Player Matchup

Khepri
Khepri
Bronze III
BayAnarchy
Khepri
Bronze III
Level 89
God Stats
4W - 6L
1,739 SR
Queue Stats
10W - 18L
1,500 MMR
Party 1
Nemesis
Nemesis
Silver II
The_Emo_Lord
Nemesis
Silver II
Level 98
God Stats
4W - 4L
1,588 SR
Queue Stats
38W - 50L
1,471 MMR
Party 1
Cupid
Cupid
Bronze III
XIII_Hank
Cupid
Bronze III
Level 98
God Stats
2W - 2L
1,707 SR
Queue Stats
6W - 6L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
minaxose
Ymir
Bronze III
Level 144
God Stats
3W - 0L
1,500 SR
Queue Stats
223W - 221L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Bronze III
themagiltons
Baba Yaga
Bronze III
Level 65
God Stats
1W - 0L
1,828 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 99
1,672 SR
1,494 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 96
1,598 SR
1,495 MMR
Fenrir
Fenrir
Bronze III
MrPiho
Fenrir
Bronze III
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Loki
Loki
Bronze III
Potatø
Loki
Bronze III
Level 109
God Stats
9W - 12L
1,579 SR
Queue Stats
90W - 79L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze III
code326green
Cthulhu
Bronze III
Level 145
God Stats
1W - 1L
1,725 SR
Queue Stats
264W - 267L
1,500 MMR
Solo
Danzaburou
Danzaburou
Bronze III
premiere58
Danzaburou
Bronze III
Level 31
God Stats
0W - 1L
1,451 SR
Queue Stats
3W - 15L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold IV
xGuilla
Hou Yi
Gold IV
Level 55
God Stats
6W - 2L
1,737 SR
Queue Stats
63W - 70L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BayAnarchy
Khepri
11
1 / 0 / 7
7,709
514
3,771
5,119
2,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
The_Emo_Lord
Nemesis
15
4 / 2 / 2
8,960
597
6,489
9,052
6,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
XIII_Hank
Cupid
16
6 / 1 / 1
9,582
639
10,473
13,266
5,348
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
15
2 / 0 / 2
9,209
614
6,046
6,992
6,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baba Yaga
themagiltons
Baba Yaga
14
2 / 1 / 3
8,518
568
5,637
6,434
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
BakasuraArachneBellonaKukulkanErlang Shen

VS

Bans
KaliOdinNu WaChernobogPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MrPiho
Fenrir
12
2 / 4 / 1
7,260
484
4,228
13,822
5,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Loki
Potatø
Loki
14
0 / 0 / 1
7,913
528
3,774
9,614
4,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
code326green
Cthulhu
10
1 / 0 / 0
6,965
464
6,006
8,862
5,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
premiere58
Danzaburou
8
0 / 7 / 2
5,823
388
4,889
9,257
2,644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hou Yi
xGuilla
Hou Yi
12
0 / 4 / 1
7,089
473
5,153
10,049
2,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
15
Kills
3
4
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Khepri
BayAnarchy
Khepri
1
0
7
4.5
L
Fenrir
MrPiho
Fenrir
2
4
1
0.63
L
Loki
Potatø
Loki
0
0
1
0.5
W
Nemesis
The_Emo_Lord
Nemesis
4
2
2
2.5
W
Cupid
XIII_Hank
Cupid
6
1
1
6.5
L
Cthulhu
code326green
Cthulhu
1
0
0
1
W
Ymir
2
0
2
3
L
Danzaburou
premiere58
Danzaburou
0
7
2
0.14
W
Baba Yaga
themagiltons
Baba Yaga
2
1
3
3.5
L
Hou Yi
xGuilla
Hou Yi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,416
Damage
24,050
40,863
Taken
51,604
23,413
Mitigated
20,473
16,248
Healing
16,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
BayAnarchy
Khepri
3,771
408
0
1,754
5,119
2,897
200
651
4,468
22,244
0
L
Fenrir
MrPiho
Fenrir
4,228
566
0
5,819
13,822
5,228
0
3,751
10,009
0
44,594
L
Loki
Potatø
Loki
3,774
446
0
2,005
9,614
4,666
0
3,613
5,800
0
50,138
W
Nemesis
The_Emo_Lord
Nemesis
6,489
2,423
0
964
9,052
6,521
0
1,185
7,867
8,110
55,574
W
Cupid
XIII_Hank
Cupid
10,473
4,692
95
8,580
13,266
5,348
2,822
1,378
11,888
0
65,179
L
Cthulhu
code326green
Cthulhu
6,006
143
18
3,818
8,862
5,170
0
3,082
5,708
29,146
0
W
Ymir
6,046
1,130
0
3,226
6,992
6,098
4
1,274
5,718
50,602
0
L
Danzaburou
premiere58
Danzaburou
4,889
2,569
0
588
9,257
2,644
0
4,170
5,011
0
22,222
W
Baba Yaga
themagiltons
Baba Yaga
5,637
45
0
1,629
6,434
2,549
0
1,518
4,916
51,639
0
L
Hou Yi
xGuilla
Hou Yi
5,153
1,948
0
3,807
10,049
2,765
0
792
9,257
0
40,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,978
Gold Earned
35,050
459
Minions Killed
377
0
Camps Cleared
0
1,510,313
Distance Traveled
1,491,792
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,709
514
26
2
0
304,847
5
L
Fenrir
7,260
484
76
5
0
284,132
8
L
Loki
7,913
528
124
8
0
304,056
3
W
Nemesis
8,960
597
107
7
0
340,834
0
W
Cupid
9,582
639
113
8
0
265,218
3
L
Cthulhu
6,965
464
53
4
0
322,934
2
W
Ymir
9,209
614
116
8
0
296,683
4
L
Danzaburou
5,823
388
38
3
0
305,807
1
W
Baba Yaga
8,518
568
97
6
0
302,731
2
L
Hou Yi
7,089
473
86
6
0
274,863
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role