
3,068
0
3,624
5,591
2,138
565
1,265
4,326
0
29,856
L
2,610
269
0
397
7,322
2,177
0
4,400
2,772
6,779
0
L
3,518
681
0
423
9,064
4,562
0
4,551
4,301
17,453
0
W
Terra
4,162
776
855
2,184
9,864
10,164
0
2,795
7,069
12,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,739
Gold Earned
18,428
87
Minions Killed
67
0
Camps Cleared
0
504,006
Distance Traveled
454,276
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,103
610
34
3
0
156,220
0
W
Sol
7,560
756
32
3
0
170,715
1
W
Neith
7,798
780
42
4
0
151,866
2
L
Agni
5,872
587
7
1
0
150,257
1
L
Ymir
6,453
645
26
3
0
147,799
0
W
Terra
7,381
738
13
1
0
181,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role