Player Matchup

Scylla
Scylla
BoundIess Storm
Scylla
Level 28
God Stats
27W - 33L
1,545 SR
Queue Stats
134W - 142L
1,494 Elo+
Solo
Loki
Loki
Girty98
Loki
Level 23
God Stats
11W - 13L
1,454 SR
Queue Stats
30W - 35L
1,512 Elo+
Solo
Cthulhu
Cthulhu
Joyconboy
Cthulhu
Level 27
God Stats
4W - 3L
1,898 SR
Queue Stats
8W - 8L
1,539 Elo+
Solo
Pele
Pele
Mizanurr
Pele
Level 26
God Stats
3W - 5L
1,507 SR
Queue Stats
65W - 72L
1,454 Elo+
Solo
Cu Chulainn
Cu Chulainn
Papabeer517
Cu Chulainn
Level 29
God Stats
15W - 14L
1,495 SR
Queue Stats
561W - 568L
1,546 Elo+
Solo
Team Averages
Level 27
1,580 SR
1,509 Elo+

VS

Team Averages
Level 19
1,515 SR
1,479 Elo+
Kukulkan
Kukulkan
FifthRocket88
Kukulkan
Level 29
God Stats
0W - 5L
1,294 SR
Queue Stats
84W - 101L
1,566 Elo+
Solo
Fenrir
Fenrir
ROYjitsu
Fenrir
Level 6
God Stats
1W - 1L
1,825 SR
Queue Stats
3W - 4L
1,425 Elo+
Solo
Kali
Kali
RedIsBack7164
Kali
Level 23
God Stats
14W - 14L
1,324 SR
Queue Stats
231W - 219L
1,465 Elo+
Solo
Yemoja
Yemoja
averageperson555
Yemoja
Level 27
God Stats
2W - 2L
1,632 SR
Queue Stats
194W - 204L
1,518 Elo+
Solo
Tyr
Tyr
revan11111
Tyr
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 68L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 1
7,756
597
6,617
6,137
1,756
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
Girty98
Loki
11
5 / 2 / 2
6,968
536
3,108
6,246
1,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Joyconboy
Cthulhu
13
6 / 0 / 4
7,758
597
9,083
6,758
4,901
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pele
10
5 / 1 / 3
6,457
497
3,688
4,364
1,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
Papabeer517
Cu Chulainn
14
5 / 1 / 0
8,197
631
3,814
4,929
4,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FifthRocket88
Kukulkan
11
0 / 3 / 0
6,019
463
1,947
6,012
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
ROYjitsu
Fenrir
5
0 / 9 / 0
4,437
341
1,647
8,746
2,544
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 4 / 0
6,065
467
5,038
8,531
5,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
1 / 3 / 1
5,955
458
1,852
8,124
4,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

3
0 / 9 / 0
4,183
322
78
7,036
1,669

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
25
Kills
3
4
Deaths
28
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
Kukulkan
FifthRocket88
Kukulkan
0
3
0
0
W
Loki
Girty98
Loki
5
2
2
3
W
Cthulhu
Joyconboy
Cthulhu
6
0
4
8
W
Pele
5
1
3
6.5
W
Cu Chulainn
Papabeer517
Cu Chulainn
5
1
0
5
L
Fenrir
ROYjitsu
Fenrir
0
9
0
0
L
2
4
0
0.5
L
1
3
1
0.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,310
Damage
10,562
28,434
Taken
38,449
14,020
Mitigated
16,036
9,272
Healing
5,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,617
206
0
2,902
6,137
1,756
522
1,112
5,025
46,856
0
L
Kukulkan
FifthRocket88
Kukulkan
1,947
38
0
250
6,012
1,814
0
3,126
2,544
36,281
0
W
Loki
Girty98
Loki
3,108
995
0
2,015
6,246
1,837
777
592
5,654
0
33,644
W
Cthulhu
Joyconboy
Cthulhu
9,083
1,496
0
2,060
6,758
4,901
519
1,558
5,200
40,710
0
W
Pele
3,688
1,187
693
468
4,364
1,196
348
834
3,530
0
19,925
W
Cu Chulainn
Papabeer517
Cu Chulainn
3,814
1,511
0
1,134
4,929
4,330
1,882
360
4,569
5,010
39,508
L
Fenrir
ROYjitsu
Fenrir
1,647
719
0
704
8,746
2,544
0
3,469
5,225
0
8,963
L
5,038
2,069
0
1,262
8,531
5,355
0
2,327
6,047
4,207
22,408
L
1,852
503
651
2,208
8,124
4,654
0
5,249
2,875
18,462
0
L
78
78
0
0
7,036
1,669
0
1,297
5,739
0
2,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,136
Gold Earned
26,659
359
Minions Killed
176
0
Camps Cleared
0
1,268,376
Distance Traveled
971,955
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,756
597
96
7
0
227,151
0
L
Kukulkan
6,019
463
80
6
0
217,009
1
W
Loki
6,968
536
59
5
0
270,436
3
W
Cthulhu
7,758
597
65
5
0
273,041
0
W
Pele
6,457
497
39
3
0
262,818
3
W
Cu Chulainn
8,197
631
100
8
0
234,930
5
L
Fenrir
4,437
341
14
1
0
202,581
2
L
Kali
6,065
467
49
4
0
190,594
0
L
Yemoja
5,955
458
30
2
0
175,147
0
L
Tyr
4,183
322
3
0
0
186,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role